Clipping Plane Plugin
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I discovered a workaround, which is not as simple as a one button solution as Daniel Tal's, but its free and trying it, it seems to work fine. Not sure if it has unnoticed consequences, but it seems simple enough to reverse.
Any of you plugin masters here on sketchucation up to making one?
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@sfto1 said:
I discovered a workaround, which is not as simple as a one button solution as Daniel Tal's, but its free and trying it, it seems to work fine. Not sure if it has unnoticed consequences, but it seems simple enough to reverse.
Any of you plugin masters here on sketchucation up to making one?
Interesting how this is somehow "discovered" and only makes it "out there" AFTER clipping plane was released...
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@juju said:
@sfto1 said:
I discovered a workaround, which is not as simple as a one button solution as Daniel Tal's, but its free and trying it, it seems to work fine. Not sure if it has unnoticed consequences, but it seems simple enough to reverse.
Any of you plugin masters here on sketchucation up to making one?
Interesting how this is somehow "discovered" and only makes it "out there" AFTER clipping plane was released...
Just for clarification sake, I didn't "discover" the workaround. I stumbled on/discovered the video by SUforyou (referenced above) when trying to find out more about Daniel's plugin.
Perplexed why, what seems to be somewhat simple, has not been made into a native tool after all these years of users struggling with clipping.
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@sfto1 said:
@juju said:
@sfto1 said:
I discovered a workaround, which is not as simple as a one button solution as Daniel Tal's, but its free and trying it, it seems to work fine. Not sure if it has unnoticed consequences, but it seems simple enough to reverse.
Any of you plugin masters here on sketchucation up to making one?
Interesting how this is somehow "discovered" and only makes it "out there" AFTER clipping plane was released...
Just for clarification sake, I didn't "discover" the workaround. I stumbled on/discovered the video by SUforyou (referenced above) when trying to find out more about Daniel's plugin.
Perplexed why, what seems to be somewhat simple, has not been made into a native tool after all these years of users struggling with clipping.
I probably expressed myself inadequately. I wasn't saying that you "discovered" it, but was referring to the person (-s) in the clip you linked to. Although I know them to be long time SU users and rather proficient at it as well.
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A short question if I may, why the video to make such a small point? Why not just give a simple instruction?
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@mike amos said:
A short question if I may, why the video to make such a small point? Why not just give a simple instruction?
Because we are creative people, and creative people are visual people?
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I am a creative person and like to think visually, that's why I like text, so much simpler and less room for waffling. Nice.
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ThomThom's Camera tools has a shortcut to the camera parameters panel [SU menu->Camera->Advanced]
SketchUp Plugins | PluginStore | SketchUcation
SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins
(sketchucation.com)
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@juju said:
Interesting how this is somehow "discovered" and only makes it "out there" AFTER clipping plane was released...
The "Force" checkbox was added in SketchUp 2017. We've known since then.
The issue is that it is not exposed in the Ruby API, so no extension could leverage it.
I guess Daniel Tal's extension simply found a hacky way to check this box automatically, but simulating clicks or something like that. This is probably the reason it is only available on Windows. -
$50!
Greedy much..?
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@gd3design said:
$50!
Greedy much..?
Not cheap/inexpensive no.
It works (Windows only), it saves time, it saves aggrevation, it is a perpetual licence. From what I understand it makes use of 3rd party software/code which is licenced, nobody else has been able to bring a solution to market since ever.
Rather say you can't afford it, no shame in that.
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I've made a plugin that opens the advanced camera settings window on rightclick if you want to adjust clipping plane manually.
SketchUp Plugins | PluginStore | SketchUcation
SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins
(sketchucation.com)
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Not meaning to whine, but this all raises the question of why no such camera parameters dialog has ever been available on Mac - meaning it isn't even possible to create the equivalent of Daniel's plugin!
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Be aware that if you set the Near value too low you can create other problems. You might end up with something like this:
Instead of this:
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@slbaumgartner said:
Not meaning to whine, but this all raises the question of why no such camera parameters dialog has ever been available on Mac - meaning it isn't even possible to create the equivalent of Daniel's plugin!
Doesn't this work on Mac?
Sketchup.send_action 10624
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@pixero said:
I've made a plugin that opens the advanced camera settings window on rightclick if you want to adjust clipping plane manually.
SketchUp Plugins | PluginStore | SketchUcation
SketchUp Plugin and Extension Store by SketchUcation provides free downloads of hundreds of SketchUp extensions and plugins
(sketchucation.com)
Thanks Pixero!
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@dave r said:
Be aware that if you set the Near value too low you can create other problems. You might end up with something like this:
[attachment=1:2ofksyrr]<!-- ia1 -->Screenshot - 2_24_2020 , 8_17_37 AM.png<!-- ia1 -->[/attachment:2ofksyrr]Instead of this:
[attachment=0:2ofksyrr]<!-- ia0 -->Screenshot - 2_24_2020 , 8_17_54 AM.png<!-- ia0 -->[/attachment:2ofksyrr]Using Pixero's solution, if the z fighting effect happens, uncheck the "force" box and zoom out. The camera near distance resets and the z fighting effect should disappear.
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Yes. I found that works. I was just advising that one shouldn't just set a very small Near value and expect it to work for all camera positions.
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@dave r said:
Yes. I found that works. I was just advising that one shouldn't just set a very small Near value and expect it to work for all camera positions.
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