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    • Rich O BrienR 線上
      Rich O Brien Moderator
      最後由 編輯

      click to play...

      turtle.gif

      Download the free D'oh Book for SketchUp 📖

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      • JQLJ 離線
        JQL
        最後由 編輯

        So simple! So Cool! Just translations and rotations! What about making it move forward too?

        www.casca.pt
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        • Rich O BrienR 線上
          Rich O Brien Moderator
          最後由 編輯

          Download the free D'oh Book for SketchUp 📖

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          • ntxdaveN 離線
            ntxdave
            最後由 編輯

            Nice Rick - I like this one. Bet it would look good in a rendered version so the paint could take on a bit of a metallic look.

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            • F 離線
              fluid
              最後由 編輯

              Forklift animation with SketchFX using AmbientOcclusion integration:

              [flash 640,480:3e6jsrr6]https://www.youtube.com/v/WeFZ08I3TD8[/flash:3e6jsrr6]

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              • ntxdaveN 離線
                ntxdave
                最後由 編輯

                Car Wash - Pendulum with sprays

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                • TwilightRenderT 離線
                  TwilightRender
                  最後由 編輯

                  Here is the forklift demo rendered in Twilight Render with SketchUp screenshot overlay. I believe support for Twilight Render animation rendering should be in the next version ( > 1.0v) We will post soon an installer (for Windows at first) for Twilight Render V2 Pro that supports Animator inter-operation for beta testers to try it out (this will be a Pro feature). Again, it will require both an update from Animator and TWR, which should be available pretty soon.

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                  • ntxdaveN 離線
                    ntxdave
                    最後由 編輯

                    Even though I do not have a Twilight Pro license, I am exciting announcement and hope that some Pro users will post some samples.

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                    • ntxdaveN 離線
                      ntxdave
                      最後由 編輯

                      @Falstaff, if you edit your post and remove the "s" and just make it http:// in the URLthen the videos will show up inline.

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                      • F 離線
                        Falstaff
                        最後由 編輯

                        Just tested the new tracking camera movement.

                        Vehicle POV

                        Cyclist POV

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                        • ntxdaveN 離線
                          ntxdave
                          最後由 編輯

                          @Falstaff I really like you examples of the camera following an object. I am going to work on one for learning purposes but I think you have a perfect example.

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                          • F 離線
                            faust07
                            最後由 編輯

                            @Falstaff: this are really impressing examples for the use of Animator. The walking and gesturing people are well made. The SketchUp design is simple and clear.

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                            • Rich O BrienR 線上
                              Rich O Brien Moderator
                              最後由 編輯

                              click to watch....

                              fire.gif

                              interesting that TIG SKMtools works with Animator.

                              Download the free D'oh Book for SketchUp 📖

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                              • JQLJ 離線
                                JQL
                                最後由 編輯

                                Could you try rendering that with Thea Rich? Please?

                                www.casca.pt
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                                • Rich O BrienR 線上
                                  Rich O Brien Moderator
                                  最後由 編輯

                                  No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                                  Only direct viewport recording would work.

                                  Download the free D'oh Book for SketchUp 📖

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                                  • JQLJ 離線
                                    JQL
                                    最後由 編輯

                                    Ok, thanks! Then I guess I'll wait for other kind of implementation...

                                    I've got a certain project wich would really benefit from texture animation, particularly .exr/.hdr files for animated hdri skies.

                                    Alas, I will probably learn Unreal engine someday.

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • pilouP 離線
                                      pilou
                                      最後由 編輯

                                      Unreal is some more difficult than Unity! 😉

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • JQLJ 離線
                                        JQL
                                        最後由 編輯

                                        I've seen nicer images from Unreal than Unity. Basically, lighting is better. However I've heard something about Unity having revamped their lighting... Why is it easier?

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • ntxdaveN 離線
                                          ntxdave
                                          最後由 編輯

                                          @rich o brien said:

                                          No point. The image sequence plays in the viewport so it would not sync with the frame rate.

                                          Only direct viewport recording would work.

                                          So, are you saying this would not work with Animator or was you animation generated with Animator?

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                                          • Rich O BrienR 線上
                                            Rich O Brien Moderator
                                            最後由 編輯

                                            I'm saying to only way to capture the animated texture is to record the viewport.

                                            Exporting the animation won't export the animation applied with SKMtools.

                                            Download the free D'oh Book for SketchUp 📖

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