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    • thomthomT Offline
      thomthom
      last edited by

      @box said:

      Errm, that would be a white whale.

      Cursed, I even quickly googled it and picked the first answer.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Z Offline
        ZahariStoyanov
        last edited by

        @box said:

        Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

        ...I'm off now to pickle a koala for my breakfast.

        Got me dead 🀣

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          screen-grab_1.jpg

          screen-grab_2.jpg

          Download the free D'oh Book for SketchUp πŸ“–

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          • HornOxxH Offline
            HornOxx
            last edited by

            Rich, this is just awesome πŸ‘ ❗ πŸ‘
            This is a great vehicle - This tank design look more nice than threatening. Great details - does one chain link(?) consist out of 2 single parts?

            never trust a skinny cook

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            • thomthomT Offline
              thomthom
              last edited by

              So... when will we see the animated version...? πŸ˜„

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • pbacotP Offline
                pbacot
                last edited by

                "Sick" as the kiddies say. Is that a turret? Do the tubes upfront stretch if it turns?

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • N Offline
                  nlipovac
                  last edited by

                  This tank looks made for new toy design, shoots soap balloons. πŸ˜„

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                  • ontaottoO Offline
                    ontaotto
                    last edited by

                    @cotty said:

                    Another simple one...

                    [attachment=0:1su2j5k6]<!-- ia0 -->2pipes.jpg<!-- ia0 -->[/attachment:1su2j5k6]

                    I have done in the past some similar shapes, to me the best shape to get those T Pipes are the hexagons:

                    https://lh3.googleusercontent.com/GN3AwVZp-TozAfcTf7BfTuFBhVtuXP1iyVVXokQjA6mPIeGhvmq_JXg_-pP20kvaIgDuklLBk1dp_w=w1920-h1080-no

                    https://lh3.googleusercontent.com/-O6lTySKOAlM/WEbm6k4VBaI/AAAAAAAAB4U/KB2TxAF6pOImUO0SzMBeDcAeFx0R5-eTACL0B/w530-d-h479-p/T%2BTube%2B3D%2BMesh%2BCorrected.png

                    https://lh3.googleusercontent.com/-ihtGxqGDFHg/WEbm_aqnCkI/AAAAAAAAB4w/CVNAlgiWrkYf4oNX-dSEqV88dxKI28G8QCL0B/w530-d-h528-p/T%2BTube%2B3D%2BModel.png

                    This sample was done in another program, but works exactly the same in SU by using SubD.

                    Cheers!

                    Twitter: @ontaotto

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Those are octagons, right?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • ontaottoO Offline
                        ontaotto
                        last edited by

                        @thomthom said:

                        Those are octagons, right?

                        Dang! Yeah you're right, in this particular case were used octagons, but in the main shapes when you want to get rounded ones, the hexagon should work good.

                        Twitter: @ontaotto

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Do you generally feel hexagons works better than octagons or any other ngons?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • ontaottoO Offline
                            ontaotto
                            last edited by

                            @thomthom said:

                            Do you generally feel hexagons works better than octagons or any other ngons?

                            When you are working with simple tubes, the hexagon seems to me as the best, this is another sample:

                            https://lh3.googleusercontent.com/-A8MwVNRwKSw/WEctywRmQiI/AAAAAAAAB6E/et8wue-v8gM7CjqvN3PNUkO_hopCM6qCQCL0B/w530-d-h321-p/Carrara%2BSubD.png

                            It's a simple hexagon based shape and when you repeat it you can create a texture, as many shown here, the best thing is that you can UV map those very well:

                            https://lh3.googleusercontent.com/-F3c0pcs0YEk/WEcuKtwBsrI/AAAAAAAAB60/JvcrEzR2oG8hJGXZNSo-cNcSgHXbACPBwCL0B/w530-d-h427-p/3D%2BModel%2BCarrara.png

                            Twitter: @ontaotto

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              Lovely example!

                              Btw, what software is that? Do you know if it uses OpenSubdiv?

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • panixiaP Offline
                                panixia
                                last edited by

                                not 100% sure about the exagon being the best starting shape, depending on what i have to do, in most cases, i start from 4,8,12,16 segments.. anything you can split by 4.. there are some cases in wich i use 6, that's fine, but i would not say that's always"the golden rule".. it tends to generate asymmetrical topology distribution/flow/cap, sometimes it's what i need, sometime it's not..

                                looking at your grid example, in that case exagon is the best way to go, bacause you need to tile your rows "alternate" but in the case of a "stack bond style" tiling, that same base topology could be quite problematic..

                                so definetly, it depends on the shape/topology you are tryng to achieve.

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  screen-grab_7.jpg

                                  screen-grab_8.jpg

                                  screen-grab_9.jpg

                                  screen-grab_11.jpg

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • JQLJ Offline
                                    JQL
                                    last edited by

                                    Have you seen this Thomthom?

                                    Link Preview Image
                                    Introduction to Microdisplacements β€” Blender Guru

                                    This is one of the most exciting developmentsΒ to come to Blender inΒ recent years. It's two separate features that work together: Adaptive Subdivision - Automatically subdivides objects based on the amount of screen space they take up Micropolygon displacement - Uses t

                                    favicon

                                    Blender Guru (www.blenderguru.com)

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • N Offline
                                      nlipovac
                                      last edited by

                                      Hi Rich, when will be seeing SU_to_wRapr_to_Substance tutorials?
                                      Great modeling.

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                                      • ontaottoO Offline
                                        ontaotto
                                        last edited by

                                        @thomthom said:

                                        Lovely example!

                                        Btw, what software is that? Do you know if it uses OpenSubdiv?

                                        Thanks, it is Carrara the which is very compatible with SketchUp, and I don't know about Open SubD??

                                        Twitter: @ontaotto

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                                        • ontaottoO Offline
                                          ontaotto
                                          last edited by

                                          @panixia said:

                                          not 100% sure about the exagon being the best starting shape, depending on what i have to do, in most cases, i start from 4,8,12,16 segments.. anything you can split by 4.. there are some cases in wich i use 6, that's fine, but i would not say that's always"the golden rule".. it tends to generate asymmetrical topology distribution/flow/cap, sometimes it's what i need, sometime it's not..

                                          looking at your grid example, in that case exagon is the best way to go, bacause you need to tile your rows "alternate" but in the case of a "stack bond style" tiling, that same base topology could be quite problematic..

                                          so definetly, it depends on the shape/topology you are tryng to achieve.

                                          Yes sure, what I am saying is to build tubes, and as you have seen in the T Pipe tubes the best sample I have done was by using octagons, the main shape recommended to subdivide is the square, mainly known as Quad, it may vary according the model of course.

                                          Twitter: @ontaotto

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @ontaotto said:

                                            Thanks, it is Carrara the which is very compatible with SketchUp, and I don't know about Open SubD??

                                            It's the de-factor subdivision standard that's being adopted. Originally developed by pixar: http://graphics.pixar.com/opensubdiv/docs/intro.html

                                            Next version of SUbD will use OpenSubdiv as the subdivision engine - so it'll subdivide consistently with other applications that implement OpenSubdiv.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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