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    • K 離線
      kaas
      最後由 編輯

      @thomthom said:

      No... whenever I start working on it I end up writing an extension or enhancement to aid the modelling... facepalm
      ...start working please....Curious what you will come up with next! 😉

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      • BoxB 離線
        Box
        最後由 編輯

        Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

        ...I'm off now to pickle a koala for my breakfast.

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        • thomthomT 離線
          thomthom
          最後由 編輯

          You know, I started modelling that car so many years ago - in 3dsmax. It's starting to become a haunting ghost. At some point I need to defeat this thing. My bluewhite whale.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT 離線
            thomthom
            最後由 編輯

            @box said:

            Errm, that would be a white whale.

            Cursed, I even quickly googled it and picked the first answer.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Z 離線
              ZahariStoyanov
              最後由 編輯

              @box said:

              Errm, that would be a white whale. But then you norgies eat whale. So maybe it's a lightly grilled whale.

              ...I'm off now to pickle a koala for my breakfast.

              Got me dead 🤣

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              • Rich O BrienR 離線
                Rich O Brien Moderator
                最後由 編輯

                screen-grab_1.jpg

                screen-grab_2.jpg

                Download the free D'oh Book for SketchUp 📖

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                • HornOxxH 離線
                  HornOxx
                  最後由 編輯

                  Rich, this is just awesome 👍 ❗ 👍
                  This is a great vehicle - This tank design look more nice than threatening. Great details - does one chain link(?) consist out of 2 single parts?

                  never trust a skinny cook

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    So... when will we see the animated version...? 😄

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pbacotP 離線
                      pbacot
                      最後由 編輯

                      "Sick" as the kiddies say. Is that a turret? Do the tubes upfront stretch if it turns?

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • N 離線
                        nlipovac
                        最後由 編輯

                        This tank looks made for new toy design, shoots soap balloons. 😄

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                        • ontaottoO 離線
                          ontaotto
                          最後由 編輯

                          @cotty said:

                          Another simple one...

                          [attachment=0:1su2j5k6]<!-- ia0 -->2pipes.jpg<!-- ia0 -->[/attachment:1su2j5k6]

                          I have done in the past some similar shapes, to me the best shape to get those T Pipes are the hexagons:

                          https://lh3.googleusercontent.com/GN3AwVZp-TozAfcTf7BfTuFBhVtuXP1iyVVXokQjA6mPIeGhvmq_JXg_-pP20kvaIgDuklLBk1dp_w=w1920-h1080-no

                          https://lh3.googleusercontent.com/-O6lTySKOAlM/WEbm6k4VBaI/AAAAAAAAB4U/KB2TxAF6pOImUO0SzMBeDcAeFx0R5-eTACL0B/w530-d-h479-p/T%2BTube%2B3D%2BMesh%2BCorrected.png

                          https://lh3.googleusercontent.com/-ihtGxqGDFHg/WEbm_aqnCkI/AAAAAAAAB4w/CVNAlgiWrkYf4oNX-dSEqV88dxKI28G8QCL0B/w530-d-h528-p/T%2BTube%2B3D%2BModel.png

                          This sample was done in another program, but works exactly the same in SU by using SubD.

                          Cheers!

                          Twitter: @ontaotto

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            Those are octagons, right?

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • ontaottoO 離線
                              ontaotto
                              最後由 編輯

                              @thomthom said:

                              Those are octagons, right?

                              Dang! Yeah you're right, in this particular case were used octagons, but in the main shapes when you want to get rounded ones, the hexagon should work good.

                              Twitter: @ontaotto

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                              • thomthomT 離線
                                thomthom
                                最後由 編輯

                                Do you generally feel hexagons works better than octagons or any other ngons?

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • ontaottoO 離線
                                  ontaotto
                                  最後由 編輯

                                  @thomthom said:

                                  Do you generally feel hexagons works better than octagons or any other ngons?

                                  When you are working with simple tubes, the hexagon seems to me as the best, this is another sample:

                                  https://lh3.googleusercontent.com/-A8MwVNRwKSw/WEctywRmQiI/AAAAAAAAB6E/et8wue-v8gM7CjqvN3PNUkO_hopCM6qCQCL0B/w530-d-h321-p/Carrara%2BSubD.png

                                  It's a simple hexagon based shape and when you repeat it you can create a texture, as many shown here, the best thing is that you can UV map those very well:

                                  https://lh3.googleusercontent.com/-F3c0pcs0YEk/WEcuKtwBsrI/AAAAAAAAB60/JvcrEzR2oG8hJGXZNSo-cNcSgHXbACPBwCL0B/w530-d-h427-p/3D%2BModel%2BCarrara.png

                                  Twitter: @ontaotto

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                                  • thomthomT 離線
                                    thomthom
                                    最後由 編輯

                                    Lovely example!

                                    Btw, what software is that? Do you know if it uses OpenSubdiv?

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • panixiaP 離線
                                      panixia
                                      最後由 編輯

                                      not 100% sure about the exagon being the best starting shape, depending on what i have to do, in most cases, i start from 4,8,12,16 segments.. anything you can split by 4.. there are some cases in wich i use 6, that's fine, but i would not say that's always"the golden rule".. it tends to generate asymmetrical topology distribution/flow/cap, sometimes it's what i need, sometime it's not..

                                      looking at your grid example, in that case exagon is the best way to go, bacause you need to tile your rows "alternate" but in the case of a "stack bond style" tiling, that same base topology could be quite problematic..

                                      so definetly, it depends on the shape/topology you are tryng to achieve.

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                                      • Rich O BrienR 離線
                                        Rich O Brien Moderator
                                        最後由 編輯

                                        screen-grab_7.jpg

                                        screen-grab_8.jpg

                                        screen-grab_9.jpg

                                        screen-grab_11.jpg

                                        Download the free D'oh Book for SketchUp 📖

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                                        • JQLJ 離線
                                          JQL
                                          最後由 編輯

                                          Have you seen this Thomthom?

                                          Link Preview Image
                                          Introduction to Microdisplacements — Blender Guru

                                          This is one of the most exciting developments to come to Blender in recent years. It's two separate features that work together: Adaptive Subdivision - Automatically subdivides objects based on the amount of screen space they take up Micropolygon displacement - Uses the

                                          favicon

                                          Blender Guru (www.blenderguru.com)

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • N 離線
                                            nlipovac
                                            最後由 編輯

                                            Hi Rich, when will be seeing SU_to_wRapr_to_Substance tutorials?
                                            Great modeling.

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