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    • pilouP Offline
      pilou
      last edited by

      @unknownuser said:

      this is because the QFT OBJ importer will ensure non-planar quads are created as QuadFaceTools quads

      Sorry I don't see "Import OBJ" on the menus of QuadFaceTools(0.9.1 & 0.9.2) ? ๐Ÿ˜ฎ
      Only "Export" ! (SU Make 2016 2015)

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • BoxB Online
        Box
        last edited by

        I've never ventured much into the realm of furniture making so as a first quick doodle I'm impressed by the ease with which I came up with something almost recognisable in less than 30 minutes fiddling. No doubt I could render it and make it look flash, but I love the raw topology.


        sofa rough.JPG

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        • HornOxxH Offline
          HornOxx
          last edited by

          Hi - to get any first experiences I did a little testing, mainly based on Cottys SubD_04 model above. I was interested on how an existing texture behaves to the SubD process - it's amazing how confidently and fast that works ...

          Cotty, how did you get this rainbow-colour on that subd23 chair which looks so great - is it texturing?


          04 r.jpg


          zipped skp2015 file


          used texture

          never trust a skinny cook

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          • cottyC Offline
            cotty
            last edited by

            Nice! Here's the chair texture...


            rainbow.png

            my SketchUp gallery

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            • thomthomT Offline
              thomthom
              last edited by

              @pilou said:

              @unknownuser said:

              this is because the QFT OBJ importer will ensure non-planar quads are created as QuadFaceTools quads

              Sorry I don't see "Import OBJ" on the menus of QuadFaceTools(0.9.1 & 0.9.2) ? ๐Ÿ˜ฎ
              Only "Export" ! (SU Make 2016 2015)

              Ah, yea, the docs probably don't mention this at all, but it's listed among the other importers:

              File > Import
              2016-01-17_10h08_03.png

              The only reason the exporter isn't among the other exporter is that the API is lacking the interface. Them guys over at SketchUp should fix that! ...oh wait...

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT Offline
                thomthom
                last edited by

                @box said:

                I've never ventured much into the realm of furniture making so as a first quick doodle I'm impressed by the ease with which I came up with something almost recognisable in less than 30 minutes fiddling. No doubt I could render it and make it look flash, but I love the raw topology.

                It makes me very happy to hear that. My biggest concern with SUbD was how it relied on quad topology and I wasn't sure how well that requirement of workflow would be received in the realms on SketchUp.

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @hornoxx said:

                  Hi - to get any first experiences I did a little testing, mainly based on Cottys SubD_04 model above. I was interested on how an existing texture behaves to the SubD process - it's amazing how confidently and fast that works ...

                  Thanks for sharing that model - it's a nice study of geometry and texture.
                  At the moment SUbD use simple linear interpolation for the textures. However, I am working with integrating OpenSubdiv into a future release. That will give more options for textures;

                  2016-01-17_10h24_41.png
                  Source: http://graphics.pixar.com/library/Geri/paper.pdf

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • pilouP Offline
                    pilou
                    last edited by

                    @Thomthom

                    In fact all works fine! ๐Ÿ’š
                    It was half my fault! I was too confident of the first reading text! ๐Ÿ˜„

                    huhu.jpg

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • cottyC Offline
                      cotty
                      last edited by

                      SCF_Cotty_subd24.png

                      my SketchUp gallery

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                      • pilouP Offline
                        pilou
                        last edited by

                        Tron! ๐Ÿ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP Offline
                          pilou
                          last edited by

                          Glitch ?

                          SUbD finds internal faces and can't be apply! (Who don't exist)
                          (Artisan subdivides ๐Ÿ˜‰

                          glitch.jpg


                          subd_glitch_v6.skp

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            SUbD Catmull-Clark algorithm require the mesh to be a manifold or a surface without any forks. That model you have there have an edge with four faces connected - the algorithm cannot handle that. In another modelling package where the entities didn't merge you'd get away with it as you could have overlapping edges. But since SU merges entities at all times these types of scenarios becomes a challenge.

                            OpenSubdiv 3 supports internal faces - maybe it would be able to cope with this as well - I'm not sure. But that's still down the line in the road map.


                            2016-01-17_17h02_31.png

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • BoxB Online
                              Box
                              last edited by

                              It would be handy if either SubD or Solid inspector could highlight these annoying joints. They can be a real headache to find manually sometimes.

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Solid Inspector used to complain about these - but because they where considered false positives in many cases it was changed to ignore them.

                                I do have ideas for an analytical tool for QFT that will visualize quads from triangles and ngons. Maybe it can lightlight forks as well...

                                By the way, I tried the model on an experimental build I have where I try to wire up OpenSubdiv and it seemed to be able to cope with it:

                                OpenSubdiv experimental version

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  THx for the explanation and the effort! ๐Ÿ˜Ž

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • panixiaP Offline
                                    panixia
                                    last edited by

                                    @thomthom said:

                                    I do have ideas for an analytical tool for QFT that will visualize quads from triangles and ngons.

                                    ๐Ÿ˜ please please auto-detect sausages ad donuts ๐Ÿ˜

                                    somewere i should have a "wishlist" i wrote with some examples included too..

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                                    • BoxB Online
                                      Box
                                      last edited by

                                      Another quick late night doodle just for fun and to help wrap my head around quads.
                                      It's very quick and simple but everything is so easy to manipulate with the combination of QFT, VT and SubD.


                                      Plane.gif


                                      SubD Plane Proxy.skp

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                                      • olisheaO Offline
                                        olishea
                                        last edited by

                                        nice cotty loving this thread....I'll get involved soon ๐Ÿ˜„

                                        oli

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                                        • cottyC Offline
                                          cotty
                                          last edited by

                                          @Box: nice plane!
                                          @ olishea: be careful, it's contagious ๐Ÿ˜‰

                                          my SketchUp gallery

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Maybe you can also use the very cool Free ManifoldLab (Wings3D inside) for some cool things!

                                            trig.jpg


                                            cone_v6.zip


                                            trig.zip

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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