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    SubD examples and models

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    • thomthomT Offline
      thomthom
      last edited by

      Love this Eames model by the way! In my previous job I battled this chair so many times when the architects wanted to add it to their models - grabbing the super-high-poly from the manufacturer's website including all the screws and their threadding. sigh
      This SUbD version would have saved me so much grief when populating a large model.

      I'm adding a screenshot of the wireframe here cause it'd wonderfully simplistic.
      2016-02-20_10h49_18.png

      Thanks for sharing that video as well. I got a collection of external links/videos for reference material that I'll be adding to the website.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        [edg3d:1jrvm4kp]6dOQrvWoC7Uy1vP[/edg3d:1jrvm4kp]

        Download the free D'oh Book for SketchUp πŸ“–

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        • L Offline
          leminilab
          last edited by

          @thomthom said:

          @leminilab said:

          I wish SubD could have a toggle on/off for an entire model or having control over the level of detail on selected objects (<-this is the worst sentence I've ever written I think...

          Yes! This is high up on the list for next release. Multiple selected objects - and I was going to explore allowing groups containing SUbD instances as well to propagate the toggle.

          This would be awesome!

          In a group, if you have models with different level of details (some at 1 level of subdiv, others at 2 or 3), would the each model's lOD be retained?

          But then maybe it would be nice to have an option to apply the same level of detail to all the models within a group...

          Well, let me say it again: I already thank you a lot for all your hard work on this: it's really appreciated! πŸ˜„

          • "Live every day as if it were your last and then some day you'll be right."
          • "ThomThom rules!!!"
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          • BoxB Offline
            Box
            last edited by

            For those few of you that aren't bored with my doodles. Here's a very fast nose to play with.


            Nose00.JPG


            Nose.skp

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            • ntxdaveN Offline
              ntxdave
              last edited by

              I downloaded the model and, to me, it represents the real key for those of us trying to learn quad modeling. You need to be able to visualize what you are drawing in basic quad configuration. I think your other drawing of a person where you show the steps from just boxes to the eventual shape of the person are the real keys. You can learn to use the tools but if you cannot "see" where you are going, you are going to struggle immensely.

              Thanks for sharing this.

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              • thomthomT Offline
                thomthom
                last edited by

                @box said:

                For those few of you that aren't bored with my doodles. Here's a very fast nose to play with.

                Keep'em coming! Loving these models! πŸ˜„

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • garydornG Offline
                  garydorn
                  last edited by

                  @ntxdave said:

                  I downloaded the model and, to me, it represents the real key for those of us trying to learn quad modeling. You need to be able to visualize what you are drawing in basic quad configuration. I think your other drawing of a person where you show the steps from just boxes to the eventual shape of the person are the real keys. You can learn to use the tools but if you cannot "see" where you are going, you are going to struggle immensely.

                  Thanks for sharing this.

                  I'd agree with you on this, begin able to see where the lines ought to go is a significant ability that will enable the simplest number of quads to produce the desired result.
                  In my efforts so far, I seem to be modelling the full complexity of the shape, adjusting the vertexes, then retracing over with less lines, and deleting the now redundant lines/quads.

                  I also wandering whether zorro might be a way of generating some the grid lines?

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                  • xiombargX Offline
                    xiombarg
                    last edited by

                    This may have already been addressed, but it seems that if you want to keep the number of subdivided polygons in a more permanent form, such as exporting solids for 3D printing, I think all that needs to be done is to explode the group while subdivided.

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                    • BoxB Offline
                      Box
                      last edited by

                      @xiombarg said:

                      This may have already been addressed, but it seems that if you want to keep the number of subdivided polygons in a more permanent form, such as exporting solids for 3D printing, I think all that needs to be done is to explode the group while subdivided.

                      I think from what you are saying you may have missed an option.
                      Right click on a Subd'd group and select from the SubD menu, Convert to Plain Mesh.
                      The effectively removes the control mesh and the subdivisions become permanent while still remaining grouped.

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                      • xiombargX Offline
                        xiombarg
                        last edited by

                        @box said:

                        @xiombarg said:

                        This may have already been addressed, but it seems that if you want to keep the number of subdivided polygons in a more permanent form, such as exporting solids for 3D printing, I think all that needs to be done is to explode the group while subdivided.

                        I think from what you are saying you may have missed an option.
                        Right click on a Subd'd group and select from the SubD menu, Convert to Plain Mesh.
                        The effectively removes the control mesh and the subdivisions become permanent while still remaining grouped.

                        Nice, I didn't see that!

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                        • L Offline
                          leminilab
                          last edited by

                          And what if the subdivision level could be triggered in the scene's properties?

                          • "Live every day as if it were your last and then some day you'll be right."
                          • "ThomThom rules!!!"
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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @leminilab said:

                            And what if the subdivision level could be triggered in the scene's properties?

                            Hmm.... Now that's an interesting idea... Hadn't thought of that.
                            I'll add it to my list of things to explore.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              haha! just saw your signature! awesome! πŸ˜„

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • L Offline
                                leminilab
                                last edited by

                                @thomthom said:

                                haha! just saw your signature! awesome! πŸ˜„

                                You changed my working life so much... I can't do less than that... πŸ˜„

                                • "Live every day as if it were your last and then some day you'll be right."
                                • "ThomThom rules!!!"
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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  [edg3d:32080bf0]iK9kEzIfpjyKFcw[/edg3d:32080bf0]

                                  subd-phone-pose.png

                                  subd-phone.skp

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • xiombargX Offline
                                    xiombarg
                                    last edited by

                                    Here's my recliner I made up while watching Aliens. And I just realized I didn't put a cushion on the seat.

                                    http://i9.photobucket.com/albums/a51/xiombarg001/recliner_zpstvltjkmi.jpg

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      Garydorn's cobra retouched .
                                      289 SU 6 body V3-1.jpg


                                      289 SU 6 body V3 1.jpg


                                      289 SU 6 body V3 2.jpg


                                      289 SU 6 body V3 3.jpg


                                      289 SU 6 body V3 5.jpg


                                      surface test.jpg

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • L Offline
                                        leminilab
                                        last edited by

                                        Hi Eli! πŸ˜„

                                        Very excited to see what you will come up with this tool!

                                        And again, a big thank you for your previous help!
                                        Nicolas

                                        • "Live every day as if it were your last and then some day you'll be right."
                                        • "ThomThom rules!!!"
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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @ely862me said:

                                          Garydorn's cobra retouched .

                                          Beautiful topology! πŸ‘ πŸ‘

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            @jiminy-billy-bob said:

                                            Now when Thomthom hits on a gril
                                            "Hey Girl, let me say you've got a beautiful topology!" wink wink

                                            Why not "Right-click > Explode?"

                                            Download the free D'oh Book for SketchUp πŸ“–

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