sketchucation logo sketchucation
    • 登入
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    SubD examples and models

    已排程 已置頂 已鎖定 已移動 SUbD
    renderpluginsextensions
    1.7k 貼文 81 Posters 952.0k 瀏覽 79 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • panixiaP 離線
      panixia
      最後由 編輯

      not sure what you guys are trying to achieve with this kind of experiments?
      what's the point with all those triangles? 😐
      is just for the sake of testing the algorithm itself or is such topology intended for something?
      maybe 3dprinting ❓

      here is a children slide done with good old quads 😄

      slide.JPG
      slide 1.JPG
      slide 2.JPG


      children_slide_purged.skp

      1 條回覆 最後回覆 回覆 引用 0
      • ntxdaveN 離線
        ntxdave
        最後由 編輯

        Going to show my ignorance 😕

        How do you go about drawing things like this with quads? Is there some place I can go to learn the process or do you just draw everything with straight lines?

        1 條回覆 最後回覆 回覆 引用 0
        • panixiaP 離線
          panixia
          最後由 編輯

          dave i made a pretty extensive tutorial a few days ago..didn't you spot it?

          1 條回覆 最後回覆 回覆 引用 0
          • ntxdaveN 離線
            ntxdave
            最後由 編輯

            @panixia said:

            dave i made a pretty extensive tutorial a few days ago..didn't you spot it?
            j

            Oops...I think I have it book marked on a different computer ( if that is the one about the piece of furniture). My apology. I promise I will watch it. L have been going thru some Blender tuts. I want to learn how to draw things better.

            1 條回覆 最後回覆 回覆 引用 0
            • panixiaP 離線
              panixia
              最後由 編輯

              actually it's also bookmarked on the sub-d website video.. 😉

              not sure if i should create a topic in the main tutorial section of the forum or in sub-d subforum.. ❓

              1 條回覆 最後回覆 回覆 引用 0
              • BoxB 離線
                Box
                最後由 編輯

                Panixia, having stumbled through QFT and SubD by trial and error for a few days I have now watched your tutorial. I think I chose the right time to watch it as it answered all those nagging little questions about how to use the various tools correctly. I now see I was making hard work for myself with quads.
                I think it could be a bit overwhelming if you were trying the tools for the first time.
                Thankyou for that, an Excellent bit of work, although I almost stopped watching it in the first few minutes because of the computer voice. I'm very glad I persevered.

                1 條回覆 最後回覆 回覆 引用 0
                • BoxB 離線
                  Box
                  最後由 編輯

                  A little engineering porn now that I have my head around quads a little better.
                  It makes a very nice one piece printable solid.
                  I need to make more effort with my mounting holes, their topology is a little ragged as they were an afterthought and I got lazy by then.


                  Manifold.JPG


                  Throat.JPG


                  Flange.JPG


                  Manifold manifold.png


                  Test Manifold.skp

                  1 條回覆 最後回覆 回覆 引用 0
                  • pbacotP 離線
                    pbacot
                    最後由 編輯

                    Now that's a nice manifold! But I was dismayed by the mounting holes too (just kidding). Good work and example!

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

                    1 條回覆 最後回覆 回覆 引用 0
                    • panixiaP 離線
                      panixia
                      最後由 編輯

                      @box said:

                      I almost stopped watching it in the first few minutes because of the computer voice. I'm very glad I persevered.

                      💚 LOL! i know.. that f*%#in' robot voice is so annoyng that actually you should have to be glad, first of all, I MYSELF persevered in doing it.. altough i was actually helped in that phase from a friend who works in education (actually it works at engeneering college and they use all of this nice stuff for teaching/learning 🤓 )
                      that said.. i'm pretty much sure you would be even a lot more pissed by my terrible spoken english, wich is even worse than my written one lol 💚 💚 💚
                      i have to say (being this my first ever tutorial) that i way understimated how difficult is to model something without jumping/redoing steps, without never undoing or drafting along the way and trying to act in a smooth way.. if you ask me to try to speak english on the top of all this stress... that would drive me completely crazy AAAHRGG 😡

                      try to do something similar while speaking italian and let me know 😛

                      @box said:

                      I need to make more effort with my mounting holes, their topology is a little ragged as they were an afterthought and I got lazy by then

                      if you ask me, the topology of that holes is not wrong at all. maybe (unless you don't intentionally need to hard-pinch them for some reason) you can improve a bit the flow around that x-poles marked in red.

                      that's not mandatory, but if you dig into topology furthermore, you will learn that, when possible, you should try to move poles around, splitting the x pole in a e-pole (blue) and a n-pole (green) as you properly did at the bottom were you cut those nice loop flowing between holes..

                      i know all of this can be a little confusing, but poles are very important to achieve proper topology and control the flow and the pinching of the meshes.
                      maybe i can try to do some example model about this, but unfortunately i have no time to do this right now..

                      try and search about "poles" there are tons of good tutorials about poles (mosto of them from blender community)

                      ❗ notice that quadface tools provide a useful option to hilight poles in your topology. you should pickthe quadface select tool and activte the poles from right-click menu 👍

                      poles.JPG

                      1 條回覆 最後回覆 回覆 引用 0
                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        Wonderful manifold Box!

                        Mind if I share the images? (I'd love to show the coarse mesh and the final subdivided mesh.) I'll add a link-back to whatever you want as attribution.

                        For the holes - the subdivided mesh doesn't seem to suffer artefacts in this case, you may not want to bother. But if you want to explore further you might want to try something like this:

                        Link Preview Image
                        Topology Guides

                        Adding holes to a flat surface

                        favicon

                        Tumblr (topology-guides.tumblr.com)

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

                        1 條回覆 最後回覆 回覆 引用 0
                        • BoxB 離線
                          Box
                          最後由 編輯

                          Feel free Thomthom to do with them as you wish. These things are all just practice doodles when I've got a few minutes.

                          Panixia, I understand the language problems, I've worked all over the world and and the varieties of English I've learnt to understand is boundless.

                          Thanks both of you for the further learning links. I'll get there when I have time.

                          And a last doodle before bed. I know I know another bell, but I like them.


                          bell2.png

                          1 條回覆 最後回覆 回覆 引用 0
                          • pilouP 離線
                            pilou
                            最後由 編輯

                            For the robot voice, a little trick is put the Youtube Video Speed * 2 ! 😉

                            Cool objects! 👍

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 條回覆 最後回覆 回覆 引用 0
                            • cottyC 離線
                              cotty
                              最後由 編輯

                              @panixia said:

                              not sure what you guys are trying to achieve with this kind of experiments?

                              It's fun. It's a great way to get a feeling for "good" and "bad" proxies.

                              @panixia said:

                              what's the point with all those triangles?

                              Look closely, not one triangle in there...

                              my SketchUp gallery

                              1 條回覆 最後回覆 回覆 引用 0
                              • panixiaP 離線
                                panixia
                                最後由 編輯

                                @cotty said:

                                It's fun. It's a great way to get a feeling for "good" and "bad" proxies.

                                ah, ok so "stress test".. i suspected that was intendend to build some convoluted topology like this guy does 😍
                                https://www.youtube.com/watch?v=b6KJOb-r16w

                                @cotty said:

                                Look closely, not one triangle in there...

                                ❗ i meant the control meshes, not the smoothed ones..

                                1 條回覆 最後回覆 回覆 引用 0
                                • cottyC 離線
                                  cotty
                                  最後由 編輯

                                  @panixia said:

                                  ❗ i meant the control meshes, not the smoothed ones..

                                  Me too...

                                  my SketchUp gallery

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • panixiaP 離線
                                    panixia
                                    最後由 編輯

                                    doh! let me check better 🤣

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • panixiaP 離線
                                      panixia
                                      最後由 編輯

                                      damn! you're right man 😛

                                      very smart "hidden" variation too.. 👍

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • olisheaO 離線
                                        olishea
                                        最後由 編輯

                                        great stuff Box, nice plane too 😄

                                        oli

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • BoxB 離線
                                          Box
                                          最後由 編輯

                                          Thanks Oli, a poor workman blames his tools, so it's all Thomthom's fault.

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • ithilI 離線
                                            ithil
                                            最後由 編輯

                                            Hi.
                                            This is my little test
                                            jingle_bell_ithil.jpgjingle_bell_ithil2.skp

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 82
                                            • 83
                                            • 5 / 83
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement