SubD examples and models
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Does your 3D-printer print true color?
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Ah Cotty, If only it did.....
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Very clever workflow, thanks for sharing!
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Cheers Cotty, it's funny how simple it is when you think it through.
But it's the brilliant tools that make it possible. -
Remember the ticky video of Kito Raup! -
@Box really good. my question is: you are a basket maker or architecture? i see both. a basket and a building
OT: your boxgif is so funny
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[edg3d:30l4sz9z]KOsfTsGvmvZe0VW[/edg3d:30l4sz9z]
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i forgot the file...
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Thanks for the barrel! Very nice but mine arrived all dirty and leaking some black stuff!
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@rich o brien said:
i forgot the file...
[attachment=0:2m18mrri]<!-- ia0 -->barrel.skp<!-- ia0 -->[/attachment:2m18mrri]
Hello Rich,
Did you use your new plugin (Wrap-R) to map the texture? BTW great model. Thanks.
Regards
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Just a simple example once again of how working with these tools can make for some really neat meshes.
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A quick evening doodle...
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Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?
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@thomthom said:
Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?
How is it coming along, any sneak peek?
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@thomthom said:
Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?
Of course no problem...
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[edg3d:q5l0hefm]0BS0SdGtKkVqlg4[/edg3d:q5l0hefm]
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@rich o brien said:
[attachment=0:lutopfq9]<!-- ia0 -->grab_22_09_2016_001.png<!-- ia0 -->[/attachment:lutopfq9]
[edg3d:lutopfq9]0BS0SdGtKkVqlg4[/edg3d:lutopfq9]
Looks great!
Texturing inside Substance Designer? -
Quick question.
What happens if you share a SubD model (without converting to plain mesh) and someone without SubD opens it? Do they just get the control mesh?
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