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    SubD examples and models

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    • BoxB 離線
      Box
      最後由 編輯

      I figured if you make a manifold you'll be needing an air intake to go with it.
      Something tells me if you had this thrusting through the bonnet/hood of your car you would be seriously compensating for something.
      [edg3d:2bnkw08y]7zcbxVta2AKXkTu[/edg3d:2bnkw08y]


      AirboxR.JPG


      Airbox.JPG

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      • pilouP 離線
        pilou
        最後由 編輯

        The very funny Protrude by Jim Foltz
        Random colors prototype by a famous ruby coder! 😄
        Render : the free cool Visualizer
        subdd.jpg

        Here Gradiendator by Steve Richey

        gradiendate.jpg


        subd_v6.zip

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • ely862meE 離線
          ely862me
          最後由 編輯

          👍


          rim1.jpg


          rim2.jpg


          rim3.jpg


          rim4.jpg


          rim.jpg

          Elisei (sketchupper)


          Before no life was done on Earth it was THE LIFE ITSELF...GOD
          Come and See EliseiDesign

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          • N 離線
            nlipovac
            最後由 編輯

            @ely862me said:

            :thumb:

            Some Flowify and we got some great wheels!!? 😄
            Great job!!
            Just one Q:
            You use crease on rims?

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            • C 離線
              cuttingedge
              最後由 編輯

              Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

              wires

              render


              model

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              • ely862meE 離線
                ely862me
                最後由 編輯

                Nice, simple model up there !!!

                @nlipovac said:

                Just one Q:
                You use crease on rims?

                Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • JQLJ 離線
                  JQL
                  最後由 編輯

                  It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                  It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                  www.casca.pt
                  Visit us on facebook!

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                  • jiminy-billy-bobJ 離線
                    jiminy-billy-bob
                    最後由 編輯

                    @jql said:

                    It would be cool to have render engines integrated in the workflow

                    This is already in the pipes!

                    25% off Skatter for SketchUcation Premium Members

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                    • thomthomT 離線
                      thomthom
                      最後由 編輯

                      @jql said:

                      It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                      There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • JQLJ 離線
                        JQL
                        最後由 編輯

                        @jiminy-billy-bob said:

                        @jql said:

                        It would be cool to have render engines integrated in the workflow

                        This is already in the pipes!

                        Bah Jiminy, you're always ahead of my cool ideas...

                        I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                        @thomthom said:

                        There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                        I should have also guessed you'd be into that. After all your background has to do with rendering!

                        I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                        www.casca.pt
                        Visit us on facebook!

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                        • xiombargX 離線
                          xiombarg
                          最後由 編輯

                          Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                          • C 離線
                            cuttingedge
                            最後由 編輯

                            @thomthom said:

                            There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                            It is a modifier in vray for max. A real cool one.

                            If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                            The above wash basin model for example

                            [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                            +1 iteration = 1300 kb
                            +2 iteration = 4221 kb
                            +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                            Ohh...This may be a start of SubD wishlist!

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                            • ely862meE 離線
                              ely862me
                              最後由 編輯

                              It is a bit of a time consumer, but you get smoother surfaces.


                              6.jpg


                              5.jpg

                              Elisei (sketchupper)


                              Before no life was done on Earth it was THE LIFE ITSELF...GOD
                              Come and See EliseiDesign

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                              • C 離線
                                cuttingedge
                                最後由 編輯

                                @ely862me said:

                                It is a bit of a time consumer, but you get smoother surfaces.

                                That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                                Great stuff there Ely!

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                                • C 離線
                                  cuttingedge
                                  最後由 編輯

                                  Here's a try on my fave pair of shoe. (WIP)

                                  Chuck Taylor

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                                  • ely862meE 離線
                                    ely862me
                                    最後由 編輯

                                    Thanks !
                                    Lovely shoes !
                                    As with Artisan, adding two lines makes is rounder adding three lines makes it sharper and also rounder.
                                    The crease tool is gorgeous, especially that is editable while the surfaces is subdivided, but at low subdivisions it will never offer you the roundness of the adding detail.
                                    In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?


                                    1.jpg


                                    2.jpg


                                    3.jpg


                                    4.jpg

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • cottyC 離線
                                      cotty
                                      最後由 編輯

                                      cotty_toaster.png


                                      cotty_toaster_subd.zip

                                      my SketchUp gallery

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                                      • pilouP 離線
                                        pilou
                                        最後由 編輯

                                        Tyranny of G2! 💚

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • JQLJ 離線
                                          JQL
                                          最後由 編輯

                                          Cotty I actually prefer the left toaster model design. You should increase crease values! 😄

                                          www.casca.pt
                                          Visit us on facebook!

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                                          • pbacotP 離線
                                            pbacot
                                            最後由 編輯

                                            I'd take either of those toasters. I assume that finish is expensive though.

                                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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