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    • thomthomT Offline
      thomthom
      last edited by

      @evosoft said:

      @cotty said:

      [attachment=2:te9k9s0h]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:te9k9s0h]

      I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

      Link Preview Image
      404 Not Found

      favicon

      (www.masterviacad.com)

      Tim

      I am very intrigued about this project! Keep us posted. πŸ‘ πŸ‘

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • BoxB Offline
        Box
        last edited by

        @thomthom said:

        @alvis said:

        original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

        Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

        I was using an older version there than Alvis and he may have disabled the Wires button.
        See if it works for you on this one.
        [edg3d:1g8jlxm8]PvRRU2aDAeN7G3k[/edg3d:1g8jlxm8]

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        • BoxB Offline
          Box
          last edited by

          I figured if you make a manifold you'll be needing an air intake to go with it.
          Something tells me if you had this thrusting through the bonnet/hood of your car you would be seriously compensating for something.
          [edg3d:2bnkw08y]7zcbxVta2AKXkTu[/edg3d:2bnkw08y]


          AirboxR.JPG


          Airbox.JPG

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          • pilouP Offline
            pilou
            last edited by

            The very funny Protrude by Jim Foltz
            Random colors prototype by a famous ruby coder! πŸ˜„
            Render : the free cool Visualizer
            subdd.jpg

            Here Gradiendator by Steve Richey

            gradiendate.jpg


            subd_v6.zip

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • ely862meE Offline
              ely862me
              last edited by

              πŸ‘


              rim1.jpg


              rim2.jpg


              rim3.jpg


              rim4.jpg


              rim.jpg

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • N Offline
                nlipovac
                last edited by

                @ely862me said:

                :thumb:

                Some Flowify and we got some great wheels!!? πŸ˜„
                Great job!!
                Just one Q:
                You use crease on rims?

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                • C Offline
                  cuttingedge
                  last edited by

                  Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

                  wires

                  render


                  model

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                  • ely862meE Offline
                    ely862me
                    last edited by

                    Nice, simple model up there !!!

                    @nlipovac said:

                    Just one Q:
                    You use crease on rims?

                    Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • JQLJ Offline
                      JQL
                      last edited by

                      It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                      It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                      www.casca.pt
                      Visit us on facebook!

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                      • jiminy-billy-bobJ Offline
                        jiminy-billy-bob
                        last edited by

                        @jql said:

                        It would be cool to have render engines integrated in the workflow

                        This is already in the pipes!

                        25% off Skatter for SketchUcation Premium Members

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @jql said:

                          It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                          There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • JQLJ Offline
                            JQL
                            last edited by

                            @jiminy-billy-bob said:

                            @jql said:

                            It would be cool to have render engines integrated in the workflow

                            This is already in the pipes!

                            Bah Jiminy, you're always ahead of my cool ideas...

                            I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                            @thomthom said:

                            There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                            I should have also guessed you'd be into that. After all your background has to do with rendering!

                            I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                            www.casca.pt
                            Visit us on facebook!

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                            • xiombargX Offline
                              xiombarg
                              last edited by

                              Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                              • C Offline
                                cuttingedge
                                last edited by

                                @thomthom said:

                                There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                It is a modifier in vray for max. A real cool one.

                                If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                                The above wash basin model for example

                                [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                                +1 iteration = 1300 kb
                                +2 iteration = 4221 kb
                                +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                                Ohh...This may be a start of SubD wishlist!

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  It is a bit of a time consumer, but you get smoother surfaces.


                                  6.jpg


                                  5.jpg

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • C Offline
                                    cuttingedge
                                    last edited by

                                    @ely862me said:

                                    It is a bit of a time consumer, but you get smoother surfaces.

                                    That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                                    Great stuff there Ely!

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                                    • C Offline
                                      cuttingedge
                                      last edited by

                                      Here's a try on my fave pair of shoe. (WIP)

                                      Chuck Taylor

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                                      • ely862meE Offline
                                        ely862me
                                        last edited by

                                        Thanks !
                                        Lovely shoes !
                                        As with Artisan, adding two lines makes is rounder adding three lines makes it sharper and also rounder.
                                        The crease tool is gorgeous, especially that is editable while the surfaces is subdivided, but at low subdivisions it will never offer you the roundness of the adding detail.
                                        In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?


                                        1.jpg


                                        2.jpg


                                        3.jpg


                                        4.jpg

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • cottyC Offline
                                          cotty
                                          last edited by

                                          cotty_toaster.png


                                          cotty_toaster_subd.zip

                                          my SketchUp gallery

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            Tyranny of G2! πŸ’š

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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