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    SubD examples and models

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    • pilouP Offline
      pilou
      last edited by

      The very funny Protrude by Jim Foltz
      Random colors prototype by a famous ruby coder! πŸ˜„
      Render : the free cool Visualizer
      subdd.jpg

      Here Gradiendator by Steve Richey

      gradiendate.jpg


      subd_v6.zip

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • ely862meE Offline
        ely862me
        last edited by

        πŸ‘


        rim1.jpg


        rim2.jpg


        rim3.jpg


        rim4.jpg


        rim.jpg

        Elisei (sketchupper)


        Before no life was done on Earth it was THE LIFE ITSELF...GOD
        Come and See EliseiDesign

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        • N Offline
          nlipovac
          last edited by

          @ely862me said:

          :thumb:

          Some Flowify and we got some great wheels!!? πŸ˜„
          Great job!!
          Just one Q:
          You use crease on rims?

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          • C Offline
            cuttingedge
            last edited by

            Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

            wires

            render


            model

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            • ely862meE Offline
              ely862me
              last edited by

              Nice, simple model up there !!!

              @nlipovac said:

              Just one Q:
              You use crease on rims?

              Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • JQLJ Offline
                JQL
                last edited by

                It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                www.casca.pt
                Visit us on facebook!

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                • jiminy-billy-bobJ Offline
                  jiminy-billy-bob
                  last edited by

                  @jql said:

                  It would be cool to have render engines integrated in the workflow

                  This is already in the pipes!

                  25% off Skatter for SketchUcation Premium Members

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @jql said:

                    It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                    There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • JQLJ Offline
                      JQL
                      last edited by

                      @jiminy-billy-bob said:

                      @jql said:

                      It would be cool to have render engines integrated in the workflow

                      This is already in the pipes!

                      Bah Jiminy, you're always ahead of my cool ideas...

                      I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                      @thomthom said:

                      There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                      I should have also guessed you'd be into that. After all your background has to do with rendering!

                      I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                      www.casca.pt
                      Visit us on facebook!

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                      • xiombargX Offline
                        xiombarg
                        last edited by

                        Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                        • C Offline
                          cuttingedge
                          last edited by

                          @thomthom said:

                          There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                          It is a modifier in vray for max. A real cool one.

                          If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                          The above wash basin model for example

                          [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                          +1 iteration = 1300 kb
                          +2 iteration = 4221 kb
                          +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                          Ohh...This may be a start of SubD wishlist!

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            It is a bit of a time consumer, but you get smoother surfaces.


                            6.jpg


                            5.jpg

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • C Offline
                              cuttingedge
                              last edited by

                              @ely862me said:

                              It is a bit of a time consumer, but you get smoother surfaces.

                              That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                              Great stuff there Ely!

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                              • C Offline
                                cuttingedge
                                last edited by

                                Here's a try on my fave pair of shoe. (WIP)

                                Chuck Taylor

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  Thanks !
                                  Lovely shoes !
                                  As with Artisan, adding two lines makes is rounder adding three lines makes it sharper and also rounder.
                                  The crease tool is gorgeous, especially that is editable while the surfaces is subdivided, but at low subdivisions it will never offer you the roundness of the adding detail.
                                  In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?


                                  1.jpg


                                  2.jpg


                                  3.jpg


                                  4.jpg

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • cottyC Offline
                                    cotty
                                    last edited by

                                    cotty_toaster.png


                                    cotty_toaster_subd.zip

                                    my SketchUp gallery

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Tyranny of G2! πŸ’š

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • JQLJ Offline
                                        JQL
                                        last edited by

                                        Cotty I actually prefer the left toaster model design. You should increase crease values! πŸ˜„

                                        www.casca.pt
                                        Visit us on facebook!

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                                        • pbacotP Offline
                                          pbacot
                                          last edited by

                                          I'd take either of those toasters. I assume that finish is expensive though.

                                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Ely - you're teasing us! Can't wait to see the whole model you're working on!

                                            cuttingedge: That's looking really nice. Good topology flow. I would have loved to see how you modelled that. Ever considered doing a timelaps video?

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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