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SubD examples and models

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  • A Offline
    alvis
    last edited by 26 Jan 2016, 19:10

    original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347
    [edg3d:38w7v5nh]j7P1I8Q7lthir05[/edg3d:38w7v5nh]


    pige.skp

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    • E Offline
      evosoft
      last edited by 26 Jan 2016, 19:31

      @cotty said:

      [attachment=2:3ofj9ffx]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:3ofj9ffx]

      I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

      Link Preview Image
      404 Not Found

      favicon

      (www.masterviacad.com)

      Tim


      cotty29.png

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      • A Offline
        aarondietzen
        last edited by 26 Jan 2016, 19:34

        I am having too much fun with SubD/QuadFace/VT to not post something...

        A face I did this morning:

        Screen Shot 2016-01-26 at 12.34.17 PM.png

        Screen Shot 2016-01-26 at 12.34.38 PM.png

        And the original half face mesh:

        Screen Shot 2016-01-26 at 12.35.24 PM.png

        "Imagination is more important than knowledge..."
        - Albert Einstein

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        • T Offline
          thomthom
          last edited by 27 Jan 2016, 00:30

          @alvis said:

          original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

          Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • T Offline
            thomthom
            last edited by 27 Jan 2016, 00:31

            @evosoft said:

            @cotty said:

            [attachment=2:te9k9s0h]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:te9k9s0h]

            I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

            Link Preview Image
            404 Not Found

            favicon

            (www.masterviacad.com)

            Tim

            I am very intrigued about this project! Keep us posted. πŸ‘ πŸ‘

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • B Offline
              Box
              last edited by 27 Jan 2016, 01:24

              @thomthom said:

              @alvis said:

              original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

              Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

              I was using an older version there than Alvis and he may have disabled the Wires button.
              See if it works for you on this one.
              [edg3d:1g8jlxm8]PvRRU2aDAeN7G3k[/edg3d:1g8jlxm8]

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              • B Offline
                Box
                last edited by 27 Jan 2016, 04:32

                I figured if you make a manifold you'll be needing an air intake to go with it.
                Something tells me if you had this thrusting through the bonnet/hood of your car you would be seriously compensating for something.
                [edg3d:2bnkw08y]7zcbxVta2AKXkTu[/edg3d:2bnkw08y]


                AirboxR.JPG


                Airbox.JPG

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                • P Offline
                  pilou
                  last edited by 28 Jan 2016, 17:35

                  The very funny Protrude by Jim Foltz
                  Random colors prototype by a famous ruby coder! πŸ˜„
                  Render : the free cool Visualizer
                  subdd.jpg

                  Here Gradiendator by Steve Richey

                  gradiendate.jpg


                  subd_v6.zip

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • E Offline
                    ely862me
                    last edited by 28 Jan 2016, 21:02

                    πŸ‘


                    rim1.jpg


                    rim2.jpg


                    rim3.jpg


                    rim4.jpg


                    rim.jpg

                    Elisei (sketchupper)


                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                    Come and See EliseiDesign

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                    • N Offline
                      nlipovac
                      last edited by 28 Jan 2016, 21:56

                      @ely862me said:

                      :thumb:

                      Some Flowify and we got some great wheels!!? πŸ˜„
                      Great job!!
                      Just one Q:
                      You use crease on rims?

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                      • C Offline
                        cuttingedge
                        last edited by 29 Jan 2016, 02:31

                        Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

                        wires

                        render


                        model

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                        • E Offline
                          ely862me
                          last edited by 29 Jan 2016, 07:39

                          Nice, simple model up there !!!

                          @nlipovac said:

                          Just one Q:
                          You use crease on rims?

                          Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • J Offline
                            JQL
                            last edited by 29 Jan 2016, 10:20

                            It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                            It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                            www.casca.pt
                            Visit us on facebook!

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                            • J Offline
                              jiminy-billy-bob
                              last edited by 29 Jan 2016, 10:52

                              @jql said:

                              It would be cool to have render engines integrated in the workflow

                              This is already in the pipes!

                              25% off Skatter for SketchUcation Premium Members

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                              • T Offline
                                thomthom
                                last edited by 29 Jan 2016, 17:48

                                @jql said:

                                It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                                There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • J Offline
                                  JQL
                                  last edited by 29 Jan 2016, 18:24

                                  @jiminy-billy-bob said:

                                  @jql said:

                                  It would be cool to have render engines integrated in the workflow

                                  This is already in the pipes!

                                  Bah Jiminy, you're always ahead of my cool ideas...

                                  I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                                  @thomthom said:

                                  There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                  I should have also guessed you'd be into that. After all your background has to do with rendering!

                                  I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • X Offline
                                    xiombarg
                                    last edited by 29 Jan 2016, 21:09

                                    Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                                    • C Offline
                                      cuttingedge
                                      last edited by 29 Jan 2016, 21:37

                                      @thomthom said:

                                      There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                      It is a modifier in vray for max. A real cool one.

                                      If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                                      The above wash basin model for example

                                      [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                                      +1 iteration = 1300 kb
                                      +2 iteration = 4221 kb
                                      +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                                      Ohh...This may be a start of SubD wishlist!

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                                      • E Offline
                                        ely862me
                                        last edited by 30 Jan 2016, 09:03

                                        It is a bit of a time consumer, but you get smoother surfaces.


                                        6.jpg


                                        5.jpg

                                        Elisei (sketchupper)


                                        Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                        Come and See EliseiDesign

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                                        • C Offline
                                          cuttingedge
                                          last edited by 30 Jan 2016, 09:36

                                          @ely862me said:

                                          It is a bit of a time consumer, but you get smoother surfaces.

                                          That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                                          Great stuff there Ely!

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