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    • alvisA Offline
      alvis
      last edited by

      original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347
      [edg3d:38w7v5nh]j7P1I8Q7lthir05[/edg3d:38w7v5nh]


      pige.skp

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      • E Offline
        evosoft
        last edited by

        @cotty said:

        [attachment=2:3ofj9ffx]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:3ofj9ffx]

        I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

        Link Preview Image
        404 Not Found

        favicon

        (www.masterviacad.com)

        Tim


        cotty29.png

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        • aarondietzenA Offline
          aarondietzen
          last edited by

          I am having too much fun with SubD/QuadFace/VT to not post something...

          A face I did this morning:

          Screen Shot 2016-01-26 at 12.34.17 PM.png

          Screen Shot 2016-01-26 at 12.34.38 PM.png

          And the original half face mesh:

          Screen Shot 2016-01-26 at 12.35.24 PM.png

          "Imagination is more important than knowledge..."
          - Albert Einstein

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          • thomthomT Offline
            thomthom
            last edited by

            @alvis said:

            original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

            Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT Offline
              thomthom
              last edited by

              @evosoft said:

              @cotty said:

              [attachment=2:te9k9s0h]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:te9k9s0h]

              I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

              Link Preview Image
              404 Not Found

              favicon

              (www.masterviacad.com)

              Tim

              I am very intrigued about this project! Keep us posted. πŸ‘ πŸ‘

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • BoxB Offline
                Box
                last edited by

                @thomthom said:

                @alvis said:

                original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

                Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

                I was using an older version there than Alvis and he may have disabled the Wires button.
                See if it works for you on this one.
                [edg3d:1g8jlxm8]PvRRU2aDAeN7G3k[/edg3d:1g8jlxm8]

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                • BoxB Offline
                  Box
                  last edited by

                  I figured if you make a manifold you'll be needing an air intake to go with it.
                  Something tells me if you had this thrusting through the bonnet/hood of your car you would be seriously compensating for something.
                  [edg3d:2bnkw08y]7zcbxVta2AKXkTu[/edg3d:2bnkw08y]


                  AirboxR.JPG


                  Airbox.JPG

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                  • pilouP Offline
                    pilou
                    last edited by

                    The very funny Protrude by Jim Foltz
                    Random colors prototype by a famous ruby coder! πŸ˜„
                    Render : the free cool Visualizer
                    subdd.jpg

                    Here Gradiendator by Steve Richey

                    gradiendate.jpg


                    subd_v6.zip

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • ely862meE Offline
                      ely862me
                      last edited by

                      πŸ‘


                      rim1.jpg


                      rim2.jpg


                      rim3.jpg


                      rim4.jpg


                      rim.jpg

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • N Offline
                        nlipovac
                        last edited by

                        @ely862me said:

                        :thumb:

                        Some Flowify and we got some great wheels!!? πŸ˜„
                        Great job!!
                        Just one Q:
                        You use crease on rims?

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                        • C Offline
                          cuttingedge
                          last edited by

                          Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

                          wires

                          render


                          model

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                          • ely862meE Offline
                            ely862me
                            last edited by

                            Nice, simple model up there !!!

                            @nlipovac said:

                            Just one Q:
                            You use crease on rims?

                            Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

                            Elisei (sketchupper)


                            Before no life was done on Earth it was THE LIFE ITSELF...GOD
                            Come and See EliseiDesign

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                            • JQLJ Offline
                              JQL
                              last edited by

                              It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                              It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                              www.casca.pt
                              Visit us on facebook!

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                              • jiminy-billy-bobJ Offline
                                jiminy-billy-bob
                                last edited by

                                @jql said:

                                It would be cool to have render engines integrated in the workflow

                                This is already in the pipes!

                                25% off Skatter for SketchUcation Premium Members

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @jql said:

                                  It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                                  There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • JQLJ Offline
                                    JQL
                                    last edited by

                                    @jiminy-billy-bob said:

                                    @jql said:

                                    It would be cool to have render engines integrated in the workflow

                                    This is already in the pipes!

                                    Bah Jiminy, you're always ahead of my cool ideas...

                                    I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                                    @thomthom said:

                                    There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                    I should have also guessed you'd be into that. After all your background has to do with rendering!

                                    I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                                    www.casca.pt
                                    Visit us on facebook!

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                                    • xiombargX Offline
                                      xiombarg
                                      last edited by

                                      Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                                      • C Offline
                                        cuttingedge
                                        last edited by

                                        @thomthom said:

                                        There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                        It is a modifier in vray for max. A real cool one.

                                        If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                                        The above wash basin model for example

                                        [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                                        +1 iteration = 1300 kb
                                        +2 iteration = 4221 kb
                                        +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                                        Ohh...This may be a start of SubD wishlist!

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                                        • ely862meE Offline
                                          ely862me
                                          last edited by

                                          It is a bit of a time consumer, but you get smoother surfaces.


                                          6.jpg


                                          5.jpg

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • C Offline
                                            cuttingedge
                                            last edited by

                                            @ely862me said:

                                            It is a bit of a time consumer, but you get smoother surfaces.

                                            That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                                            Great stuff there Ely!

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