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    • cottyC Offline
      cotty
      last edited by

      @nirajp18 said:

      ...
      I saw this on the artisan website and wanted to try out SubD to model similarly...

      Nice model ๐Ÿ˜‰

      For a clean and nice quad topology, you can try to eliminate these ngons...

      tablesoccersubd.JPG

      my SketchUp gallery

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      • N Offline
        Nirajp18
        last edited by

        @cotty so great to receive your feedback. I will be sure to correct the N-gons and re-sub D the geometry. Your work in this thread is an inspiration. Thank you.

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        • HornOxxH Offline
          HornOxx
          last edited by

          German Technology conquers Foreign Planets!

          InSight Mars Lander, Opportunity, Curiosity, Changโ€™e 4, etcโ€ฆ All Nonsense! Here comes the ultimate German Technology to conquer foreign planets. Robust, enduring and indestructible, made of thumb-thick steel instead of cola can sheet metal and carbon fibre something. Why a little glue only, where instead hundreds of thick screws are better. Microprocessor controling, developed in Japan or USA - also nonsense! This challenger here is controlled by THREE transistor tubes, thatโ€™s enough!
          NASA, ESA, Roskosmos, Chinaยดs Space Agency etc. They should All dress warm!

          Although I think my monster is cooler than all the competitors named above, all this is just fun of course and the only real nonsense here ๐Ÿ˜„ and Iยดm only playing a little with some funny more visual clichรฉs - this steel monster, stuffed with an incredible amount of so pointless and useless detailings is a just for fun exercise only, which stretched out of control a little but was so much fun to do - Enjoy! ๐Ÿ˜„

          (Again: rendered with Enscape and Shaderlight)


          Enscape Render


          Enscape Render


          Shaderlight Render


          Typ HX 1-19 InfoChart.jpg


          ... some model details


          up 1600.jpg

          never trust a skinny cook

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          • cottyC Offline
            cotty
            last edited by

            Some recent SubD examples...

            holzvase2.jpg

            octahedron_render.jpg

            sculpture_subd.jpg

            subd_glassvase_2.jpg

            teelicht_1.jpg

            my SketchUp gallery

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            • HornOxxH Offline
              HornOxx
              last edited by

              ๐Ÿ‘ ๐Ÿ‘ love these all! One example is more beautiful than the other - And I notice, that, as always before, the marvelous representation of wood (first picture) is a mark of your renders...
              Thanks for sharing!

              never trust a skinny cook

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              • utilerU Offline
                utiler
                last edited by

                Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

                purpose/expression/purpose/....

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                • cottyC Offline
                  cotty
                  last edited by

                  Thank you, those are rendered with Indigo Renderer.

                  my SketchUp gallery

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


                    flower fruit bowl.jpg


                    fruit bowl render2_pp.jpg

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      ๐Ÿ˜„ love this "messing" ๐Ÿ‘
                      (btw "Messing" in German is the metal alloy brass ๐Ÿ˜„ ๐Ÿ˜„)

                      never trust a skinny cook

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        @hornoxx said:

                        ๐Ÿ™‚ love this "messing" ๐Ÿ‘
                        (btw "Messing" in German is the metal alloy brass ๐Ÿ˜„ ๐Ÿ˜„)

                        Thanks HornOxx. Curious would "fooling about" translate better ๐Ÿ˜‰

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                        • O Offline
                          optimaforever
                          last edited by

                          @thomthom said:

                          Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                          [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                          This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                          I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                            groovy vase.jpg

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                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              @tuna1957 said:

                              ...Seem obsessed with what I can make out of copies of one piece...
                              ๐Ÿ˜† ๐Ÿ˜† be careful - there is such a high addiction factor ๐Ÿ˜† again a so nice (not fooling!) practice ๐Ÿ‘ !
                              (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                              never trust a skinny cook

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                              • BoxB Offline
                                Box
                                last edited by

                                Next you'll start twisting them, then all is lost.
                                You'll have to start on the twelve steps and put your faith in a higher power...
                                .
                                .
                                .
                                .
                                .
                                .
                                .
                                .
                                .
                                .
                                Box

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  @box said:

                                  Next you'll start twisting them...and put your faith in a higher power...
                                  .
                                  .

                                  ๐Ÿ˜† ๐Ÿ˜† wunderbar !!

                                  never trust a skinny cook

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                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    Thanks Box , HornOxx.

                                    HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                                    groovy vase triangles.jpg


                                    groovy vase triangles2.jpg

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                                    • HornOxxH Offline
                                      HornOxx
                                      last edited by

                                      thanks for these Infos - yes, you are geting a better shape so ๐Ÿ‘
                                      This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature ๐Ÿ˜‰

                                      never trust a skinny cook

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes ๐Ÿ˜† .

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @optimaforever said:

                                          @thomthom said:

                                          Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                          [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                                          This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                                          I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                                          If you send me one of these models I can have a look into what is going on.

                                          Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • tuna1957T Offline
                                            tuna1957
                                            last edited by

                                            Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                                            twist shade2.jpg

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