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    [PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)

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    • D Offline
      driven
      last edited by

      hi

      dae is 54kb, fails to make texture folder...
      mitsuba_main.serialized is empty...

      if I import the dae into mitsuba, texture folder gets made on import, but is empty...
      mitsuba_main.serialized is 12kb
      plugins dae imported into mitsuba
      john

      learn from the mistakes of others, you may not live long enough to make them all yourself...

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      • S Offline
        slbaumgartner
        last edited by

        Here are the folders and contents after importing the dae. As John reported, the textures folder exists but is empty, as is the output folder.

        steves-macbook:su_render steve$ ls -lR ./*
        -rw-r--r-- 1 steve admin 6673 Mar 17 21:23 ./Mitsuba_geometries.xml
        -rw-r--r-- 1 steve admin 1365 Mar 17 21:23 ./Mitsuba_scene.xml
        -rw-r--r-- 1 steve admin 5867 Mar 17 21:23 ./mitsuba_geom.txt
        -rw-r--r-- 1 steve admin 30488 Mar 17 21:23 ./mitsuba_main.dae
        -rw-r--r-- 1 steve admin 903109 Mar 18 09:04 ./mitsuba_main.exr
        -rw-r--r-- 1 steve admin 3582 Mar 18 08:55 ./mitsuba_main.serialized
        -rw-r--r-- 1 steve admin 1620 Mar 18 08:55 ./mitsuba_main.xml

        ./output:

        ./preview_cash:
        total 80
        -rw-r--r-- 1 steve admin 39202 Mar 17 17:31 su2objmtl_default_material.png

        ./textures:

        ./tx_default:
        total 8
        -rw-r--r-- 1 steve admin 3645 Mar 17 21:23 dark_mahogany.jpg

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        • D Offline
          driven
          last edited by

          the other thing I tried was exporting a dae directly from SU...

          filesize 202 KB
          texture folder empty
          serialised 11 KB

          Sophie is facedown on the ground [I don't think she's partially happy about it...]


          she ain't happy...

          learn from the mistakes of others, you may not live long enough to make them all yourself...

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          • D Offline
            driven
            last edited by

            here are all the files for both...

            this is after the Misuba.app import so it has a textures folder...
            still empty after untitled was run...
            su_render.zip

            learn from the mistakes of others, you may not live long enough to make them all yourself...

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            • T Offline
              tak2hata
              last edited by

              Hi
              Here is the Flow of exporting to mitsuba in my plugin.

              1.Create collada mesh without materials and transformation.(for instancing)
              2.Convert the collada mesh to serialized mesh by mtsimport tool.
              3.Export scene information iclude materials and instancing and transformation for serialized mesh.

              Please open "mitsuba_scene.xml" in mitsuba render ,if there is correct serialized mesh "mitsuba_main.serialized" created from "mitsuba_main.dae".

              That will be shown all correctly.

              Mtsimport work fine?
              Collada file created fine?
              Seriarize file is not zero byte?


              by TAK2HATA

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              • D Offline
                driven
                last edited by

                I can trap the create_directory error by appending at line 269 in mitsuba_main.rb
                the serialisation never occurs from the plugin...

                system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                • T Offline
                  tak2hata
                  last edited by

                  @driven said:

                  I can trap the create_directory error by appending at line 269 in mitsuba_main.rb
                  the serialisation never occurs from the plugin...

                  system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                  

                  In my mac that occurs.
                  Here is log.txt.

                  2014-03-18 23;21;32.391 mtsimport[308;507] ApplePersistenceIgnoreState; Existing state will not be touched. New state will be written to /var/folders/v2/nc5st2054wvghywgtfrszpf00000gn/T/org.mitsuba.Mitsuba.savedState
                  2014-03-18 23;21;32 INFO  main [converter.cpp;137] Beginning conversion ..
                  2014-03-18 23;21;32 INFO  main [collada.cpp;1596] Loading "mitsuba_main.dae" ..
                  2014-03-18 23;21;32 INFO  main [collada.cpp;1642] Importing materials ..
                  2014-03-18 23;21;32 INFO  main [collada.cpp;1669] Importing scene ..
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                  2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                  2014-03-18 23;21;32 INFO  main [collada.cpp;1680] Done, took 0.0s
                  2014-03-18 23;21;32 INFO  main [mtsimport.cpp;156] Encountered 14 warnings -- please check the messages above for details.
                  Finished conversion (took 60 ms)
                  
                  

                  In Sketchup Ruby Console
                  system(%Q{'/Applications/Mitsuba.app/Contents/MacOS/mtsimport' '/Applications/su_render/mitsuba_main.dae' '/Applications/su_render/mitsuba_main.xml'})
                  this return False?


                  by TAK2HATA

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                  • D Offline
                    driven
                    last edited by

                    Here is my log.txt. after 2 attempts

                    2014-03-18 13;58;36 INFO  main [converter.cpp;127] Creating directory "textures" ..
                    Caught a critical exception; boost;;filesystem;;create_directory; Permission denied; "textures"
                    2014-03-18 14;22;09 INFO  main [converter.cpp;127] Creating directory "textures" ..
                    Caught a critical exception; boost;;filesystem;;create_directory; Permission denied; "textures"
                    
                    

                    @tak2hata said:

                    In Sketchup Ruby Console
                    system(%Q{'/Applications/Mitsuba.app/Contents/MacOS/mtsimport' '/Applications/su_render/mitsuba_main.dae' '/Applications/su_render/mitsuba_main.xml'})
                    this return False?
                    YES it returns false

                    and if you use this version, you get the same error as the log file in Ruby Console...

                    %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                    

                    2014-03-18 14:42:03 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • T Offline
                      tak2hata
                      last edited by

                      @driven said:

                      and if you use this version, you get the same error as the log file in Ruby Console...

                      %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                      

                      2014-03-18 14:42:03 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

                      I get this return.

                      > %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                      2014-03-18 23;58;34.268 mtsimport[472;507] ApplePersistenceIgnoreState; Existing state will not be touched. New state will be written to /var/folders/v2/nc5st2054wvghywgtfrszpf00000gn/T/org.mitsuba.Mitsuba.savedState
                      2014-03-18 23;58;34 INFO  main [converter.cpp;137] Beginning conversion ..
                      2014-03-18 23;58;34 INFO  main [collada.cpp;1596] Loading "mitsuba_main.dae" ..
                      2014-03-18 23;58;34 INFO  main [collada.cpp;1642] Importing materials ..
                      2014-03-18 23;58;34 INFO  main [collada.cpp;1669] Importing scene ..
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                      2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                      2014-03-18 23;58;34 INFO  main [collada.cpp;1680] Done, took 0.0s
                      2014-03-18 23;58;34 INFO  main [mtsimport.cpp;156] Encountered 16 warnings -- please check the messages above for details.
                      Finished conversion (took 42 ms)
                      

                      Is this problem security permission?


                      by TAK2HATA

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                      • D Offline
                        driven
                        last edited by

                        the problem seems to be the path from boost to the file not having the correct permissions, if that makes sense...

                        As the folder is in the HD/Applications/ I have tried it at /tmp/, ~/Desktop, ~/Documents and in Plugins, all fail...

                        my copy of boost lives in /usr/local/bin/include, but it's a symlink to homebrew/cellar so that my be the issue...

                        not following symlink from ruby, I'll check it again from terminal...

                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                        • D Offline
                          driven
                          last edited by

                          that returns

                          dyld; Symbol not found; __cg_jpeg_resync_to_restart
                            Referenced from; /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                            Expected in; /usr/local/lib/libJPEG.dylib
                           in /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                          Trace/BPT trap; 5
                          

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • T Offline
                            tak2hata
                            last edited by

                            @driven said:

                            that returns

                            dyld; Symbol not found; __cg_jpeg_resync_to_restart
                            >   Referenced from; /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                            >   Expected in; /usr/local/lib/libJPEG.dylib
                            >  in /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                            > Trace/BPT trap; 5
                            

                            Avoiding this problem,

                            I will write the code for serialized mesh exporter in ruby.

                            Thanks.


                            by TAK2HATA

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                            • D Offline
                              driven
                              last edited by

                              Good idea, it's probably the best long term solution...

                              you can PM me if you want anything tested...

                              john

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

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                              • D Offline
                                driven
                                last edited by

                                I just had a thought and did some tests...

                                commandline tool need to modify .bashrc to point to python...

                                I don't use a .bashrc file, i use .bashprofile, so I created one under User/me/.bashrc and it's not written to...

                                where is your .bashrc located, and exactly what does it contain??

                                john

                                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                • T Offline
                                  tak2hata
                                  last edited by

                                  @driven said:

                                  I just had a thought and did some tests...

                                  commandline tool need to modify .bashrc to point to python...

                                  I don't use a .bashrc file, i use .bashprofile, so I created one under User/me/.bashrc and it's not written to...

                                  where is your .bashrc located, and exactly what does it contain??

                                  john

                                  I search in my mac.
                                  I found "bashrc" in "/private/etc"
                                  it contains this.

                                  # System-wide .bashrc file for interactive bash(1) shells.
                                  if [ -z "$PS1" ]; then
                                     return
                                  fi
                                  
                                  PS1='¥h;¥W ¥u¥$ '
                                  # Make bash check its window size after a process completes
                                  shopt -s checkwinsize
                                  # Tell the terminal about the working directory at each prompt.
                                  if [ "$TERM_PROGRAM" == "Apple_Terminal" ] && [ -z "$INSIDE_EMACS" ]; then
                                      update_terminal_cwd() {
                                          # Identify the directory using a "file;" scheme URL,
                                          # including the host name to disambiguate local vs.
                                          # remote connections. Percent-escape spaces.
                                  	local SEARCH=' '
                                  	local REPLACE='%20'
                                  	local PWD_URL="file;//$HOSTNAME${PWD//$SEARCH/$REPLACE}"
                                  	printf '¥e]7;%s¥a' "$PWD_URL"
                                      }
                                      PROMPT_COMMAND="update_terminal_cwd; $PROMPT_COMMAND"
                                  fi
                                  								    
                                  
                                  

                                  by TAK2HATA

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                                  • D Offline
                                    driven
                                    last edited by

                                    thanks for that,
                                    I found a note in the 'Mitsuba' source repository that the .bashrc file was no longer written to, so their message-box needs updating.
                                    It does seem to be a simple path issue, that halts the process...
                                    I just can't find it.
                                    I have a separate instal of 'boost', so it may be a version/path conflict when Mitsuba calls it from shell...

                                    Mitsuba works with other .dae files when imported, and I have older scene files from a previous instal, that run after they are auto updated on loading...

                                    I'll remove my copy of boost and see if that makes a difference...

                                    john

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • D Offline
                                      driven
                                      last edited by

                                      hi
                                      got it working...
                                      will need tidying...
                                      line 264

                                      			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
                                      
                                      

                                      OSX 10.9.2 must be stricter about the context...

                                      john

                                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                      • T Offline
                                        tak2hata
                                        last edited by

                                        @driven said:

                                        hi
                                        got it working...
                                        will need tidying...
                                        line 264

                                        			commandline = %Q{cd /Applications && Mitsuba.app/Contents/MacOS/mtsimport #{objfile.gsub(/\\/,'/')} #{xmlfile.gsub(/\\/,'/')}}
                                        > 
                                        

                                        OSX 10.9.2 must be stricter about the context...

                                        john

                                        Hi,john.
                                        Thanks!!!

                                        I change that line.and I update this to v1.2.1.

                                        I am very Happy.

                                        Thank you very much!


                                        by TAK2HATA

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                                        • T Offline
                                          tak2hata
                                          last edited by

                                          @sadyo said:

                                          Mitsuba seem work fine on my Sketchup 2014-Windowc 8.1 64bit
                                          But,
                                          How to implementing the clipmap/2D object in Mitsuba ❓ ❓

                                          http://s1.postimg.org/jtfu9opfj/image.jpg

                                          it won't appear in Renderer

                                          Hi sadyo.
                                          This problem is still exists.
                                          if it is clip mapped material ,please use mask option in "OTHER" tab of material editor.

                                          But the Image object is not material.
                                          So it can not edit by material editor.
                                          Please explode it to face and material.

                                          The image object is no supported in this plugin ,yet
                                          It will support in future version.
                                          But clipping of Image object will not be supported.

                                          And other notice,mitsuba render can not read TIFF and PSD.

                                          Thanks!


                                          by TAK2HATA

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                                          • D Offline
                                            driven
                                            last edited by

                                            downloaded v1.2.1 and notice you left the log code in...

                                            		system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                                            

                                            not sure if it breaks PC's
                                            john

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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