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[PLUGIN]MITSUBA Render Exporter v1.5.0(20141109)

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  • D Offline
    driven
    last edited by 17 Mar 2014, 19:36

    the log in app/contents reports my gl settup

    2014-03-17 17;42;21 INFO  main [mainwindow.cpp;80] Mitsuba version 0.5.0 (Mac OS, 64 bit), Copyright (c) 2014 Wenzel Jakob
    2014-03-17 17;42;21 INFO  main [mainwindow.cpp;83] Configured for RGB-based rendering
    2014-03-17 17;42;21 DEBUG main [NSGLSession] Initializing NSGL session
    2014-03-17 17;42;21 DEBUG main [NSGLRenderer] Using an existing NSGL context
    2014-03-17 17;42;21 DEBUG main [GLRenderer] OpenGL renderer ; ATI Radeon HD 2600 PRO OpenGL Engine
    2014-03-17 17;42;21 DEBUG main [GLRenderer] OpenGL vendor   ; ATI Technologies Inc.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] OpenGL version  ; 2.1 ATI-8.24.11
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Framebuffers objects are supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; GLSL is supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Floating point textures are supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Floating point color buffers are supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Fast buffer blitting is supported.
    2014-03-17 17;42;21 INFO  main [GLRenderer] Capabilities; Multisample framebuffer objects are NOT supported!
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Vertex buffer objects are supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Geometry shaders are supported.
    2014-03-17 17;42;21 DEBUG main [GLRenderer] Capabilities; Custom texture filtering is supported.
    2014-03-17 17;42;21 WARN  main [GLRenderer] Capabilities; Synchronization objects are NOT supported!
    2014-03-17 17;42;21 INFO  main [GLRenderer] Capabilities; Bindless rendering is NOT supported!
    

    I'm on OSX 10.9.2 as well... but on an older iMac

    john

    learn from the mistakes of others, you may not live long enough to make them all yourself...

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    • S Offline
      slbaumgartner
      last edited by 18 Mar 2014, 00:36

      I'm getting much the same error as John, though the message says "near line 25" instead of the line he reported. The /Applications/su_render/mitsuba_main.serialized file has size 0.

      What can we do to help debug this?

      MacBook Pro Retina, OS X 10.9.2

      Steve

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      • S Offline
        sadyo
        last edited by 18 Mar 2014, 02:23

        Mitsuba seem work fine on my Sketchup 2014-Windowc 8.1 64bit
        But,
        How to implementing the clipmap/2D object in Mitsuba ❓ ❓

        http://s1.postimg.org/jtfu9opfj/image.jpg

        it won't appear in Renderer

        1 Reply Last reply Reply Quote 0
        • D Offline
          driven
          last edited by 18 Mar 2014, 11:59

          Hi,

          think I found the problem, but not the solution...

          2014-03-18 11:44:26 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

          john

          learn from the mistakes of others, you may not live long enough to make them all yourself...

          1 Reply Last reply Reply Quote 0
          • T Offline
            tak2hata
            last edited by 18 Mar 2014, 12:50

            @driven said:

            Hi,

            think I found the problem, but not the solution...

            2014-03-18 11:44:26 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

            john

            Hi,john.
            Ummm...

            I guess the problem is delay of writing file.

            Please search "mitsuba_main.dae" in "/applications/su_render" folder.
            Tell me that file size.
            And Start Mitsuba and import "mitsuba_main.dae" file.

            Is there anything displayed on mitsuba window.

            Now "mitsuba_main.serialized" is created in that folder.and it is not zero byte.

            Seriarized file is binary mesh file of mitsuba render.

            Please send me your "mtsuba_main.dae" If "mitsuba_main.serialized" is zero byte.

            I will analyze it.

            Thanks.


            by TAK2HATA

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            • S Offline
              slbaumgartner
              last edited by 18 Mar 2014, 13:08

              When I import that file, I get the attached popup dialog and the log contains the attached messages. The serialized file is then not empty and mitsuba generates a rendered scene! So the problem definitely involves getting from the dae to the serialized file. However, the rendering contains only one instance each of Components that have multiple instances in the SketchUp file. The handling of my original textured material also is weird (looks like a grainy mass of dots instead of the original wood image).

              Screen Shot 2014-03-18 at 8.56.05 AM.png

              Steve


              mitsuba log.txt

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              • D Offline
                driven
                last edited by 18 Mar 2014, 13:10

                hi

                dae is 54kb, fails to make texture folder...
                mitsuba_main.serialized is empty...

                if I import the dae into mitsuba, texture folder gets made on import, but is empty...
                mitsuba_main.serialized is 12kb
                plugins dae imported into mitsuba
                john

                learn from the mistakes of others, you may not live long enough to make them all yourself...

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                • S Offline
                  slbaumgartner
                  last edited by 18 Mar 2014, 13:17

                  Here are the folders and contents after importing the dae. As John reported, the textures folder exists but is empty, as is the output folder.

                  steves-macbook:su_render steve$ ls -lR ./*
                  -rw-r--r-- 1 steve admin 6673 Mar 17 21:23 ./Mitsuba_geometries.xml
                  -rw-r--r-- 1 steve admin 1365 Mar 17 21:23 ./Mitsuba_scene.xml
                  -rw-r--r-- 1 steve admin 5867 Mar 17 21:23 ./mitsuba_geom.txt
                  -rw-r--r-- 1 steve admin 30488 Mar 17 21:23 ./mitsuba_main.dae
                  -rw-r--r-- 1 steve admin 903109 Mar 18 09:04 ./mitsuba_main.exr
                  -rw-r--r-- 1 steve admin 3582 Mar 18 08:55 ./mitsuba_main.serialized
                  -rw-r--r-- 1 steve admin 1620 Mar 18 08:55 ./mitsuba_main.xml

                  ./output:

                  ./preview_cash:
                  total 80
                  -rw-r--r-- 1 steve admin 39202 Mar 17 17:31 su2objmtl_default_material.png

                  ./textures:

                  ./tx_default:
                  total 8
                  -rw-r--r-- 1 steve admin 3645 Mar 17 21:23 dark_mahogany.jpg

                  1 Reply Last reply Reply Quote 0
                  • D Offline
                    driven
                    last edited by 18 Mar 2014, 13:18

                    the other thing I tried was exporting a dae directly from SU...

                    filesize 202 KB
                    texture folder empty
                    serialised 11 KB

                    Sophie is facedown on the ground [I don't think she's partially happy about it...]


                    she ain't happy...

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • D Offline
                      driven
                      last edited by 18 Mar 2014, 13:28

                      here are all the files for both...

                      this is after the Misuba.app import so it has a textures folder...
                      still empty after untitled was run...
                      su_render.zip

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

                      1 Reply Last reply Reply Quote 0
                      • T Offline
                        tak2hata
                        last edited by 18 Mar 2014, 13:40

                        Hi
                        Here is the Flow of exporting to mitsuba in my plugin.

                        1.Create collada mesh without materials and transformation.(for instancing)
                        2.Convert the collada mesh to serialized mesh by mtsimport tool.
                        3.Export scene information iclude materials and instancing and transformation for serialized mesh.

                        Please open "mitsuba_scene.xml" in mitsuba render ,if there is correct serialized mesh "mitsuba_main.serialized" created from "mitsuba_main.dae".

                        That will be shown all correctly.

                        Mtsimport work fine?
                        Collada file created fine?
                        Seriarize file is not zero byte?


                        by TAK2HATA

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                        • D Offline
                          driven
                          last edited by 18 Mar 2014, 14:08

                          I can trap the create_directory error by appending at line 269 in mitsuba_main.rb
                          the serialisation never occurs from the plugin...

                          system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                          

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                          1 Reply Last reply Reply Quote 0
                          • T Offline
                            tak2hata
                            last edited by 18 Mar 2014, 14:35

                            @driven said:

                            I can trap the create_directory error by appending at line 269 in mitsuba_main.rb
                            the serialisation never occurs from the plugin...

                            system(commandline, ;out => ['/tmp/log.txt', 'a'], ;err => ['/tmp/log.txt', 'a'])
                            

                            In my mac that occurs.
                            Here is log.txt.

                            2014-03-18 23;21;32.391 mtsimport[308;507] ApplePersistenceIgnoreState; Existing state will not be touched. New state will be written to /var/folders/v2/nc5st2054wvghywgtfrszpf00000gn/T/org.mitsuba.Mitsuba.savedState
                            2014-03-18 23;21;32 INFO  main [converter.cpp;137] Beginning conversion ..
                            2014-03-18 23;21;32 INFO  main [collada.cpp;1596] Loading "mitsuba_main.dae" ..
                            2014-03-18 23;21;32 INFO  main [collada.cpp;1642] Importing materials ..
                            2014-03-18 23;21;32 INFO  main [collada.cpp;1669] Importing scene ..
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                            2014-03-18 23;21;32 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                            2014-03-18 23;21;32 INFO  main [collada.cpp;1680] Done, took 0.0s
                            2014-03-18 23;21;32 INFO  main [mtsimport.cpp;156] Encountered 14 warnings -- please check the messages above for details.
                            Finished conversion (took 60 ms)
                            
                            

                            In Sketchup Ruby Console
                            system(%Q{'/Applications/Mitsuba.app/Contents/MacOS/mtsimport' '/Applications/su_render/mitsuba_main.dae' '/Applications/su_render/mitsuba_main.xml'})
                            this return False?


                            by TAK2HATA

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                            • D Offline
                              driven
                              last edited by 18 Mar 2014, 14:46

                              Here is my log.txt. after 2 attempts

                              2014-03-18 13;58;36 INFO  main [converter.cpp;127] Creating directory "textures" ..
                              Caught a critical exception; boost;;filesystem;;create_directory; Permission denied; "textures"
                              2014-03-18 14;22;09 INFO  main [converter.cpp;127] Creating directory "textures" ..
                              Caught a critical exception; boost;;filesystem;;create_directory; Permission denied; "textures"
                              
                              

                              @tak2hata said:

                              In Sketchup Ruby Console
                              system(%Q{'/Applications/Mitsuba.app/Contents/MacOS/mtsimport' '/Applications/su_render/mitsuba_main.dae' '/Applications/su_render/mitsuba_main.xml'})
                              this return False?
                              YES it returns false

                              and if you use this version, you get the same error as the log file in Ruby Console...

                              %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                              

                              2014-03-18 14:42:03 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

                              learn from the mistakes of others, you may not live long enough to make them all yourself...

                              1 Reply Last reply Reply Quote 0
                              • T Offline
                                tak2hata
                                last edited by 18 Mar 2014, 15:05

                                @driven said:

                                and if you use this version, you get the same error as the log file in Ruby Console...

                                %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                                

                                2014-03-18 14:42:03 INFO main [converter.cpp:127] Creating directory "textures" .. Caught a critical exception: boost::filesystem::create_directory: Permission denied: "textures"

                                I get this return.

                                > %x(/Applications/Mitsuba.app/Contents/MacOS/mtsimport /Applications/su_render/mitsuba_main.dae /Applications/su_render/mitsuba_main.xml 2>&1)
                                2014-03-18 23;58;34.268 mtsimport[472;507] ApplePersistenceIgnoreState; Existing state will not be touched. New state will be written to /var/folders/v2/nc5st2054wvghywgtfrszpf00000gn/T/org.mitsuba.Mitsuba.savedState
                                2014-03-18 23;58;34 INFO  main [converter.cpp;137] Beginning conversion ..
                                2014-03-18 23;58;34 INFO  main [collada.cpp;1596] Loading "mitsuba_main.dae" ..
                                2014-03-18 23;58;34 INFO  main [collada.cpp;1642] Importing materials ..
                                2014-03-18 23;58;34 INFO  main [collada.cpp;1669] Importing scene ..
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 WARN  main [collada.cpp;1288] instance_geometry does not contain a <bind_material> element!
                                2014-03-18 23;58;34 WARN  main [collada.cpp;615] Referenced material could not be found, substituting a diffuse BRDF.
                                2014-03-18 23;58;34 INFO  main [collada.cpp;1680] Done, took 0.0s
                                2014-03-18 23;58;34 INFO  main [mtsimport.cpp;156] Encountered 16 warnings -- please check the messages above for details.
                                Finished conversion (took 42 ms)
                                

                                Is this problem security permission?


                                by TAK2HATA

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                                • D Offline
                                  driven
                                  last edited by 18 Mar 2014, 15:14

                                  the problem seems to be the path from boost to the file not having the correct permissions, if that makes sense...

                                  As the folder is in the HD/Applications/ I have tried it at /tmp/, ~/Desktop, ~/Documents and in Plugins, all fail...

                                  my copy of boost lives in /usr/local/bin/include, but it's a symlink to homebrew/cellar so that my be the issue...

                                  not following symlink from ruby, I'll check it again from terminal...

                                  learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                  • D Offline
                                    driven
                                    last edited by 18 Mar 2014, 15:16

                                    that returns

                                    dyld; Symbol not found; __cg_jpeg_resync_to_restart
                                      Referenced from; /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                                      Expected in; /usr/local/lib/libJPEG.dylib
                                     in /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                                    Trace/BPT trap; 5
                                    

                                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                    • T Offline
                                      tak2hata
                                      last edited by 18 Mar 2014, 15:29

                                      @driven said:

                                      that returns

                                      dyld; Symbol not found; __cg_jpeg_resync_to_restart
                                      >   Referenced from; /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                                      >   Expected in; /usr/local/lib/libJPEG.dylib
                                      >  in /System/Library/Frameworks/ImageIO.framework/Versions/A/ImageIO
                                      > Trace/BPT trap; 5
                                      

                                      Avoiding this problem,

                                      I will write the code for serialized mesh exporter in ruby.

                                      Thanks.


                                      by TAK2HATA

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                                      • D Offline
                                        driven
                                        last edited by 18 Mar 2014, 15:36

                                        Good idea, it's probably the best long term solution...

                                        you can PM me if you want anything tested...

                                        john

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

                                        1 Reply Last reply Reply Quote 0
                                        • D Offline
                                          driven
                                          last edited by 19 Mar 2014, 00:00

                                          I just had a thought and did some tests...

                                          commandline tool need to modify .bashrc to point to python...

                                          I don't use a .bashrc file, i use .bashprofile, so I created one under User/me/.bashrc and it's not written to...

                                          where is your .bashrc located, and exactly what does it contain??

                                          john

                                          learn from the mistakes of others, you may not live long enough to make them all yourself...

                                          1 Reply Last reply Reply Quote 0
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