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    • thomthomT Offline
      thomthom
      last edited by

      @OSN58 thanks for posting the comparisons.

      How does this setup work with Catmull-Rom AA?

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • StinkieS Offline
        Stinkie
        last edited by

        @krisidious said:

        Although my color threshold to 0.003. does not go down that far. it only goes to 0.01...

        That's odd, Kris. It should be able to go lower than that.

        @thomthom said:

        How does this setup work with Catmull-Rom AA?

        I suspect render time would go up a little.

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        • thomthomT Offline
          thomthom
          last edited by

          But would the different type of AA affect the result - considering it's a sharpening filter...

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • StinkieS Offline
            Stinkie
            last edited by

            Hm, I'm inclined to think the visual difference would be negligible, but then I don't know that much about AA filters. I usually sharpen in PS, if at all.

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            • O Offline
              OSN58
              last edited by

              Unfortunately, it only works with 256 subdivs, render speed in other cases less.

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              • StinkieS Offline
                Stinkie
                last edited by

                Still -pretty neat, huh?

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                • D Offline
                  designo_84
                  last edited by

                  Hi all,
                  Btw i tried your way as you described specifically to render hi poly car model (proxy) but the render times increased significantly

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                  • R Offline
                    rspierenburg
                    last edited by

                    I noticed the same as designo, increased render times with the new settings vs default.

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                    • andybotA Offline
                      andybot
                      last edited by

                      I'm guessing it depends on the GI lighting... I tried this on an interior and my render times doubled. Seems to work fine on a simple exterior scene, but you need to decrease the reflection depth too to make it work. Otherwise, the reflection of reflections really bogs it down too. ymmv

                      http://charlottesvillearchitecturalrendering.com/

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                      • andybotA Offline
                        andybot
                        last edited by

                        @unknownuser said:

                        Still -pretty neat, huh?

                        Hey stinkie, I've noticed you've moved. How's "yes"? πŸ˜›

                        "behind you" had kind of an immediacy to it...

                        kind a like that cudgel.

                        urp

                        http://charlottesvillearchitecturalrendering.com/

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                        • StinkieS Offline
                          Stinkie
                          last edited by

                          @andybot said:

                          How's "yes"?

                          A lot like this: http://25.media.tumblr.com/tumblr_m30eiuIS5a1r95uueo1_500.gif.

                          Click it. You know you want to.

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