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    Texture Mapping Curtains

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    • Rich O BrienR Online
      Rich O Brien Moderator
      last edited by

      @unknownuser said:

      what does everyone else do when they need to texture map an organic object

      Learn how to UV map or start a discussion here πŸ˜‰

      Try clicking my signature you never know what sh!t turns up in there

      Download the free D'oh Book for SketchUp πŸ“–

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      • thomthomT Offline
        thomthom
        last edited by

        Can you post a sample model? Then we could suggest what tools you can best apply to it.

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • renderizaR Offline
          renderiza
          last edited by

          Smart texturing with Tgi3D SU Amorph plugin for SketchUp ...

          [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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          • jo-keJ Offline
            jo-ke
            last edited by

            I'm textureing my curtains with quadface tools

            http://sketchucation.com/forums/viewtopic.php?t=39442

            the result is very nice and it's fast and easy to use.


            ofenloch-render123denoised-kl.jpg

            http://www.zz7.de

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            • neetsN Offline
              neets
              last edited by

              Hi there, I've tried to upload the skp. file (which only contains a pair of curtains) and it says that I've exceeded the maximum allowance???!!!

              I've also downloaded Quadface Tools but can't access it within SketchUp - I've obviously done something wrong...any ideas?!

              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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              • jo-keJ Offline
                jo-ke
                last edited by

                Can you post a picture of the mesh of your curtains (with hidden geometrie)
                Or upload the skp somewhere else and post the link here.

                http://www.zz7.de

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                • neetsN Offline
                  neets
                  last edited by

                  Ok, here's a JPEG of the two different types of curtain that I've been trying to texture map recently and they look good when viewing them at front elevation but from the side the patterns are distorted.Curtains.jpg

                  Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    @Neets

                    Did you look a my tut on umwrapping in Blender?

                    There's absolutely noway that'll map in SU unless you spend time converting it to QuadFace compliant

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • KrisidiousK Offline
                      Krisidious
                      last edited by

                      are those polys I see? I would say those could be a lot lighter... might want to hit ThomThom's cleanup tools or artisan's poly reducer.

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • neetsN Offline
                        neets
                        last edited by

                        I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?Texture Projection.jpg

                        Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                        • fredo6F Offline
                          fredo6
                          last edited by

                          @unknownuser said:

                          I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?[attachment=0:2uldkfx6]<!-- ia0 -->Texture Projection.jpg<!-- ia0 -->[/attachment:2uldkfx6]

                          Neets,

                          With the projection mode of ThruPaint, you have 2 parameters to choose

                          1. the plane of projection (via the floating palette). Instead of choosing the default, which "picked face", I guess you should select the vertical plane of the curtain.

                          2. the initial orientation, which is indicated by the samm red and green UV axes when you mouse over the faces.

                          But the fact that it is distorted when trying to align the texture 'vertically' has nothing with Thrupaint or the native SU paint bucket tool.

                          This is simply the normal behavior of any planar texture projection. Since the curtain is folded you will always have some parts which are almost perpendicular to the projection plane, and thus heavily distorted.

                          Only a Mesh mapping can make it. So the best is probably to use SketchUV and map it in an external software that can cope with this type of convoluted surface.

                          Fredo

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                          • Gus RG Offline
                            Gus R
                            last edited by

                            @rich o brien said:

                            @unknownuser said:

                            what does everyone else do when they need to texture map an organic object

                            Learn how to UV map or start a discussion here πŸ˜‰

                            Try clicking my signature you never know what sh!t turns up in there

                            Rich, great tutorial video. For some strange reason it's importing into Blender at a 45 degree angle. Not changing any of the texture positions in SU nor the position of the model.

                            Blender-UV.jpg

                            www.instagram.com/gusrobatto/

                            www.facebook.com/gusrobatto

                            www.flickr.com/photos/gusrobatto

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                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              Are you using SketchUV Gus?

                              Did you explode the model to remove it default axix position?

                              Did you remove the mats applied to the group and not the geometry?

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • neetsN Offline
                                neets
                                last edited by

                                Darn,

                                I had posted a reply and for some strange reason it hasn't appeared. I said something like; 'Fredo!!! The infamous Fredo!!! Thanks for your reply! πŸ˜‰ I shall act on your instruction tomorrow but I'm currently onto my 3rd glass of wine and singing into a mirror using my hairbrush - cos we all gotta take a step back (even from my beloved SketchUp) for a wee breather'

                                Thanks
                                Anita

                                Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                • neetsN Offline
                                  neets
                                  last edited by

                                  @rich o brien said:

                                  Are you using SketchUV Gus?

                                  Did you explode the model to remove it default axix position?

                                  Did you remove the mats applied to the group and not the geometry?

                                  Rich, how on earth do you know all of this stuff??!! Huh?!

                                  Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                  • Rich O BrienR Online
                                    Rich O Brien Moderator
                                    last edited by

                                    I don't I just pretend πŸ˜‰

                                    Download the free D'oh Book for SketchUp πŸ“–

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                                    • neetsN Offline
                                      neets
                                      last edited by

                                      Yea, right...!! If I can work out how to get those stripes to appear as good vertically using Thrupaint I shall treat myself to ANOTHER glass of wine!!

                                      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                      • Gus RG Offline
                                        Gus R
                                        last edited by

                                        @rich o brien said:

                                        Are you using SketchUV Gus?

                                        Did you explode the model to remove it default axix position?

                                        Did you remove the mats applied to the group and not the geometry?

                                        Opened the skp. Removed the material from the group. One iteration of Artisan smoothing. Applied material. Exported UV with SketchUV within the group not moving or having rotated anything. Imported obj into Blender. Scaled it down. Right click and smooth. Tabbed into edit mode and click U and then UV unwrap. Then I switch over to texture mode and it's at 45 degrees. Tried it again with a fresh download of the skp in case I moved anything earlier.

                                        www.instagram.com/gusrobatto/

                                        www.facebook.com/gusrobatto

                                        www.flickr.com/photos/gusrobatto

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                                        • Rich O BrienR Online
                                          Rich O Brien Moderator
                                          last edited by

                                          @Gus

                                          In the UV editor hover over the unwrapped mesh and press L to select it

                                          R to rotate it

                                          If you can give me a link to that cloth as I can't find it now...so I can investigate it.

                                          I'm sure I'm missing something here

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • Gus RG Offline
                                            Gus R
                                            last edited by

                                            @rich o brien said:

                                            @Gus

                                            In the UV editor hover over the unwrapped mesh and press L to select it

                                            R to rotate it

                                            If you can give me a link to that cloth as I can't find it now...so I can investigate it.

                                            I'm sure I'm missing something here

                                            Thanks, was practicing the rotation as well. Reset Blender to factory settings as well. Here's the link to the model.

                                            www.instagram.com/gusrobatto/

                                            www.facebook.com/gusrobatto

                                            www.flickr.com/photos/gusrobatto

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