[Plugin][$] TopoShaper - v2.7a - 01 Apr 24
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Just seeing this now for the first time. Pure brilliance! Another incredible addition!
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@Whaat:
see this example: http://sketchucation.com/forums/viewtopic.php?f=81&t=52237 -
Any ideas why I get this when starting SU after installing TopoShaper? -
Have you observed the correct footprint? (See the first post of the thread)
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@massimo said:
Have you observed the correct footprint? (See the first post of the thread)
Ha! Silly mistake. Thanks!! works fine.
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Love the idea of this plugin but I'm having no success in getting it to work at all. I've followed the instruction to the letter, checked directories, updated the lib file.. but can't get it to work even with the sample files.
The error message window does not appear, is there a log file located somewhere that I could send in hope of finding the problem??
Cheers
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Ewan
Open the Ruby Console.
Then try running the tool.
Report any error messages.Also check your Plugins folder's Properties > Security permissions are set to FULL for everyone in the list [Edit + Apply/OK]
If not this might stop some log file etc getting written if you have limited rights... -
Fredo, works like a champ here, installation was a tad tricky (no I don't remember what I did to make it work). After p[laying with this a few days, I ran across a issue. The terrain I have is a lake with several high hills around it, I would like to make the water one material and the hills another material, I tried a few gradients, found one close enough to work, but when rendering I cannot make the water reflective and the hills not. The system recognizes the material as one material. I tried freehanding the water areas, but who would of thought water wasn't level?. I know this is not really about this great plugin, but related. If anyone has any ideas please share them.
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I'm having a problem downloading. I'm using Internet Download Manager. I never had this problem downloading plugins before. Any Ideas?
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Thanks. This is simply amazing. Fredo6 you are too kind!
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This is Amazing!!!! There have been tools that let you get to something approaching this result in the past but they have never been this streamlined and powerful. Thank you very much.
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Hi Fredo, I have a couple questions\requests(?), may be you could kindly help:
How would I:
1.precisely respect given contours (see the red clouds in attachment)
2.predictably set the grid direction (could toposhaper respect the current UCS, including grid origin point would start at current x=0,y=0,z=0?)
3.is there specific reason for minimum number of 20 cells? Setting (alternatively) the grid's physical dimentions would be nice too).
Thank you in advance.
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@rv1974 said:
Hi Fredo, I have a couple questions\requests(?), may be you could kindly help:
How would I:
1.precisely respect given contours (see the red clouds in attachment)
2.predictably set the grid direction (could toposhaper respect the current UCS, including grid origin point would start at current x=0,y=0,z=0?)
3.is there specific reason for minimum number of 20 cells? Setting (alternatively) the grid's physical dimentions would be nice too).
Thank you in advance.On 1), respecting contours, this is difficult and would not give smooth results. What I can maybe do is 'almost' respect 'some' contours.
On 2), it would be fairly possible to set the origin and orientation of the grid. This is just GUI to add.
on 3), you can already enter the cell dimensions. just type them as float (for current unit) or float + unit. architectural unique are accepted. This works in the VCB and in the dialog boxes. Otherwise, there is a minimum limit to the grid size, because otherwise you would not see anything.
Fredo
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Fredo, thank you for clarification
and hoping for p.2 will come true in some up-coming point update. -
Hi Fredo,
Tried using the plugin, it allows me to select and then quickly flashes the cleansing screen and generates a flat rectangular surface and contours as guidelines.
I have installed as instructed.
Am i missing something
Regards
Sridhar -
@sridhar said:
Hi Fredo,
Tried using the plugin, it allows me to select and then quickly flashes the cleansing screen and generates a flat rectangular surface and contours as guidelines.
I have installed as instructed.
Am i missing something
Regards
SridharThe default view for the Cleansing is the map view. Are your original contours given an elevation?
The best would be to post your model
Fredo
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@unknownuser said:
@sridhar said:
Hi Fredo,
Tried using the plugin, it allows me to select and then quickly flashes the cleansing screen and generates a flat rectangular surface and contours as guidelines.
I have installed as instructed.
Am i missing something
Regards
SridharThe default view for the Cleansing is the map view. Are your original contours given an elevation?
The best would be to post your model
Fredo
Hi sending the screenshot
thanks
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@unknownuser said:
It seems you miss the button palette
Fredo
Hi
The button comes briefly and then exits out of the plugin with an output shown above,
Regards
Sridhar
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