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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • KrisidiousK Offline
      Krisidious
      last edited by

      No Problem... Enjoy Fredo's awesome plugin.

      By: Kristoff Rand
      Home DesignerUnique House Plans

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      • plot-parisP Offline
        plot-paris
        last edited by

        Hey Fredo,

        pbacot's post made me thinking: One more nifty feature would be "Automatic Elevation".

        Oftentimes one receives topographical data in 2D form (each line represents lets say 1 meter, but the actual model is just a 2D plan).
        While your plugin does everything else perfectly, one still has to rely on manual labour (or another plugin) to move the contours up one by one.

        Therefore this feature request for "Automatic Elevation". It would work as follows:

        • when analyzing the model, TopoShaper checks, if there is a third dimension to the geometry.

        • if all the contours reside on a planar surface, the plugin assumes a default step size (1 meter) and offsets each contour line by that distance in z-direction (or perpendicular to the planar surface of the contours).

        • TopoShaper chooses one boundary-contour as the "bottom" (usually the southern one I would presume) and displays a gizmo, sitting on that contour.

        • you can drag the gizmo to the other side of the terraint to reverse the direction of elevation

        • alternatively you get that little popup-window (that is already being used by the plugin) to choose the direction. The gizmo would then jump to the other side

        • the gizmo shows a vertical scaling-handle (like the green scale knob in the scale tool), which you can use to change the overall height of the terrain

        • alternatively you can type in a numerical height in the menu at the top of the screen

        • this "Elevation Gizmo" is deactivated by default, should the plugin find z-elevation already present in the model. It can be toggled on/off in the top menu though

        In my opinion, this addition would perfect the plugin! Don't know, if it is possible. But considering what the plugin already does... ๐Ÿ˜‰

        Would love to hear your thoughts on this.

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        • pbacotP Offline
          pbacot
          last edited by

          P-P

          Contours, as you know can be convoluted. The tool I use in PowerCADD is more hands-on but goes pretty fast. You set the tool to the height of the contour you want to start with, set the increment and up-down direction. Then as you drag the cursor (in this case needle) it tells you what the contour under the cursor will be, then sets it when you let go. So you can do many contours in a sweep, all with a tag giving their elevation. You let go and they're set. Hovering with the cursor will give the contour's set elevation. And you can change it the same way.

          PowerCADD is 2D but it will export such a set of contours in 3d dxf.

          P

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • panixiaP Offline
            panixia
            last edited by

            i'm not into this kind of modeling.. anyway i'm interested into trekking and mountan biking so i tried to have fun with this plugin it works hella fine even with massive geometry here is my test with one of my favourite mountains ๐Ÿ˜„


            toposhaper test.jpg

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            • jolranJ Offline
              jolran
              last edited by

              Fredo, you must be very rich giving a plugin like this away for free ๐Ÿ˜ฒ
              Crazy amounts of code..

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              • P Offline
                Panga
                last edited by

                A really big thanks for this one Fredo, as always ! You don't imagine how many hours of my life you give me back with this ! I'll hit the donation button again, and hit it hard ! Now I have to learn this plugin, it seems that there's so many features in it !
                Thinking of it, you just made what I was waiting from the SU dev team since I started using sketchup...

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @panixia said:

                  i'm not into this kind of modeling.. anyway i'm interested into trekking and mountan biking so i tried to have fun with this plugin it works hella fine even with massive geometry here is my test with one of my favourite mountains ๐Ÿ˜„

                  That's some nice terrain graphics there. Did you make the earth section texture yourself?

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • panixiaP Offline
                    panixia
                    last edited by

                    i don't deal with contour models, landscape and so on.. just wanted to play with this beauty of plugin.. so grabbed the mountain from google used contour maker by tig to cut the contours, used the cuntours to generate the mesh, did a bit of general cleanup and texturing with a mix of VT + QFT + trupaint, then copied and pasted in place into groups both the contours and the quad grid and converted them with "lines to tubes" plugin for vray to render them.
                    just to practice.. one never knows.. plus this is funny.

                    edit. i misunderstood the question.. my english is quite bad.. and i'm tired.. yeah i did the texture by myself.. here is the vismat if you like it..


                    sezione terreno.zip

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                    • R Offline
                      rv1974
                      last edited by

                      Fantastic! thank you Fredo for sharing.

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                      • P Offline
                        publied
                        last edited by

                        no words. one only: amazing!
                        +thank you

                        hire me@ http://www.publied.it !

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                        • T Offline
                          torring
                          last edited by

                          thanks fredo... your the man

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                          • T Offline
                            tspco
                            last edited by

                            Very cool Fredo!. Since I used to grab terrains from within SU that were supposed to be geolocated and truthful...I grabbed one today, used the contour tool, to generate the iso-lines then deleted the terrain I grabbed. Used TopoShaper to redo the terrain. It worked well after a few attempts thank you very much!. All is not perfect however, I tried to project a gradient material to the terrain, and I ended up with a bunch of different colored triangles, not a smooth texture, I will see if I can figure out what I did wrong...

                            SU make 2017, /Twilight Render Hobby
                            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                            • P Offline
                              pjkm21
                              last edited by

                              Really Thank You!! A real Master!

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                              • W Offline
                                Whaat
                                last edited by

                                Just seeing this now for the first time. Pure brilliance! ๐Ÿ‘ ๐Ÿ‘ Another incredible addition!

                                SketchUp Plugins for Professionals

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                                • mitcorbM Offline
                                  mitcorb
                                  last edited by

                                  @Whaat:
                                  see this example: http://sketchucation.com/forums/viewtopic.php?f=81&t=52237

                                  I take the slow, deliberate approach in my aimless wandering.

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                                  • T Offline
                                    troyhome
                                    last edited by

                                    Not sure what's going on here
                                    Any ideas why I get this when starting SU after installing TopoShaper?

                                    IOviz.com
                                    SU Pro 2024 PC

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                                    • massimoM Offline
                                      massimo Moderator
                                      last edited by

                                      Have you observed the correct footprint? (See the first post of the thread)

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                                      • T Offline
                                        troyhome
                                        last edited by

                                        @massimo said:

                                        Have you observed the correct footprint? (See the first post of the thread)

                                        Ha! Silly mistake. Thanks!! works fine. ๐Ÿ˜ณ

                                        IOviz.com
                                        SU Pro 2024 PC

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                                        • massimoM Offline
                                          massimo Moderator
                                          last edited by

                                          ๐Ÿ‘

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                                          • * Offline
                                            **Ewie**
                                            last edited by

                                            Love the idea of this plugin but I'm having no success in getting it to work at all. I've followed the instruction to the letter, checked directories, updated the lib file.. but can't get it to work even with the sample files.

                                            The error message window does not appear, is there a log file located somewhere that I could send in hope of finding the problem??

                                            Cheers

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