HDRI problem Thea render
-
@usen said:
not in the same way as in sketchup shadow thea?
You're mixing things up...
Please remember that the hdri will also be a source of the illumination...Please take the advice Nigec have provided...
-
If you want silhouette shadows is Thea, using frontal projection is the way to do it. But if simple "attaching" a model on a HDRI is enough then using shadow catcher is must.
-
No you don't use a shadow catcher at all, it uses the actual geometry with a texture
here's a SU version
Su fileyou can also add bump, and reflections, but you need to use masks
-
-
Hi Nige and welcome.
-
Thanks massimo, I've been lurking for years so I thought it was a good time to say something!
-
Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx
-
@rhed037 said:
Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx
Sorry - but after almost two years, I don't have that scene any more...
What exactly is it you want to learn...?
How to setup a scene in SU with a shadow catching material...?
Or...?!? -
i have same problem of the hdri when i render the shadow is not visible to the scene can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx
-
@rhed037 said:
...can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx
Attached please find a very simple model with some spheres...
THe render was complete in 16 seconds using the BSD preset...I've used the "Harbor 3" hdri from the HDRI Hub IBL package, which is free to download for registered users...
Hope this can help you further...?!?
Advertisement