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⚠️ Libfredo 15.4b | Minor release with bugfixes and improvements Update

HDRI problem Thea render

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  • U Offline
    usen
    last edited by 11 Mar 2013, 22:57

    How do I uninstall in the picture plane? 😞 Thanks.

    http://c1303.hizliresim.com/17/d/kzc0d.jpg

    http://www.sketchupturkiye.com/

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    • V Offline
      Vicspa
      last edited by 11 Mar 2013, 23:20

      uncheck background in the environment tab.
      if you are talking about the ground plane the car is on, just delete.
      I hope I'm telling you the right thing.

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      • S Offline
        solo
        last edited by 11 Mar 2013, 23:25

        @usen said:

        How do I uninstall in the picture plane? 😞 Thanks.

        http://c1303.hizliresim.com/17/d/kzc0d.jpg

        Not sure what you are asking for is what you are pointing at, looks like you want to make that plane a shadow catcher, nor do I understand what the problem with the HDRi is as your arrow points to the ground.

        To fix the floor, make sure it's painted with a material (any) then using thea tools open the editor (material editor) clear material then select shadow catcher.


        floorCapture.JPG

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • U Offline
          usen
          last edited by 12 Mar 2013, 13:53

          Thank you, but it's not like I want to shadow

          http://b1303.hizliresim.com/17/d/kzqsl.png

          http://www.sketchupturkiye.com/

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          • F Offline
            Frederik
            last edited by 12 Mar 2013, 14:20

            @usen said:

            Thank you, but it's not like I want to shadow

            Can you elaborate...?
            How do you want it to be...?

            Based on the hdri you've used, I think the shadow looks as it should...

            Cheers
            Kim Frederik

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            • U Offline
              usen
              last edited by 12 Mar 2013, 19:06

              I can not do the same thing this video, I'm not doing shadow

              http://b1303.hizliresim.com/17/d/l030q.jpg

              http://b1303.hizliresim.com/17/d/l0338.jpg

              http://www.sketchupturkiye.com/

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              • F Offline
                Frederik
                last edited by 13 Mar 2013, 08:14

                I'm not sure that your hdri has the best quality... 😐

                I can only encourage you to try this scene, where you can take learnings from the material settings etc...
                (NB! please note the file-size is 83Mb, because it also contain a free hdri...)

                With the scene you should be able to get a render similar to this if you're using the latest Thea4SU plugin...


                VW-shadow-test.jpg

                Cheers
                Kim Frederik

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                • U Offline
                  usen
                  last edited by 13 Mar 2013, 08:59

                  Thank you very much for your concern, I'm trying. πŸ‘

                  http://www.sketchupturkiye.com/

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                  • N Offline
                    NigeC
                    last edited by 13 Mar 2013, 09:14

                    Tomasz used frontal projection with his scene
                    quick tut:
                    Setup you scene with the car on a plan add the hdri,
                    scale the plane so it reaches the horizon
                    Hide everything and render the scene, save the image
                    unhide everything
                    add the previously rendered image to the plane
                    open the thea dialog and double click on the image
                    set the diffused slot projection to frontal
                    close the mat lab
                    do a test render, you'll find the background is slightly darker, set the background intensity to about 1.7, you may need to fiddle about a bit
                    thats it πŸ˜„
                    car.png
                    Here's the Thea version as a pack file, I don't have the SU file on this laptop
                    pack file

                    β€œIt’s only impossible if you stop and think about it!”

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                    • U Offline
                      usen
                      last edited by 13 Mar 2013, 09:21

                      not in the same way as in sketchup shadow thea?

                      http://c1303.hizliresim.com/17/f/l0jhg.jpg

                      http://www.sketchupturkiye.com/

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                      • F Offline
                        Frederik
                        last edited by 13 Mar 2013, 10:26

                        @usen said:

                        not in the same way as in sketchup shadow thea?

                        You're mixing things up...
                        Please remember that the hdri will also be a source of the illumination...

                        Please take the advice Nigec have provided... πŸ˜‰

                        Cheers
                        Kim Frederik

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                        • N Offline
                          notareal
                          last edited by 13 Mar 2013, 17:55

                          If you want silhouette shadows is Thea, using frontal projection is the way to do it. But if simple "attaching" a model on a HDRI is enough then using shadow catcher is must.

                          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                          • N Offline
                            NigeC
                            last edited by 14 Mar 2013, 21:22

                            No you don't use a shadow catcher at all, it uses the actual geometry with a texture
                            here's a SU version
                            Su file

                            you can also add bump, and reflections, but you need to use masks

                            β€œIt’s only impossible if you stop and think about it!”

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                            • N Offline
                              NigeC
                              last edited by 16 Mar 2013, 10:52

                              here's a quick guide


                              frontal projection.pdf

                              β€œIt’s only impossible if you stop and think about it!”

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                              • M Offline
                                massimo Moderator
                                last edited by 16 Mar 2013, 11:35

                                Hi Nige and welcome. πŸ‘ πŸ˜„

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                                • N Offline
                                  NigeC
                                  last edited by 17 Mar 2013, 14:10

                                  Thanks massimo, I've been lurking for years so I thought it was a good time to say something! 🀣

                                  β€œIt’s only impossible if you stop and think about it!”

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                                  • topic:timeago-later,2 years
                                  • R Offline
                                    rhed037
                                    last edited by 5 Jan 2015, 13:14

                                    Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx

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                                    • F Offline
                                      Frederik
                                      last edited by 5 Jan 2015, 15:08

                                      @rhed037 said:

                                      Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx

                                      Sorry - but after almost two years, I don't have that scene any more... 😐
                                      What exactly is it you want to learn...?
                                      How to setup a scene in SU with a shadow catching material...?
                                      Or...?!?

                                      Cheers
                                      Kim Frederik

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                                      • R Offline
                                        rhed037
                                        last edited by 5 Jan 2015, 15:33

                                        i have same problem of the hdri when i render the shadow is not visible to the scene can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx

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                                        • F Offline
                                          Frederik
                                          last edited by 6 Jan 2015, 08:57

                                          @rhed037 said:

                                          ...can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx

                                          Attached please find a very simple model with some spheres...
                                          THe render was complete in 16 seconds using the BSD preset...

                                          I've used the "Harbor 3" hdri from the HDRI Hub IBL package , which is free to download for registered users... πŸ˜‰

                                          Hope this can help you further...?!?


                                          Shadow-catch-test.skp


                                          Shadow-catch-test2_16sec.jpg

                                          Cheers
                                          Kim Frederik

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