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    HDRI problem Thea render

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    • usenU Offline
      usen
      last edited by

      Thank you very much for your concern, I'm trying. πŸ‘

      http://www.sketchupturkiye.com/

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      • NigeCN Offline
        NigeC
        last edited by

        Tomasz used frontal projection with his scene
        quick tut:
        Setup you scene with the car on a plan add the hdri,
        scale the plane so it reaches the horizon
        Hide everything and render the scene, save the image
        unhide everything
        add the previously rendered image to the plane
        open the thea dialog and double click on the image
        set the diffused slot projection to frontal
        close the mat lab
        do a test render, you'll find the background is slightly darker, set the background intensity to about 1.7, you may need to fiddle about a bit
        thats it πŸ˜„
        car.png
        Here's the Thea version as a pack file, I don't have the SU file on this laptop
        pack file

        β€œIt’s only impossible if you stop and think about it!”

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        • usenU Offline
          usen
          last edited by

          not in the same way as in sketchup shadow thea?

          http://c1303.hizliresim.com/17/f/l0jhg.jpg

          http://www.sketchupturkiye.com/

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          • FrederikF Offline
            Frederik
            last edited by

            @usen said:

            not in the same way as in sketchup shadow thea?

            You're mixing things up...
            Please remember that the hdri will also be a source of the illumination...

            Please take the advice Nigec have provided... πŸ˜‰

            Cheers
            Kim Frederik

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            • N Offline
              notareal
              last edited by

              If you want silhouette shadows is Thea, using frontal projection is the way to do it. But if simple "attaching" a model on a HDRI is enough then using shadow catcher is must.

              Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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              • NigeCN Offline
                NigeC
                last edited by

                No you don't use a shadow catcher at all, it uses the actual geometry with a texture
                here's a SU version
                Su file

                you can also add bump, and reflections, but you need to use masks

                β€œIt’s only impossible if you stop and think about it!”

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                • NigeCN Offline
                  NigeC
                  last edited by

                  here's a quick guide


                  frontal projection.pdf

                  β€œIt’s only impossible if you stop and think about it!”

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    Hi Nige and welcome. πŸ‘ πŸ˜„

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                    • NigeCN Offline
                      NigeC
                      last edited by

                      Thanks massimo, I've been lurking for years so I thought it was a good time to say something! 🀣

                      β€œIt’s only impossible if you stop and think about it!”

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                      • R Offline
                        rhed037
                        last edited by

                        Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          @rhed037 said:

                          Frederik can you pls upload it again the scene with HDRI with the beetle car I want to learned it. tnx

                          Sorry - but after almost two years, I don't have that scene any more... 😐
                          What exactly is it you want to learn...?
                          How to setup a scene in SU with a shadow catching material...?
                          Or...?!?

                          Cheers
                          Kim Frederik

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                          • R Offline
                            rhed037
                            last edited by

                            i have same problem of the hdri when i render the shadow is not visible to the scene can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              @rhed037 said:

                              ...can you pls uplaod any model and ready to render in thea so that i can check what is wrong in my scene and follow your settings tnx

                              Attached please find a very simple model with some spheres...
                              THe render was complete in 16 seconds using the BSD preset...

                              I've used the "Harbor 3" hdri from the HDRI Hub IBL package, which is free to download for registered users... πŸ˜‰

                              Hope this can help you further...?!?


                              Shadow-catch-test.skp


                              Shadow-catch-test2_16sec.jpg

                              Cheers
                              Kim Frederik

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