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    [WIP] turfstone pavers

    Scheduled Pinned Locked Moved WIP
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    • soloS Offline
      solo
      last edited by

      @unknownuser said:

      p.s. there's a couple of blades growing on the concrete

      Caught my eye too.

      Looking great however, what we need is a collision control setting to avoid such issues.

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • massimoM Offline
        massimo Moderator
        last edited by

        Looking good. πŸ‘

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        • gillesG Offline
          gilles
          last edited by

          πŸ’š


          678px-ReelMower.png

          " c'est curieux chez les marins ce besoin de faire des phrases "

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          • novenaN Offline
            novena
            last edited by

            hi guys, thanks for your comments!!!

            solo, the grass is done with maxwell's grass feature, I think it is not possible to apply a collision control, but I did some corrections to the density map to correct the issue...

            massimo, much appreciated πŸ˜„

            gilles, πŸ˜†

            best
            V

            130226-grass.jpg

            http://hdzarkitektur.wordpress.com/

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            • KrisidiousK Offline
              Krisidious
              last edited by

              total realism... very nice.

              By: Kristoff Rand
              Home DesignerUnique House Plans

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              • novenaN Offline
                novena
                last edited by

                thanks so much krisidious!!!

                http://hdzarkitektur.wordpress.com/

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                • omiKronO Offline
                  omiKron
                  last edited by

                  Reality OWN'D ! πŸ‘ πŸ‘

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                  • T Offline
                    tom72
                    last edited by

                    great! about grass: how did you added it?

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                    • T Offline
                      tom72
                      last edited by

                      ah ok, maxwell's plug in.
                      Can anybody indicate a tutorial for DOF in v-ray for SU?
                      tnx

                      T

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                      • CarlohC Offline
                        Carloh
                        last edited by

                        very nice Victor! did you use the SSS-grass material for this one?

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                        • T Offline
                          tom72
                          last edited by

                          @novena: I'll try and let u know

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                          • novenaN Offline
                            novena
                            last edited by

                            Tomasso, hope that tutorial is helpful...
                            best
                            V

                            http://hdzarkitektur.wordpress.com/

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                            • novenaN Offline
                              novena
                              last edited by

                              hi guys!
                              here comes another test image, same scene tested at night time...
                              for this one used a HDRI for illumination, the lamp is the HEB II 150-150 model from TAL (technical architectural lighting)
                              hope you like it
                              best
                              V

                              130302-grass-night.jpg

                              http://hdzarkitektur.wordpress.com/

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                              • soloS Offline
                                solo
                                last edited by

                                Nice!!

                                http://www.solos-art.com

                                If you see a toilet in your dreams do not use it.

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                                • omiKronO Offline
                                  omiKron
                                  last edited by

                                  Wow that's stunning ! I guess that fitted into a more complex scene with 3D buildings and urban equipment would take a lot of time to render unless using a render-farm will solve the time problem πŸ˜† Anyway... nowadays you can't even notice the difference between some renders and reality, just that renders are much cleaner than the real thing, that's why you achieved making a scene and a render that looks like a real picture β˜€ πŸ‘ πŸ‘

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                                  • novenaN Offline
                                    novena
                                    last edited by

                                    Solo, I really appreciate your comment!!

                                    omiKron, thanks a lot!!!!

                                    best
                                    V

                                    http://hdzarkitektur.wordpress.com/

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                                    • novenaN Offline
                                      novena
                                      last edited by

                                      hi again!

                                      omiKron, thanks for your comment!!

                                      tom72, thanks a lot, yes, grass is made with the maxwell's grass feature...
                                      about DOF in vray: you have to create a z depth pass, then in photoshop use that pass to give the depth to your render using the lens blur filter...
                                      the following tutorial is for 3D max but it should work similar with SU + vray
                                      http://www.onnovanbraam.com/index.php?tutorials/depth_of_field/

                                      Carloh, much appreciated! I used SSS (single sided) material for grass, and a texture for the blades shared by Peter Guthrie in this tutorial:
                                      http://www.peterguthrie.net/blog/2009/04/vray-grass-tutorial-part-2/

                                      thanks again, best
                                      V

                                      http://hdzarkitektur.wordpress.com/

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