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    What's the best way ?! [Organic Shapes - Buildings]

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    • pilouP Offline
      pilou
      last edited by

      Show us some images of results πŸ˜‰

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • A Offline
        altab
        last edited by

        @unknownuser said:

        Show us some images of results πŸ˜‰

        I second that.

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          @yitzhar said:

          jaff so whats your way for modeling that ?

          my way? i'd use rhino's paneling tools.. i mean, the paneling tools are made for this type of stuff.. why make life difficult by trying to do it in sketchup πŸ˜‰

          2 rail sweep to get a surface..

          make a paneling grid..

          populate the grid with shape of your choice..

          dotdotdot

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          • thomthomT Offline
            thomthom
            last edited by

            Rhino 5?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @thomthom said:

              Rhino 5?

              yeah.. (there is no rhino 4 for mac.. and actually, there's no official rhino 5 on mac either πŸ˜‰.. still a beta)

              dotdotdot

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              • pilouP Offline
                pilou
                last edited by

                Or in Moment of Inspiration where you can project any volumes on an another tortured one! πŸ’š

                Here my little triangles are not all in the same plan
                so the circular "side" is slighty offseted
                flow1.jpg

                Colors are randomized on each volume!
                Of course each triangle is deformed following the form!
                flow.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @unknownuser said:

                  Or in Moment of Inspiration where you can project any volumes on an another tortured one! πŸ’š

                  yeah.. that's the same as flow along a surface in rhino.. doing that (obviously) distorts the shape to match the surface (i.e.- they are no longer triangles.)

                  paneling tools doesn't do that… in the drawing i posted above, all of the members of the triangles remain straight.. it's only the length & angles that change in order to fill the grid..

                  dotdotdot

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                  • pilouP Offline
                    pilou
                    last edited by

                    Yep, i must just rotate source(& size) and target on the good directions for have the same πŸ˜‰

                    PS Have you seen the little ConoΓ―de membrane problem?
                    It's for you! πŸ˜‰

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • jeff hammondJ Offline
                      jeff hammond
                      last edited by

                      @unknownuser said:

                      PS Have you seen the little ConoΓ―de membrane problem?
                      It's for you! πŸ˜‰

                      haha.. i haven't opened that thread yet.. and i better not -- i have some things to do today..
                      ok.. maybe just a peek πŸ˜„

                      [EDiT].. same thing for that as this.. the conoid membrane is literally a 30 second deal in rhino and that's how i would draw something like that.. since this is a sketchup forum, i'll refrain from posting "use rhino for this" in yet another thread.. πŸ˜†

                      dotdotdot

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                      • yitzharY Offline
                        yitzhar
                        last edited by

                        this is something in progress ...
                        the tall building isnt the same as i wanted to saw at dubai's picture
                        but all in all this is the sample of the mixed plugin i used.

                        p.s. about the last rhino issue ... i knew i can make it easier in rhino
                        but im trying to chack sketchup limition πŸ˜„


                        sample

                        look for us on facebook : creatioIL

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                        • pilouP Offline
                          pilou
                          last edited by

                          @unknownuser said:

                          distorts the shape to match the surface

                          In fact you right! πŸ˜‰
                          I must find another trick 😳

                          Something like LineWeb / Planar = gride paneling
                          So my volume is "facettized", so the Flow function don't curvate the triangles! πŸ˜‰

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @yitzhar said:

                            p.s. about the last rhino issue ... i knew i can make it easier in rhino
                            but im trying to chack sketchup limition πŸ˜„

                            it's not that you can't draw this in sketchup (i mean, i've driven a nail with pliers before.. plenty of times πŸ˜‰ )

                            it's just that it's a fairly convoluted process to do it in sketchup and once you've drawn something, you're stuck with it.. and it's a whole lot of work to start over with this type of process until you get the proportions etc correct..

                            in all reality, my sketchup approach would go something like this:

                            pt.jpg

                            1)- draw the main profile curves with a whole bunch of segments per curve (the vertical profiles have 500 segments in this example) (i'm using fredo's BezierSpline plugin for these curves).. group the curves..

                            2)- array a plane to represent the floors... using the line tool, custom draw new profiles.. the vertices will occur at the intersection of each floor plane and the mega-segmented curves.. using BZ-convert to, change the top and bottom curves to the same amount of evenly spaced segments (i used 10 in this case)..

                            3)- while this looks pretty much the same as step #1, it's not.. the profile curves are now set up to make a proper grid on this shape..

                            4)- using CurviLoft's skinning function, set it to generate edges only... you now have a nice grid to place your panel profiles over..

                            5)- (next image) -- use profile builder to manually populate the grid.. only 30+ more floors to go then mirror it πŸ˜‰

                            pb.jpg

                            dotdotdot

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                            • pilouP Offline
                              pilou
                              last edited by

                              A very cool solution! πŸ‘

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • yitzharY Offline
                                yitzhar
                                last edited by

                                @unknownuser said:

                                @yitzhar said:

                                p.s. about the last rhino issue ... i knew i can make it easier in rhino
                                but im trying to chack sketchup limition πŸ˜„

                                it's not that you can't draw this in sketchup (i mean, i've driven a nail with pliers before.. plenty of times πŸ˜‰ )

                                it's just that it's a fairly convoluted process to do it in sketchup and once you've drawn something, you're stuck with it.. and it's a whole lot of work to start over with this type of process until you get the proportions etc correct..

                                in all reality, my sketchup approach would go something like this:

                                [attachment=1:3nr0a3tj]<!-- ia1 -->pt.jpg<!-- ia1 -->[/attachment:3nr0a3tj]

                                1)- draw the main profile curves with a whole bunch of segments per curve (the vertical profiles have 500 segments in this example) (i'm using fredo's BezierSpline plugin for these curves).. group the curves..

                                2)- array a plane to represent the floors... using the line tool, custom draw new profiles.. the vertices will occur at the intersection of each floor plane and the mega-segmented curves.. using BZ-convert to, change the top and bottom curves to the same amount of evenly spaced segments (i used 10 in this case)..

                                3)- while this looks pretty much the same as step #1, it's not.. the profile curves are now set up to make a proper grid on this shape..

                                4)- using CurviLoft's skinning function, set it to generate edges only... you now have a nice grid to place your panel profiles over..

                                5)- (next image) -- use profile builder to manually populate the grid.. only 30+ more floors to go then mirror it πŸ˜‰

                                [attachment=0:3nr0a3tj]<!-- ia0 -->pb.jpg<!-- ia0 -->[/attachment:3nr0a3tj]

                                great way! πŸ‘

                                look for us on facebook : creatioIL

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                                • pilouP Offline
                                  pilou
                                  last edited by

                                  Seems Windowizer by Rick wilson makes the last number step 5 automatically ?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • jeff hammondJ Offline
                                    jeff hammond
                                    last edited by

                                    @unknownuser said:

                                    Seems Windowizer by Rick wilson makes the last number step 5 automatically ?

                                    hmm.. it's close but it wont allow you to define the pattern.. it just follows the same lines which make up the surface (in this case, curviloft triangulates the grid and with windowizer, it doesn't matter if i build the surface with pseudo quads or not.. )

                                    pt3.jpg

                                    dotdotdot

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      How must be the connection of the modules ? Perfectly pasted at the surface but "conic" toward the center of the building (like a joint PushPull) or strictly "squared" so "un pasted" in the external ?

                                      how.jpg

                                      Next step will be a little more complex πŸ’š
                                      By Jotero

                                      http://www.evolution-of-genius.de/3d/cube_voronoi_point_density_setting_torolf_sauermann_2013.jpg

                                      http://www.evolution-of-genius.de/3d/voronoi_3d_bunny_torolf_2012.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • pjbazelP Offline
                                        pjbazel
                                        last edited by

                                        @unknownuser said:

                                        @unknownuser said:

                                        PS Have you seen the little ConoΓ―de membrane problem?
                                        It's for you! πŸ˜‰

                                        haha.. i haven't opened that thread yet.. and i better not -- i have some things to do today..
                                        ok.. maybe just a peek πŸ˜„

                                        [EDiT].. same thing for that as this.. the conoid membrane is literally a 30 second deal in rhino and that's how i would draw something like that.. since this is a sketchup forum, i'll refrain from posting "use rhino for this" in yet another thread.. πŸ˜†

                                        Jeff, Please don't refrain from comparing with rhino. Im learning it currently, and Im very interested to see how you attack these problems with Rhino. I've see it on a few threads. Im Very curious how to make the conoid membrane with Rhino. Im really quite new with it.

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                                        • jeff hammondJ Offline
                                          jeff hammond
                                          last edited by

                                          @pjbazel said:

                                          Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?

                                          how does it look? it sounds like it looks similar to the (incorrect)example i posted at the top of this page(3) whereas the picture posted in the original post has a pattern of alternating triangles... a pretty big detail both structurally and visually..

                                          V^V^V^V^ and not |\|\|\|\|

                                          (lol at me trying to draw the pattern using the keyboard)

                                          [eDIT]-- oh.. and hey.. i'll be the first to admit, i'm usually pretty damn picky when it comes to detail..
                                          (ie- most of the stuff i draw irl has to then be built.. i can't just draw a sort of shape then start pulling vertices around (ffd style) and say 'ok, that looks about right' then go try to build it.. that would be a nightmare build and it would more likely than not, collapse πŸ˜‰ )

                                          so, when you see the sketchup method i posted on page 2, realize it's an attempt at making properly outlined geometry (systematic geometry? understandable geometry? idk) for building purposes as opposed to viewing purposes)

                                          dotdotdot

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                                          • pjbazelP Offline
                                            pjbazel
                                            last edited by

                                            PS. I also took a run at this.

                                            I used the same technique as gill to get the Basic shape.

                                            Then I use lattice maker but with a depth of 0 to generate a lattice structure with windows (essentialy offset faces) - sure to assign separate colors/textures to the glass and lattice so you can 'select by color' later.

                                            So, I have the 2d structure. From there I just used JPP to get the thickness of the lattice, selecting by color, pulling outward.

                                            I finish the building with JPP, select by color and creative grouping and ungrouping to get proper depth and placement for windows, which are two pane and inset.

                                            Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?


                                            Tornado in the desert.jpg

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