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    Testing Vray, need visopts

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • andybotA Offline
      andybot
      last edited by

      @Tom, (oops, I had some hidden lights I left on that messed up the comparison, I edited this post.) For comparison, I use higher hsph subdivs in my irradiance map, and add GI lighting to increase the illumination through the windows. Something odd happening with your AA sampler selection, see the fringing?

      Andy

      Here is a comparison:


      _interior_andybot-medium-Q.zip


      visopt-test-interior3r-tomdc-visopt.jpg


      visopt-test-interior4-andybot-visopt.jpg

      http://charlottesvillearchitecturalrendering.com/

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      • StinkieS Offline
        Stinkie
        last edited by

        @andybot said:

        Something odd happening with your AA sampler selection, see the fringing?

        Yeah, I do. Odd, indeed. That's not happened to me yet. Must've erred somewhere. Biased render apps and their gazillion settings! ๐Ÿ˜„

        @andybot said:

        (...) GI lighting to increase the illumination through the windows.

        What do you mean? Portals?

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        • stefanqS Offline
          stefanq
          last edited by

          @unknownuser said:

          @andybot said:

          Something odd happening with your AA sampler selection, see the fringing?

          If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
          What do you say guys, Pete has resigned ? ๐Ÿ˜ฎ

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          • StinkieS Offline
            Stinkie
            last edited by

            @stefanq said:

            If I had a penny every time I said this: " check clamp output and sub-pixel mapping"

            Weird. I've rendered with both unchecked without problems -or so I think. I should delve into this as soon as I get my new machine.

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            • andybotA Offline
              andybot
              last edited by

              @stefanq said:

              @unknownuser said:

              @andybot said:

              Something odd happening with your AA sampler selection, see the fringing?

              If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.

              โ˜€
              Exactly right! Thanks Stefan - I didn't think to check that. Here it is with both checked.
              visopt-test-interior3r2-tomdc-visopt.jpg

              @unknownuser said:

              andybot wrote:
              (...) GI lighting to increase the illumination through the windows.

              What do you mean? Portals?

              Tom - I changed the GI from sky texture to none, and increased the multiplier to 4.5. I also decreased the sun intensity to get less harsh shadows where you do see the sun in the interior.

              http://charlottesvillearchitecturalrendering.com/

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              • soloS Offline
                solo
                last edited by

                @unknownuser said:

                Pete has resigned ?

                Nope, watching y'all discuss stuff, quietly carring on on my side.

                Thanks for all the links guys.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • dkendigD Offline
                  dkendig
                  last edited by

                  I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                  Devin Kendig
                  Developer

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                  • K Offline
                    kwistenbiebel
                    last edited by

                    @dkendig said:

                    I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                    good news ๐Ÿ˜„

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @stefanq said:

                      If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
                      What do you say guys, Pete has resigned ? ๐Ÿ˜ฎ

                      It's our puny screens rather - if you want to use higher bitdepth for post editing you cannot use the clamp feature. But you'll get the full range of light data.

                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • andybotA Offline
                        andybot
                        last edited by

                        actually, it was just the sub-pixel mapping that was needed. It renders fine with clamping off. Good point about not clamping output - even if you don't save to HDR, you can't use the levels adjustment in the vfb if something is blown-out.

                        http://charlottesvillearchitecturalrendering.com/

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                        • andybotA Offline
                          andybot
                          last edited by

                          @dkendig said:

                          I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                          I'll believe it when I see it! ๐Ÿ’š

                          http://charlottesvillearchitecturalrendering.com/

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @andybot said:

                            I'll believe it when I see it! ๐Ÿ’š

                            I've seen it - and I want it!

                            eyeballs Devin's computer

                            Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • N Offline
                              nomeradona
                              last edited by

                              i use this visop before.. good for sunlight from the outside then coming to the room
                              http://www.sketchupvrayresources.blogspot.com/2012/11/visopt-series-2-nomeradonainterior.html

                              visit my blog: http://www.nomeradona.blogspot.com

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                              • N Offline
                                nomeradona
                                last edited by

                                @dkendig said:

                                I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                                yes looking forward....

                                visit my blog: http://www.nomeradona.blogspot.com

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