sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Testing Vray, need visopts

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
    24 Posts 10 Posters 3.1k Views 10 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • locoL Offline
      loco
      last edited by

      Nomer has some here too + lot's more V-Ray content Sketchup V-Ray Recources

      Windows 10, gpu rtx 3060 12gb ram, cpu AMD Ryzen 5 5600X 64gb ram, SketchUp 2022, Twinmotion 2022. My Little Tutorial

      1 Reply Last reply Reply Quote 0
      • andybotA Offline
        andybot
        last edited by

        @loco said:

        Nomer has some here too + lot's more V-Ray content Sketchup V-Ray Recources

        I would be careful with older visopts (for example that old set from asgvis) as they generally don't work correctly in the current version.

        http://charlottesvillearchitecturalrendering.com/

        1 Reply Last reply Reply Quote 0
        • stefanqS Offline
          stefanq
          last edited by

          Hello Pete! Here is a good one (by Fernando) where he's doing something that I find myself doing it often lately, and that is, starting with default settings. The most important trick I've learned from this, is to make use of the skylight (no sunlight mapped in that slot) instead of putting rectangular lights in the windows. In this way, you don't have to deal with artefacts from the lights, subdivisions etc. His final render looks impressive.
          Here is the tutorial, it's only 10 minutes long:
          http://www.youtube.com/watch?v=DCIngKllJnk&list=FLiETg2Y2_Rbm0MbNiljVpqg&index=1&feature=plpp_video

          1 Reply Last reply Reply Quote 0
          • stefanqS Offline
            stefanq
            last edited by

            Here is another one:
            "Fernando Rentas explains how to use the sun in combination with HDRI to illuminate an exterior scene and produce sharp shadows from the sun in this video tutorial."
            http://www.youtube.com/watch?v=D3-TxEzW4sQ&feature=BFa&list=SPE2F8B612F375E98E

            1 Reply Last reply Reply Quote 0
            • andybotA Offline
              andybot
              last edited by

              @Tom, (oops, I had some hidden lights I left on that messed up the comparison, I edited this post.) For comparison, I use higher hsph subdivs in my irradiance map, and add GI lighting to increase the illumination through the windows. Something odd happening with your AA sampler selection, see the fringing?

              Andy

              Here is a comparison:


              _interior_andybot-medium-Q.zip


              visopt-test-interior3r-tomdc-visopt.jpg


              visopt-test-interior4-andybot-visopt.jpg

              http://charlottesvillearchitecturalrendering.com/

              1 Reply Last reply Reply Quote 0
              • StinkieS Offline
                Stinkie
                last edited by

                @andybot said:

                Something odd happening with your AA sampler selection, see the fringing?

                Yeah, I do. Odd, indeed. That's not happened to me yet. Must've erred somewhere. Biased render apps and their gazillion settings! 😄

                @andybot said:

                (...) GI lighting to increase the illumination through the windows.

                What do you mean? Portals?

                1 Reply Last reply Reply Quote 0
                • stefanqS Offline
                  stefanq
                  last edited by

                  @unknownuser said:

                  @andybot said:

                  Something odd happening with your AA sampler selection, see the fringing?

                  If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
                  What do you say guys, Pete has resigned ? 😮

                  1 Reply Last reply Reply Quote 0
                  • StinkieS Offline
                    Stinkie
                    last edited by

                    @stefanq said:

                    If I had a penny every time I said this: " check clamp output and sub-pixel mapping"

                    Weird. I've rendered with both unchecked without problems -or so I think. I should delve into this as soon as I get my new machine.

                    1 Reply Last reply Reply Quote 0
                    • andybotA Offline
                      andybot
                      last edited by

                      @stefanq said:

                      @unknownuser said:

                      @andybot said:

                      Something odd happening with your AA sampler selection, see the fringing?

                      If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.

                      ☀
                      Exactly right! Thanks Stefan - I didn't think to check that. Here it is with both checked.
                      visopt-test-interior3r2-tomdc-visopt.jpg

                      @unknownuser said:

                      andybot wrote:
                      (...) GI lighting to increase the illumination through the windows.

                      What do you mean? Portals?

                      Tom - I changed the GI from sky texture to none, and increased the multiplier to 4.5. I also decreased the sun intensity to get less harsh shadows where you do see the sun in the interior.

                      http://charlottesvillearchitecturalrendering.com/

                      1 Reply Last reply Reply Quote 0
                      • soloS Offline
                        solo
                        last edited by

                        @unknownuser said:

                        Pete has resigned ?

                        Nope, watching y'all discuss stuff, quietly carring on on my side.

                        Thanks for all the links guys.

                        http://www.solos-art.com

                        If you see a toilet in your dreams do not use it.

                        1 Reply Last reply Reply Quote 0
                        • dkendigD Offline
                          dkendig
                          last edited by

                          I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                          Devin Kendig
                          Developer

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kwistenbiebel
                            last edited by

                            @dkendig said:

                            I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                            good news 😄

                            1 Reply Last reply Reply Quote 0
                            • thomthomT Offline
                              thomthom
                              last edited by

                              @stefanq said:

                              If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
                              What do you say guys, Pete has resigned ? 😮

                              It's our puny screens rather - if you want to use higher bitdepth for post editing you cannot use the clamp feature. But you'll get the full range of light data.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

                              1 Reply Last reply Reply Quote 0
                              • andybotA Offline
                                andybot
                                last edited by

                                actually, it was just the sub-pixel mapping that was needed. It renders fine with clamping off. Good point about not clamping output - even if you don't save to HDR, you can't use the levels adjustment in the vfb if something is blown-out.

                                http://charlottesvillearchitecturalrendering.com/

                                1 Reply Last reply Reply Quote 0
                                • andybotA Offline
                                  andybot
                                  last edited by

                                  @dkendig said:

                                  I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                                  I'll believe it when I see it! 💚

                                  http://charlottesvillearchitecturalrendering.com/

                                  1 Reply Last reply Reply Quote 0
                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @andybot said:

                                    I'll believe it when I see it! 💚

                                    I've seen it - and I want it!

                                    eyeballs Devin's computer

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

                                    1 Reply Last reply Reply Quote 0
                                    • N Offline
                                      nomeradona
                                      last edited by

                                      i use this visop before.. good for sunlight from the outside then coming to the room
                                      http://www.sketchupvrayresources.blogspot.com/2012/11/visopt-series-2-nomeradonainterior.html

                                      visit my blog: http://www.nomeradona.blogspot.com

                                      1 Reply Last reply Reply Quote 0
                                      • N Offline
                                        nomeradona
                                        last edited by

                                        @dkendig said:

                                        I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                                        yes looking forward....

                                        visit my blog: http://www.nomeradona.blogspot.com

                                        1 Reply Last reply Reply Quote 0
                                        • 1
                                        • 2
                                        • 1 / 2
                                        • First post
                                          Last post
                                        Buy SketchPlus
                                        Buy SUbD
                                        Buy WrapR
                                        Buy eBook
                                        Buy Modelur
                                        Buy Vertex Tools
                                        Buy SketchCuisine
                                        Buy FormFonts

                                        Advertisement