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๐Ÿ”Œ Quick Selection | Try Didier Bur's reworked classic extension that supercharges selections in SketchUp Download

Testing Vray, need visopts

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  • S Offline
    stefanq
    last edited by 4 Nov 2012, 16:28

    Hello Pete! Here is a good one (by Fernando) where he's doing something that I find myself doing it often lately, and that is, starting with default settings. The most important trick I've learned from this, is to make use of the skylight (no sunlight mapped in that slot) instead of putting rectangular lights in the windows. In this way, you don't have to deal with artefacts from the lights, subdivisions etc. His final render looks impressive.
    Here is the tutorial, it's only 10 minutes long:
    http://www.youtube.com/watch?v=DCIngKllJnk&list=FLiETg2Y2_Rbm0MbNiljVpqg&index=1&feature=plpp_video

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    • S Offline
      stefanq
      last edited by 4 Nov 2012, 16:33

      Here is another one:
      "Fernando Rentas explains how to use the sun in combination with HDRI to illuminate an exterior scene and produce sharp shadows from the sun in this video tutorial."
      http://www.youtube.com/watch?v=D3-TxEzW4sQ&feature=BFa&list=SPE2F8B612F375E98E

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      • A Offline
        andybot
        last edited by 4 Nov 2012, 17:00

        @Tom, (oops, I had some hidden lights I left on that messed up the comparison, I edited this post.) For comparison, I use higher hsph subdivs in my irradiance map, and add GI lighting to increase the illumination through the windows. Something odd happening with your AA sampler selection, see the fringing?

        Andy

        Here is a comparison:


        _interior_andybot-medium-Q.zip


        visopt-test-interior3r-tomdc-visopt.jpg


        visopt-test-interior4-andybot-visopt.jpg

        http://charlottesvillearchitecturalrendering.com/

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        • S Offline
          Stinkie
          last edited by 4 Nov 2012, 21:11

          @andybot said:

          Something odd happening with your AA sampler selection, see the fringing?

          Yeah, I do. Odd, indeed. That's not happened to me yet. Must've erred somewhere. Biased render apps and their gazillion settings! ๐Ÿ˜„

          @andybot said:

          (...) GI lighting to increase the illumination through the windows.

          What do you mean? Portals?

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          • S Offline
            stefanq
            last edited by 4 Nov 2012, 21:33

            @unknownuser said:

            @andybot said:

            Something odd happening with your AA sampler selection, see the fringing?

            If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
            What do you say guys, Pete has resigned ? ๐Ÿ˜ฎ

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            • S Offline
              Stinkie
              last edited by 4 Nov 2012, 21:49

              @stefanq said:

              If I had a penny every time I said this: " check clamp output and sub-pixel mapping"

              Weird. I've rendered with both unchecked without problems -or so I think. I should delve into this as soon as I get my new machine.

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              • A Offline
                andybot
                last edited by 4 Nov 2012, 22:55

                @stefanq said:

                @unknownuser said:

                @andybot said:

                Something odd happening with your AA sampler selection, see the fringing?

                If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.

                โ˜€
                Exactly right! Thanks Stefan - I didn't think to check that. Here it is with both checked.
                visopt-test-interior3r2-tomdc-visopt.jpg

                @unknownuser said:

                andybot wrote:
                (...) GI lighting to increase the illumination through the windows.

                What do you mean? Portals?

                Tom - I changed the GI from sky texture to none, and increased the multiplier to 4.5. I also decreased the sun intensity to get less harsh shadows where you do see the sun in the interior.

                http://charlottesvillearchitecturalrendering.com/

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                • S Offline
                  solo
                  last edited by 4 Nov 2012, 22:59

                  @unknownuser said:

                  Pete has resigned ?

                  Nope, watching y'all discuss stuff, quietly carring on on my side.

                  Thanks for all the links guys.

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • D Offline
                    dkendig
                    last edited by 5 Nov 2012, 04:14

                    I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                    Devin Kendig
                    Developer

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                    • K Offline
                      kwistenbiebel
                      last edited by 5 Nov 2012, 05:52

                      @dkendig said:

                      I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                      good news ๐Ÿ˜„

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                      • T Offline
                        thomthom
                        last edited by 5 Nov 2012, 08:22

                        @stefanq said:

                        If I had a penny every time I said this: " check clamp output and sub-pixel mapping" , those are white values, bigger then 255. V-ray just doesn't know how to represent them.
                        What do you say guys, Pete has resigned ? ๐Ÿ˜ฎ

                        It's our puny screens rather - if you want to use higher bitdepth for post editing you cannot use the clamp feature. But you'll get the full range of light data.

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • A Offline
                          andybot
                          last edited by 5 Nov 2012, 09:03

                          actually, it was just the sub-pixel mapping that was needed. It renders fine with clamping off. Good point about not clamping output - even if you don't save to HDR, you can't use the levels adjustment in the vfb if something is blown-out.

                          http://charlottesvillearchitecturalrendering.com/

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                          • A Offline
                            andybot
                            last edited by 5 Nov 2012, 09:08

                            @dkendig said:

                            I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                            I'll believe it when I see it! ๐Ÿ’š

                            http://charlottesvillearchitecturalrendering.com/

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                            • T Offline
                              thomthom
                              last edited by 5 Nov 2012, 09:37

                              @andybot said:

                              I'll believe it when I see it! ๐Ÿ’š

                              I've seen it - and I want it!

                              eyeballs Devin's computer

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • N Offline
                                nomeradona
                                last edited by 6 Nov 2012, 11:15

                                i use this visop before.. good for sunlight from the outside then coming to the room
                                http://www.sketchupvrayresources.blogspot.com/2012/11/visopt-series-2-nomeradonainterior.html

                                visit my blog: http://www.nomeradona.blogspot.com

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                                • N Offline
                                  nomeradona
                                  last edited by 6 Nov 2012, 11:17

                                  @dkendig said:

                                  I hope you get up to speed in time for beta to start. The next version has a bit more pep in it's step.

                                  yes looking forward....

                                  visit my blog: http://www.nomeradona.blogspot.com

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