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    [PLUGIN] Voronoi + Conic Curve

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    • L Offline
      lapx
      last edited by

      Great Plugin Matt,

      However, some regions will not work for some strange reason. Snag in program somewhere.
      Good start though. I wish the ruby God's will help complete this one. Its very useful for creating metal sheets with these patterns and much much more. I used the "conic curve on face" and pointed to each face.

      Thanks!

      Lapx


      vjpeg.jpg

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      • N Offline
        nektares
        last edited by

        sorry for the late reply, it´s a new file, no other geometry in it. if i open the ruby console i get this:

        Error: #<NoMethodError: undefined method vector_to' for nil:NilClass> C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:258:in voropoints'
        C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:231:in each' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:231:in voropoints'
        C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:128:in voronoi' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:105:in each'
        C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:105:in voronoi' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:36:in initialize'
        C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:384:in new' C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:384 C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:132:in call'
        C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/VoronoiXY.rb:132

        error voronoi
        skp file voronoi

        i hope you know what it is matt i would love to do something cool with your plugin.

        if i don´t open it i get this:

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        • S Offline
          Sl-m
          last edited by

          @mattc said:

          @unknownuser said:

          Few comments :
          1/ Could it be possible to undo the voronoi generation in one go ?(ctrl Z is going back through all the steps of the generation)

          @mattc said:

          • added to the wish list - see some posts above

          Thanks !
          If I may add one wish : The tab options for the conics should remember the last options chosen.

          @unknownuser said:

          2/ It does not generate the voronoi all the time. Sometimes nothing happens. Any idea ?

          @mattc said:

          • if You can post Your .skp file then I can take a look at it.

          Here it is.
          By the way I'm using pjt's plugin. Thanks for looking at this!
          Sl!m


          XY plan cloud points. Can't generate a voronoi

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          • T Offline
            the.pjt
            last edited by

            Hi Matt ☀ ... please post the toolbar (my work )to the first post ... copyrhight ? !! feel free .. it's our plugin .. not my" plugin . and I also posted PSD icons for you .. 😛
            ICON folder path ? .. I'm surry for this bug .... but I myself tested it on my 2 computers with windows 7 and 8 (SU8) .. and It was fine for me .. 😐 😐 ... but if there is a problem please repair it and use my works in future versions ... 😉
            good luck 😄

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            • M Offline
              MattC
              last edited by

              Hi,
              I will do it as soon as I correct bug that nectares reported.
              Also I already adressed some things from a wishlist.
              So stay tune.
              Also , evereyone that is using pjt's wrapped wersion with toolbar, please report if You can see icons, I don't know if it is only me that have this problem ??
              I don't want to fix things that are ok.

              In general Stat tuned. Version 1.1 is coming.
              Matt

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              • gillesG Offline
                gilles
                last edited by

                @unknownuser said:

                However, some regions will not work for some strange reason

                Same thing for me.

                Also Tab key does not open dialog box (Macbook pro), for me.

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  On a MAC the TAB a onKeyDown method doesn't work [known bug!] - you need to use a onKeyUp method to spot the press of the TAB-key for MAC AND PC.
                  Also note that TAB key-mapping will differ between PC and MAC - if key==9 || key==15... DON'T use key 48 as that is only TAB on some Linux setups [I think] and causes issues with mainstream users [== 0 ?] - an error is some of my older code that should be fixed in MY scripts 😕

                  The regional differences might be caused because there's a ',' as a decimal separator rather than a '.' ?
                  If dialog values are taken as 'float' or 'length' then this should be accounted for automatically by Sketchup ?

                  Use inputbox rather than UI.inputbox as it checks user inputs better...
                  [include a require 'sketchup.rb' in the first line of the script to ensure it's available to you]
                  Don't use @@dek.to_mm you've already predefined it as a 'length' as @@dek=25.mm - later you mess with it again .to_f.mm - because you first set it as a length then the user's current units will be used instead anyway - there's no need to restrict it to 'mm' at all - just use 'Offset:' as the prompt... similarly the other inputbox values can only be what you set them as so if it starts as a float the user's input must be a valid float so typing 3 returns 3.0 anyway...

                  TIG

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                  • I Offline
                    ivreich
                    last edited by

                    Hi MattC

                    Still unable to use your plugin. Here's the error message and file...

                    Joel


                    Error file


                    Error message

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      It's possible to have two 'lines' that don't intersect and produce 'nil' as the result, so the code needs to trap for the existence of the point and only proceed with it if it's not nil...
                      That should be a relatively simple 'trap' to construct...

                      TIG

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                      • M Offline
                        MattC
                        last edited by

                        True TIG
                        I already implemented this trap, but also encountered another case that is a bit problematic.
                        It is geometry limitation of Sketchup.

                        I will update script when this will be solved, in a meantime if anyone also has non-working combination of points, post it here.
                        I will have more material to analyse.

                        Matt

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                        • TIGT Offline
                          TIG Moderator
                          last edited by

                          Putting the code inside a begin...do_point...rescue...end structure will allow the code to fail on the point without a crash ?
                          But a simple intersect_lines...if point...do_stuff...else...next_point...end would suffice here...
                          Something like:
                          if **int &&** (test[0]==0)&&(test[1]==0)&&(test[2]==0) intprim=int+int.vector_to(pointstable[bpntindx])+int.vector_to(pointstable[bpntindx]) points<<intprim.project_to_line([midlines[0][0],midlines[0][1]]) points<<intprim points<<intprim.project_to_line([midlines[1][0],midlines[1][1]]) els**if int** points<<int end
                          and
                          if **int &&** point_is_between(p1,p2,int)&&point_is_between(polygon[i],polygon[j],int) point<<int end
                          AND any other place where int is set as an 'intersection' that might fail - test for its existence before trying to use it.
                          Only uses int if it's not ' nil'.

                          TIG

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                          • M Offline
                            MattC
                            last edited by

                            Yup, second way is exactly how I changed it.
                            My fault was testing it on set of random points, and combination of 3 colinear points didn't occure.
                            Matt

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                            • S Offline
                              Sl-m
                              last edited by

                              Hi there,

                              I found this Voronoi so cool... couldn't resist posting this.
                              Interacting with the mouse moving over the points.

                              Is that code any useful to ruby Heros ?

                              http://mbostock.github.com/d3/ex/voronoi.html

                              Have a great day/night!
                              Sl!m

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                              • J Offline
                                juanjo
                                last edited by

                                Hi Matt
                                Great plugin mate... lots of potential here
                                But I have a little problem: you say that for this to run properly this plugin requires "delauney3.rb"
                                I don't have it... I only have "delaunay2.rb".
                                I get the Typical plugin error..."Error loading file VoronoiXY.rb no such file to load -- delauney3.rb"

                                But I can't find the robust version that TIG is refering to here: http://forums.sketchucation.com/viewtopic.php?t=8314

                                I did got the "conic curve" plugin to work and it's awesome.

                                Also tried to use "qhull.rb" but it's a mess! I just get flashing DOS-screen ans crashes.... It's a shame, since it would also be a super-tool...
                                Have you heard of any progress on that???
                                http://forums.sketchucation.com/viewtopic.php?t=19040
                                http://forums.sketchucation.com/viewtopic.php?t=8116

                                I'd really appreciate your help so i can start using this baby!
                                Thanks!

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  My 'modularized' version of 'delauney' [ delauney3.rb] ships as part of my 'Triangulate Points' tool - which is very much like Didier's original... BUT avoids potential clashes with common loose method names like 'triangulate' !
                                  http://forums.sketchucation.com/viewtopic.php?p=301274#p301274
                                  It doesn't replace the original, it just makes a 'safer' alternative for any tool that is using it instead...

                                  TIG

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                                  • M Offline
                                    MattC
                                    last edited by

                                    @juanjo said:

                                    But I have a little problem: you say that for this to run properly this plugin requires "delauney3.rb"
                                    I don't have it... I only have "delaunay2.rb".
                                    Also tried to use "qhull.rb" but it's a mess! I just get flashing DOS-screen ans crashes.... It's a shame, since it would also be a super-tool...
                                    Have you heard of any progress on that???

                                    Hi juanjo, if You download a zip package made by pjt, and not separate files from first post, then You will have "delauney3.rb" as a part of it.
                                    I couldn't get "qhull.rb" to work, and that was one of the reasons why I started to work on this project.
                                    But I have some problems with the code. Some cases generates strange forms. So the work continues.
                                    Greets

                                    Matt

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                                    • D Offline
                                      dtolios
                                      last edited by

                                      @mattc said:

                                      Pilou You 're teasing me 😄
                                      Is it Sketchup ??
                                      Or something else?
                                      Well only step that I miss from those, is generation of 3D Voronoi 😄
                                      For rest I have plugins already.

                                      @ Joel, indeed there WAS a problem - file in first message is updated.
                                      Matt

                                      Would it be too much to ask for 3D Voronoi?
                                      I would be in...even if not for free... 👍

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                                      • M Offline
                                        MattC
                                        last edited by

                                        Well... I think 2D voronoi package (delauney triangulation by TIG + Voronoi on XY plane + Conic Curve + Convex hull on XY plane) is almost ready.
                                        Next step will be: (delauney triangulation in 3D + Voronoi 3D + Conic Curve + Convex hull 3D).
                                        But it is a lot more complicated.
                                        So it is a bit to early to decide free / paid - but I think donationware ( if You like it - gratify creator) is the way to go.
                                        Cheers
                                        Matt

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                                        • T Offline
                                          the.pjt
                                          last edited by

                                          hello Matt, did you got the Icons ? ... or a more important question: is this plugin still alive ?

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                                          • M Offline
                                            MattC
                                            last edited by

                                            Hi
                                            Yes I got it, Thanks a lot, I am a bit busy at my normal work, but plugin is still alive.
                                            I will try to get updated version online this weekend, but I was already focused on Voronoi2D version 2.0
                                            Cheers
                                            Matt

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