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    Sample Model for Rendering - Water

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    • Al HartA
      Al Hart
      last edited by

      Nice work on the video.

      It really highlights how the water is a procedural bump map and not just a flat material

      Al Hart

      http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30).PNG
      IRender nXt from Render Plus

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      • jo-keJ
        jo-ke
        last edited by

        left all materials, changed only settings and bumps,
        placed lights, placed a background sphere
        removed backsides,
        took a rough water procedural (by madjid)
        used twilight render Preset low
        no postpro


        water002.jpg

        http://www.zz7.de

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        • P
          pibuz
          last edited by

          Nice scene Al!
          Could you post a v7 skp file too?

          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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          • Al HartA
            Al Hart
            last edited by

            @pibuz said:

            Nice scene Al!
            Could you post a v7 skp file too?

            Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

            Al Hart

            http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30).PNG
            IRender nXt from Render Plus

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            • Al HartA
              Al Hart
              last edited by

              For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

              Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


              Sample water-w-lights-4-625.jpg

              Al Hart

              http://wiki.renderplus.com/images/e/ef/Render_plus_colored30x30).PNG
              IRender nXt from Render Plus

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              • V
                vidy
                last edited by

                using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
                Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

                regards,


                rendered time 34 minutes


                rendered time 5 Hr

                still so much to learn..

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                • massimoM
                  massimo Moderator
                  last edited by

                  The shark attacks! 😮
                  A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


                  finale.jpg

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                  • O
                    Ollo81
                    last edited by

                    Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                    Pool1PP-denoised.jpg

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                    • S
                      sketchgeek
                      last edited by

                      Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                      (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                      PoolHouse Sample MR-.jpg


                      Marc

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                      • V
                        vidy
                        last edited by

                        @sketchgeek said:

                        Good thread - like seeing the different styles/rendering engines.

                        indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                        unity in diversity 👍

                        regards,

                        still so much to learn..

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                        • P
                          pibuz
                          last edited by

                          @al hart said:

                          @pibuz said:

                          Nice scene Al!
                          Could you post a v7 skp file too?

                          Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                          ....so sorry Al... 😳 😳 😳
                          Thanks....

                          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                          • micioneM
                            micione
                            last edited by

                            Hello, Here is a test Renditioner. time: 4 minutes.


                            Sample .jpg

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                            • G
                              giomelkadze
                              last edited by

                              Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

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                              • J
                                jpalm32
                                last edited by

                                @giomelkadze said:

                                Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                                Why don't you post on Twilight site?
                                They have plenty of examples and tuts.

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                                • jo-keJ
                                  jo-ke
                                  last edited by

                                  Download majid's poolwater, it works fine

                                  http://www.zz7.de

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                                  • K
                                    kaas
                                    last edited by

                                    Here a go at this scene with LightUp.

                                    Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                    Calculation time: 6 minutes 15 seconds.
                                    Edit:No post-processing.

                                    Greetings, Max


                                    sampleWater_LightUp.jpg

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                                    • B
                                      Brighter3D
                                      last edited by

                                      Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                                      daylight + HDR as a background,
                                      P3 tone mapper with contrast and glare

                                      swimpollp3.png

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                                      • V
                                        vidy
                                        last edited by

                                        @rick27 said:

                                        I am a member at his forum for some time now, but never really posted something.
                                        When i saw this thread i decided to give it a try:
                                        Rick.

                                        Hi Rick,

                                        Mind to shared us about the render engine you use, and what time it takes to render it?

                                        Regards
                                        VD

                                        still so much to learn..

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                                        • R
                                          Rick27
                                          last edited by

                                          Helle everyone,

                                          I am a member at his forum for some time now, but never really posted something.
                                          When i saw this thread i decided to give it a try:

                                          EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                                          Rick.


                                          522.jpg

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                                          • regnarR
                                            regnar
                                            last edited by

                                            Seeing this old thread reminded me of a couple renders I had
                                            done last August, but haven't posted.
                                            The rendering where done in Maxwell Render Suite Ver 2.7
                                            the sample levels for both images where around 13.0 with a
                                            rendering time of hour and forty minutes and a benchmark of 146


                                            View 1


                                            View 2

                                            Windows 10 Professional 64 bit
                                            Intel I9 7900X Asus Prime X299-Delux
                                            EVGA GeForce RTX 3080 TI 12gb
                                            64 GB Ram Samsung 960 EVO Series 1TB PCIe NVMe M.2

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