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    • jeff hammondJ 離線
      jeff hammond
      最後由 編輯

      @pbacot said:

      Well if you had a true arc or circle you could find your exact intersection points. But there are no true circles in SU.

      right, that's the brute force method i mentioned above.. make a little arc with a thousand segments and it will work..

      dotdotdot

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      • thomthomT 離線
        thomthom
        最後由 編輯

        @unknownuser said:

        @pbacot said:

        Well if you had a true arc or circle you could find your exact intersection points. But there are no true circles in SU.

        right, that's the brute force method i mentioned above.. make a little arc with a thousand segments and it will work..

        That sounds dangerous - most likely you'll get some minor accuracy issue somewhere ~0.00001 of whatever - something that eventually cascades into a nightmare! (thinking of all them imported AutoCAD plans I've had... x_X )

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • jeff hammondJ 離線
          jeff hammond
          最後由 編輯

          @thomthom said:

          @unknownuser said:

          @pbacot said:

          Well if you had a true arc or circle you could find your exact intersection points. But there are no true circles in SU.

          right, that's the brute force method i mentioned above.. make a little arc with a thousand segments and it will work..

          That sounds dangerous - most likely you'll get some minor accuracy issue somewhere ~0.00001 of whatever - something that eventually cascades into a nightmare! (thinking of all them imported AutoCAD plans I've had... x_X )

          yes.. that can happen and why i eventually went with a dynamic component instead (maths)

          for getting an accurate enough dimension for a framer to cut.. it's ok.. but to have something like that in a drawing where you may be inferencing etc for future parts of the drawing.. i agree, it's a no-no.. you can throw off everything else down the line..

          dotdotdot

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          • pbacotP 離線
            pbacot
            最後由 編輯

            From tip to tip you have length A-C the hypotenuse on the board. You know the width of the board B-C so you can find A-B. So when you have a board A-B long exactly you can rotate it with snaps then trim it, but is the rotate operation inaccurate?

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • jeff hammondJ 離線
              jeff hammond
              最後由 編輯

              @pbacot said:

              From tip to tip you have length A-C the hypotenuse on the board. You know the width of the board B-C so you can find A-B. So when you have a board A-B long exactly you can rotate it with snaps then trim it, but is the rotate operation inaccurate?

              rotate is accurate.. you just need something to snap to which is hard to get in this case..

              but what you're saying.. can you do that geometrically (as in, can you do it using only sketchup tools) or would you need a calculator?
              (currently, the only way i've been able to do it is with a calculator (well, i use the DC dialog for the calculator that can then adjust the position of lines))

              dotdotdot

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              • thomthomT 離線
                thomthom
                最後由 編輯

                Cursed this challenge! Now it really bothers me that I cannot find an easy way for this in SU.
                I'm not even quite sure how to calculate the angel... ?

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • GaieusG 離線
                  Gaieus
                  最後由 編輯

                  Yes, it's a pity that true geometry is impossible in SU and one always needs to rely on workarounds. In this "rotation" workaround you still get a 0.01 cm (0.1 mm) inaccuracy which is obviously okay for constructing but annoying to know there is in your model since you never know when exactly you'd need that accuracy for inferencing.

                  I have drawn two guides at 5 (well I used cms but who cares) apart and then tried to rotate them but as you can see, although I do get the endpoint inferencing, SU actually does not know what it is inferring there along the guide.


                  01.png


                  02.png


                  03.png

                  Gai...

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                  • thomthomT 離線
                    thomthom
                    最後由 編輯

                    Align.png

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pilouP 離線
                      pilou
                      最後由 編輯

                      Like in reality what more simple without any Plugin ? 💚
                      The big one is of course any what you want!
                      Groups are any size!
                      general.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        @gaieus said:

                        I have drawn two guides at 5 (well I used cms but who cares) apart and then tried to rotate them

                        What where you snapping to/with?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          It's in the screenshot. But note that no matter how "close" you seem to snap along a guide (or any edge), it will never be accurate (second screen shot). The cursor is "sliding along" the guide and does no give an accurate inference.

                          Gai...

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            @unknownuser said:

                            Like in reality what more simple without any Plugin ? 💚
                            The big one is of course any what you want!
                            Groups are any size!
                            [attachment=0:1cpfqa3m]<!-- ia0 -->general.jpg<!-- ia0 -->[/attachment:1cpfqa3m]

                            Wooh! Now I understand. I just didn't notice how you originally aligned the board.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • pilouP 離線
                              pilou
                              最後由 編輯

                              @unknownuser said:

                              How ?

                              By the simple use of the Rotate tool !!! ☀
                              And that will be the same for the second rotation 😉
                              Just put the Rotation tool on the other group's axe and rotate the view for snap on the good point! 😉
                              So you can now draw the 2 little segments for the Push cut! 😎

                              Any calculate was tourmented during the movie! 💚

                              How.jpg

                              rotate1.jpg

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                @pbacot said:

                                Well if you had a true arc or circle you could find your exact intersection points. But there are no true circles in SU.
                                My 'TrueTangent' tools have various options, in this case you could place a cpoint exactly at the 'true-intersection' of two SUpArcs...


                                AccurateRoatationWithTrueTangents.skp

                                TIG

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  @unknownuser said:

                                  it will never be accurate (second screen shot). The cursor is "sliding along" the guide and does no give an accurate inference.

                                  😮 😮 😮
                                  That will say that any rotation can be made precisely? 😲 😲 😲

                                  You can make zoom during the process!
                                  And re look my last image, there is green point that indicate that the snap is done! 😉
                                  And a red one will be drawn at the end of the last snaping on the group!

                                  What do you want more accurate ? 😲

                                  big_snap.jpg

                                  I have verified! Seems you right!
                                  That is very ennoyous and want to say that any constructions made with align / Roation are false! 😲

                                  Another headache to resolve! 😲

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • Dave RD 離線
                                    Dave R
                                    最後由 編輯

                                    Jeff, I've had to draw diagonals like this a number of times and not found an elegant solution. It's always been via brute force. I forgot about TIG's True Tangents.

                                    Etaoin Shrdlu

                                    %

                                    (THERE'S NO PLACE LIKE)

                                    G28 X0.0 Y0.0 Z0.0

                                    M30

                                    %

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                                    • thomthomT 離線
                                      thomthom
                                      最後由 編輯

                                      @dave r said:

                                      Jeff, I've had to draw diagonals like this a number of times and not found an elegant solution. It's always been via brute force. I forgot about TIG's True Tangents.

                                      Pilou's method was quite easy and simple. And also accurate!

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • Dave RD 離線
                                        Dave R
                                        最後由 編輯

                                        @thomthom said:

                                        @dave r said:

                                        Jeff, I've had to draw diagonals like this a number of times and not found an elegant solution. It's always been via brute force. I forgot about TIG's True Tangents.

                                        Pilou's method was quite easy and simple. And also accurate!

                                        Yes, his way works, sort of. The second rotation is not perfectly accurate, though. I meant to simply draw it in place.

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          @dave r said:

                                          The second rotation is not perfectly accurate, though.

                                          Seemed to snap perfectly in my test... what am I missing?

                                          @dave r said:

                                          though. I meant to simply draw it in place.

                                          Ah - no post-cropping?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • oganocaliO 離線
                                            oganocali
                                            最後由 編輯

                                            Nice challenge by the way, at first I thought this should be easy but then...

                                            You can also perform the rotation as a tangent to the drawn arc, (referencing the vertices on the arc). Of course it is not exact but the angular error is vanishingly small (approximately a^2*t/l ; t,l thickness and length of the rail, a is angular resolution on the arc (total angle/number of segments) in radians)). The final rotation accuracy increases with the square of the number of segments on the arc. After a few hundred segments SU makes the structure ideal at explode.
                                            slicer.png
                                            Ogan

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