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    Sketchup is Inacurrate???

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    • DesertRavenD Offline
      DesertRaven
      last edited by

      @unknownuser said:

      nah.. the engine needs changing.. it needs to be smarter regarding circle.. there is no new tool that's going to solve this because it's the whole app being affected-- not just the offset tool.. teach sketchup some basic circle stuff and a whole slew of problems will start disappearing.. otherwise, all you're going to do with a new tool is pile more crap on top of a weak foundation.. fix the foundation .
      (of course.. that is simply my opinion.. i truly understand that many people couldn't care less about this)....

      I'm sure there are plenty of folks out there who wouldn't care about these issues, mostly the ones used to how SU works, because they are set in their ways.
      Many have a problem with changing things to the better and settle for what they can get.
      I think it would be a shame if SU would not evolve and I do see the great potential.

      I'm very happy that it did evolve to where they added the solid tools. These are a great asset in today's world of e.g. 3D printing and a step closer to making us build more accurate models. (and requires SU to be even more accurate)
      So as we progress, the requirements and standards will also become higher. To not improve would be going backwards. I, for my part, would love to keep working with SU in a world that changes fast and be able to deliver great and accurate work for my clients.

      simplicity is the ultimate sophistication

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      • pilouP Offline
        pilou
        last edited by

        @Jeff
        You must return make a little visit to the Moi Forum ! ๐Ÿ˜‰

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          @unknownuser said:

          @Jeff
          You must return make a little visit to the Moi Forum ! ๐Ÿ˜‰

          i did.. michael pretty much told me I'm dumb for using sketchup ๐Ÿ˜†

          not in a way that says anything bad about sketchup but more in a way of..

          "hey, it's not sketchup's fault for not working that way.. it's your fault for trying to use it that way.. "

          (actually, he didn't say any of that really... it's just the feeling i got after reading.. but if he did say exactly that, i'm thinking i agree ๐Ÿ˜‰ )

          dotdotdot

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          • pilouP Offline
            pilou
            last edited by

            ๐Ÿ˜„

            Despite of all that, what is the best connection between 2 parts of any inclined roads on a flat terrain?
            (in any progs of course just in theory with same width on the path)

            Compass+ Protractor + Set Square + Ruler
            Arc circle + tangency
            Blend + tangency G1, g2, g3...+ Bulge
            Fillet G1, g2, g3...+ Bulge
            Sweep variation
            Conics
            Offset of one jointure ๐Ÿ˜„
            From a joined yellow line then propagate a perpendicular width segment
            ...
            (here connection wanted on the top)

            road.jpg

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • gillesG Offline
              gilles
              last edited by

              Tangent arcs.


              Tangent arcs_V6.skp


              Tangent arcs_V6.png

              " c'est curieux chez les marins ce besoin de faire des phrases "

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              • pilouP Offline
                pilou
                last edited by

                Robust! โ˜€

                And if for any reason I don't want elongate in straight line the piece of road on the right ?

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @unknownuser said:

                  Robust! โ˜€
                  And if for any reason I don't want elongate in straight line the piece of road on the right ?
                  You then need to shorten the road on the left AND increase the radius !
                  There can only be one circle of a given radius that is tangential to two lines drawn line this, and it will determine its own 'kissing' points on these... Its center is always on the bisector of the edges' angle, and the circle can slide along this, and therefore depending on its radius that will fix the center, because it must be the radius away from both edges when measured perpendicularly from them...

                  TIG

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                  • D Offline
                    driven
                    last edited by

                    in Pas-de-Calais it would need to be like this

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • mitcorbM Offline
                      mitcorb
                      last edited by

                      I have been following this thread. And I care, if it is do-able.

                      I take the slow, deliberate approach in my aimless wandering.

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                      • pilouP Offline
                        pilou
                        last edited by

                        @unknownuser said:

                        You then need to shorten the road on the left AND increase the radius !

                        Robust again โ˜€

                        So if for any reason I don't want elongate or shorter in straight line pieces of road on the left and the right connection with tangency is impossible ?

                        Said a "plumber" who has not straight tubes but any curvated one ๐Ÿ˜„

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • jgbJ Offline
                          jgb
                          last edited by

                          @unknownuser said:

                          ๐Ÿ™‚

                          Despite of all that, what is the best connection between 2 parts of any inclined roads on a flat terrain?

                          This is a standard "OGEE" Curve problem of joining 2 non parallel roads. โ˜€

                          Did it in High School (that's 53 years ago ๐Ÿ˜‰ ) with pencil, compass, slide rule, protractor and ruler. No such thing as a pocket calculator then, let alone Sketchup.

                          But damned if I could remember how I did it!!! ๐Ÿ˜’ ๐Ÿ˜•

                          Played in SU for 29 min and got nowhere. ๐Ÿ˜†

                          So the attached drawing is a "Sketch" of what the solution would be.
                          Not calculated, just by eye.
                          The "road" rectangles are drawn overlaid on Pilou's ROAD.JPG.

                          This is a sketch of a solution, not an accurate drawing.


                          jgb

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @unknownuser said:

                            ๐Ÿ™‚

                            Despite of all that, what is the best connection between 2 parts of any inclined roads on a flat terrain?
                            (in any progs of course just in theory with same width on the path)

                            Compass+ Protractor + Set Square + Ruler
                            Arc circle + tangency
                            Blend + tangency G1, g2, g3...+ Bulge
                            Fillet G1, g2, g3...+ Bulge
                            Sweep variation
                            Conics
                            Offset of one jointure ๐Ÿ˜„
                            From a joined yellow line then propagate a perpendicular width segment
                            ...
                            (here connection wanted on the top)

                            in sketchup, you can use bezierSpline to get a tangent b-spline for one connection.. as far as accurately offsetting that curve, i don't know how to.. the maths go beyond my knowledge at that point and i'd rather just have software do the proper calculations for me ๐Ÿ˜‰
                            (and actually, i don't know the maths to even see if the sketchup drawn b-spline is in fact correct.. and this is an instance where, to me, it's required that i'm using an app that i can fully trust to give the right solutions.. goes back to what i was saying about knowing the numbers.. i don't know the numbers here and neither does the app so i'm screwed..)

                            road.jpg

                            โ€ข draw an extended line to the one you would like to connect tangentially to..
                            โ€ข using uniform B-spline set to an order of 4 at least, make 4 clicks, (first tangent point, end of it's extended line, end of the other side's extended line, second tangent point)

                            but assuming that curve is in fact correct, i have no idea how to proceed with offsetting properly (as in, arcs are easy to understand.. these types of curves?.. well, let's just say i was never taught about them in school..

                            but hey, in sketchup, i could definitely come up with something that looks ok.. ๐Ÿ˜‰

                            dotdotdot

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                            • pilouP Offline
                              pilou
                              last edited by

                              Seems very cool too! โ˜€

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                @jgb said:

                                Played in SU for 29 min and got nowhere. ๐Ÿ˜†

                                or, using the ArcBlend command, you'd play with it for 29 seconds and see all possible solutions.. ๐Ÿ˜‰

                                Screen Shot 2013-01-29 at 1.10.16 PM.png

                                dotdotdot

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @unknownuser said:

                                  Seems very cool too! โ˜€

                                  oh. i thought that was a standard approach in france.. don't all the roads look like this over there?

                                  3112.jpg

                                  ๐Ÿ˜‰

                                  dotdotdot

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                                  • gillesG Offline
                                    gilles
                                    last edited by

                                    Sorry Driven but already done ๐Ÿ’š
                                    http://sketchucation.com/forums/viewtopic.php?f=15&t=44142&start=480#p453462

                                    But
                                    @unknownuser said:

                                    pilou wrote:
                                    And if for any reason I don't want elongate in straight line the piece of road on the right ?

                                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Damned: Imperial measures can be readable as hours minutes second! ๐Ÿ˜ณ
                                      (maybe it is ? )

                                      The funny thing is that tool who is named in Fance "pistolet" (pistol, gun)

                                      is named on the new world a "French Curve" I don't know why! ? ๐Ÿ˜ฎ

                                      http://ecx.images-amazon.com/images/I/41QJM-HlJ1L._SL500_SS500_.jpg

                                      ๐Ÿ’š
                                      roads.jpg

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • D Offline
                                        driven
                                        last edited by

                                        @gilles said:

                                        Sorry Driven but already done :mrgreen:

                                        back to the round about then... cheers

                                        learn from the mistakes of others, you may not live long enough to make them all yourself...

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                                        • gillesG Offline
                                          gilles
                                          last edited by

                                          With bezeir classic + component stringer + polyline= tedious.


                                          bezier-road_V6.skp


                                          bezier-road_V6.png

                                          " c'est curieux chez les marins ce besoin de faire des phrases "

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                                          • D Offline
                                            driven
                                            last edited by

                                            a more serious reply... for an even curve from both directions.I did trim the fussy edges...
                                            john

                                            edit.. took the skp off as it's a repeat of earlier offer.

                                            learn from the mistakes of others, you may not live long enough to make them all yourself...

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