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    [Plugin] Generate Ceiling Grid (Updated 27-Mar-2014)

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    • sdmitchS Offline
      sdmitch
      last edited by

      One last update I hope.

      Nothing is worthless, it can always be used as a bad example.

      http://sdmitch.blogspot.com/

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      • mitcorbM Offline
        mitcorb
        last edited by

        "Hope springs eternal"

        I take the slow, deliberate approach in my aimless wandering.

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        • S Offline
          SUFractal
          last edited by

          @tomot said:

          Fantastic!......I like it, its now ready for the actual ceiling tiles to drop into place! πŸŽ‰

          tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

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          • guanjinG Offline
            guanjin
            last edited by

            @sdmitch said:

            Yes, yet another update incorperating two suggested inhancements.

            Can realize the filling choice? πŸ‘ in time of need

            I come from China, is to learn

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            • T Offline
              tomot
              last edited by

              @sufractal said:

              tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

              With all due respect, I think sdmitch should do this, after all its his code, and he is much more Ruby skilled than I am.

              [my plugins](http://thingsvirtual.blogspot.ca/)
              tomot

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              • S Offline
                SUFractal
                last edited by

                @tomot said:

                @sufractal said:

                tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

                With all due respect, I think sdmitch should do this, after all its his code, and he is much more Ruby skilled than I am.

                You're right ... that makes perfect sense tomot ... my bad.

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                • sdmitchS Offline
                  sdmitch
                  last edited by

                  Other than tomot, anyone else interested in having the option to add the ceiling tiles?

                  Nothing is worthless, it can always be used as a bad example.

                  http://sdmitch.blogspot.com/

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                  • S Offline
                    SUFractal
                    last edited by

                    @sdmitch said:

                    Other than tomot, anyone else interested in having the option to add the ceiling tiles?

                    Yes please.

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                    • RonSR Offline
                      RonS
                      last edited by

                      I would be interested. That would top off the plugin. This will be a big time saver.

                      Design is not just what it looks like and feels like. Design is how it works.
                      Steve Jobs

                      RonS

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                      • gullfoG Offline
                        gullfo
                        last edited by

                        yes, please.

                        Glenn

                        http://www.runnel.com

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          Yet another final update with the option to add tiles to the grid.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            Thanks Sam. πŸ‘
                            Two little things after a very quick test:
                            -the faces of the tiles pointing inside the room are back-faces. This could be a problem if you want to do a render;
                            -would be possible that the tiles were components? I mean in that way you could easily change the texture for example and the model would be lighter.

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                            • sdmitchS Offline
                              sdmitch
                              last edited by

                              I beg to differ. The faces pointing into the room are front faces. I only apply material to the front face so, if they were back faces, you would not be able to see it.

                              Making the tiles components is impractical. Yes, all the full tiles could be a single component, but any and all partials would have to be unique components. You could not edit one and affect them all.

                              Nothing is worthless, it can always be used as a bad example.

                              http://sdmitch.blogspot.com/

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                              • massimoM Offline
                                massimo Moderator
                                last edited by

                                @unknownuser said:

                                I beg to differ. The faces pointing into the room are front faces.

                                Then I'm probably doing something wrong. It's the same starting with a back or a front face.
                                Untitled.jpg

                                @unknownuser said:

                                You could not edit one and affect them all.

                                That's why it would be really useful. πŸ˜‰

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                                • guanjinG Offline
                                  guanjin
                                  last edited by

                                  @sdmitch said:

                                  Yet another final update with the option to add tiles to the grid.

                                  Same face of the front are generally below, upside down is a problem

                                  I come from China, is to learn

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                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    Whether the face you select is face up or down doesn't matter because I check that and turn it face down if needed.

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • M Offline
                                      Mra
                                      last edited by

                                      The ceiling doesn't really need to be made of individual components, it could just copy the original shape of the ceiling, but move it up a fraction so it sits on the grid properly. Not only woudl this be easier to code, it wouldn't require tonnes of custom components on awkward shaped ceilings.

                                      One would just apply a ceiling texture and it would give a nice illusion of tiles. Also, there would be less texture tiling.

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                                      • sdmitchS Offline
                                        sdmitch
                                        last edited by

                                        mra, you are right. Don't know why I thought that actual tiles were necessary.

                                        massimo, It seems you were right also. It seems that the pushpull operation "flips" the face and apparently moves the texture to the back. How weird is that.

                                        Nothing is worthless, it can always be used as a bad example.

                                        http://sdmitch.blogspot.com/

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                                        • Z Offline
                                          ZFRPS
                                          last edited by

                                          Hi:
                                          Dear sdmitch,your plugin nice,maybe have little need to change:
                                          before02.jpg

                                          sketchup is bim

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                                          • S Offline
                                            SUFractal
                                            last edited by

                                            @sdmitch said:

                                            mra, you are right. Don't know why I thought that actual tiles were necessary.

                                            massimo, It seems you were right also. It seems that the pushpull operation "flips" the face and apparently moves the texture to the back. How weird is that.

                                            Sdmitch ... I was getting an odd result when I tried your latest update. Some of the tiles were positioned low, and some were high ... and faces were flipped too?


                                            tiles.jpg

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