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[Plugin] Generate Ceiling Grid (Updated 27-Mar-2014)

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  • M Offline
    mitcorb
    last edited by 29 Feb 2012, 19:34

    "Hope springs eternal"

    I take the slow, deliberate approach in my aimless wandering.

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    • S Offline
      SUFractal
      last edited by 29 Feb 2012, 23:10

      @tomot said:

      Fantastic!......I like it, its now ready for the actual ceiling tiles to drop into place! πŸŽ‰

      tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

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      • G Offline
        guanjin
        last edited by 1 Mar 2012, 04:22

        @sdmitch said:

        Yes, yet another update incorperating two suggested inhancements.

        Can realize the filling choice? πŸ‘ in time of need

        I come from China, is to learn

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        • T Offline
          tomot
          last edited by 1 Mar 2012, 19:16

          @sufractal said:

          tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

          With all due respect, I think sdmitch should do this, after all its his code, and he is much more Ruby skilled than I am.

          [my plugins](http://thingsvirtual.blogspot.ca/)
          tomot

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          • S Offline
            SUFractal
            last edited by 1 Mar 2012, 23:46

            @tomot said:

            @sufractal said:

            tomot, since you appear to be savvy creating plugins, I'm guessing you might be able to add in the ceiling tiles as a component? πŸ˜„

            With all due respect, I think sdmitch should do this, after all its his code, and he is much more Ruby skilled than I am.

            You're right ... that makes perfect sense tomot ... my bad.

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            • S Offline
              sdmitch
              last edited by 2 Mar 2012, 14:00

              Other than tomot, anyone else interested in having the option to add the ceiling tiles?

              Nothing is worthless, it can always be used as a bad example.

              http://sdmitch.blogspot.com/

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              • S Offline
                SUFractal
                last edited by 2 Mar 2012, 14:19

                @sdmitch said:

                Other than tomot, anyone else interested in having the option to add the ceiling tiles?

                Yes please.

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                • R Offline
                  RonS
                  last edited by 2 Mar 2012, 14:46

                  I would be interested. That would top off the plugin. This will be a big time saver.

                  Design is not just what it looks like and feels like. Design is how it works.
                  Steve Jobs

                  RonS

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                  • G Offline
                    gullfo
                    last edited by 2 Mar 2012, 17:36

                    yes, please.

                    Glenn

                    http://www.runnel.com

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                    • S Offline
                      sdmitch
                      last edited by 4 Mar 2012, 17:12

                      Yet another final update with the option to add tiles to the grid.

                      Nothing is worthless, it can always be used as a bad example.

                      http://sdmitch.blogspot.com/

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                      • M Offline
                        massimo Moderator
                        last edited by 4 Mar 2012, 18:02

                        Thanks Sam. πŸ‘
                        Two little things after a very quick test:
                        -the faces of the tiles pointing inside the room are back-faces. This could be a problem if you want to do a render;
                        -would be possible that the tiles were components? I mean in that way you could easily change the texture for example and the model would be lighter.

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                        • S Offline
                          sdmitch
                          last edited by 4 Mar 2012, 19:53

                          I beg to differ. The faces pointing into the room are front faces. I only apply material to the front face so, if they were back faces, you would not be able to see it.

                          Making the tiles components is impractical. Yes, all the full tiles could be a single component, but any and all partials would have to be unique components. You could not edit one and affect them all.

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • M Offline
                            massimo Moderator
                            last edited by 4 Mar 2012, 20:22

                            @unknownuser said:

                            I beg to differ. The faces pointing into the room are front faces.

                            Then I'm probably doing something wrong. It's the same starting with a back or a front face.
                            Untitled.jpg

                            @unknownuser said:

                            You could not edit one and affect them all.

                            That's why it would be really useful. πŸ˜‰

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                            • G Offline
                              guanjin
                              last edited by 4 Mar 2012, 22:00

                              @sdmitch said:

                              Yet another final update with the option to add tiles to the grid.

                              Same face of the front are generally below, upside down is a problem

                              I come from China, is to learn

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                              • S Offline
                                sdmitch
                                last edited by 4 Mar 2012, 22:26

                                Whether the face you select is face up or down doesn't matter because I check that and turn it face down if needed.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • M Offline
                                  Mra
                                  last edited by 5 Mar 2012, 00:10

                                  The ceiling doesn't really need to be made of individual components, it could just copy the original shape of the ceiling, but move it up a fraction so it sits on the grid properly. Not only woudl this be easier to code, it wouldn't require tonnes of custom components on awkward shaped ceilings.

                                  One would just apply a ceiling texture and it would give a nice illusion of tiles. Also, there would be less texture tiling.

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                                  • S Offline
                                    sdmitch
                                    last edited by 5 Mar 2012, 02:31

                                    mra, you are right. Don't know why I thought that actual tiles were necessary.

                                    massimo, It seems you were right also. It seems that the pushpull operation "flips" the face and apparently moves the texture to the back. How weird is that.

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • Z Offline
                                      ZFRPS
                                      last edited by 5 Mar 2012, 15:22

                                      Hi:
                                      Dear sdmitch,your plugin nice,maybe have little need to change:
                                      before02.jpg

                                      sketchup is bim

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                                      • S Offline
                                        SUFractal
                                        last edited by 5 Mar 2012, 17:41

                                        @sdmitch said:

                                        mra, you are right. Don't know why I thought that actual tiles were necessary.

                                        massimo, It seems you were right also. It seems that the pushpull operation "flips" the face and apparently moves the texture to the back. How weird is that.

                                        Sdmitch ... I was getting an odd result when I tried your latest update. Some of the tiles were positioned low, and some were high ... and faces were flipped too?


                                        tiles.jpg

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                                        • T Offline
                                          tomot
                                          last edited by 5 Mar 2012, 17:48

                                          @unknownuser said:

                                          Hi:
                                          Dear sdmitch,your plugin nice,maybe have little need to change:

                                          Please lets not get carried away here! whats ... next a request for the actual supporting hanger holes and hanger wires? πŸ‘Ž

                                          [my plugins](http://thingsvirtual.blogspot.ca/)
                                          tomot

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