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    [Plugin] SolidSolver

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    • TIGT Offline
      TIG Moderator
      last edited by

      Here's v1.2 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
      It now spots if problems arise from nested groups/instances, shared-edges or geometry that can never form a 'solid' - no matter what you try to do to it !
      The closing dialogs now explain what's what... as appropriate... ๐Ÿ˜’
      So... it's best to use this tool on a group you think is nearly [or could easily become] a 'solid'...
      You're wasting your time using it on a poorly made mess because it won't be 'solvable'... ๐Ÿ˜•

      TIG

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      • TIGT Offline
        TIG Moderator
        last edited by

        Here's v1.3 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
        It now merges any split colinear edges into one continuous edge.

        TIG

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        • pbacotP Offline
          pbacot
          last edited by

          Thanks Again TIG.

          Now that you mention it, is there any merit in combining two coplanar faces (remove edge) where the material is the same. This is something I have to fix occasionally when joining solids. Usually it heals itself.

          No wait. Do that and you'll soon get the opposite request.

          Peter

          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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          • TIGT Offline
            TIG Moderator
            last edited by

            It [already] removes coplanar edges if the two faces have the same material/back_material.
            It now merges split colinear edges into a single edge

            TIG

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            • P Offline
              Pout
              last edited by

              Hey Tig,

              I get this error when i try to use it on attached model
              Error: #<NameError: undefined local variable or method entities' for TIG:Module> C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TIG-solidsolver.rb:294:in solidsolver_heal_small'
              ...


              example.skp

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              • TIGT Offline
                TIG Moderator
                last edited by

                Pout

                Thanks for the feedback - a stupid typo!
                I'll fix it asap.
                As for your SKP... it can't be made a 'Solid'. There are reversed faces, hidden edges, many multi-vertex straight edges, coplanar/unfaced edges, tiny edges, clear large gaps and holes etc... that all need 'fixing' - best to at least try - the tool is intended to fix issues with groups you think ought to be solid but aren't - rather than make a solid out of a collection of mismatched geometry that clearly is nothing like a solid to start with and which might never achieve solidity, no matter what is tried in code - although some manual redrawing it editing could nudge it in the right direction...
                So do some tidying up [perhaps using SolidInspector after an initial attempt to see where the problems are - e.g. you have many 'coincident faces' - try intersecting the geometry with itself or group/explode/regroup] - it tries to fix hundreds of issues and fails - it can become a solid.

                TIG

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Here's v1.4 http://forums.sketchucation.com/viewtopic.php?p=359994#p359994
                  A daft typo in the heal small faces/holes code has been fixed.

                  TIG

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                  • R Offline
                    rachmatrf
                    last edited by

                    Thank you TIG. You Rock!

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                    • kenK Offline
                      ken
                      last edited by

                      TIG

                      Found an interesting error. If I use this program to fix a non solid, and do nothing else except go to the file save option to save the file. Before the file is saved, the solid reverts back to the non solid status. If I do something other than go to save, like draw a line the file will save without reverting to the non solid.

                      Fight like your the third monkey on Noah's Ark gangway.

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Weird... I'll try to reproduce it... ๐Ÿ˜•

                        TIG

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                        • A Offline
                          Anton_S
                          last edited by

                          Thanks, TIG!
                          SolidSolver is incredibly easy to use. Just go through a couple of steps and ur model is a solid! ๐Ÿ˜ฒ Although, it won't completely solve shapes that have edge with 3+ faces, but I understand it's complex. ๐Ÿ‘

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                          • jgbJ Offline
                            jgb
                            last edited by

                            TIG; Just curious.... ๐Ÿ˜

                            Any reason SS does not work on components, but only on groups?

                            Since almost all my drawings are made of solid comps, I only use groups to keep stuff together, or for layering options. When SS says "Select a group..." when I select a comp, I have to edit the comp, select all, and group it to work, then explode the group. A bit of a pain.

                            Otherwise it works reasonably well on SU 8-Free. I generally like to cleanup my solids manually, after SI reports problems. SS tends to clobber very complex solids, which I generated in a quick but sloppy manner, so the fixing after SS may take longer than doing the fix manually in the first place.

                            Mind you, SS is far more adept at fixing some real toughies, such as co-linear lines, and co-resident faces. I had one "celebrated" comp that had 7 (count-em) 7 co-resident faces in 3 places. I went nuts fixing one of the faces, then sent SS after the others. I only had to redraw 2 lines to fix that after. ๐Ÿ‘ ๐Ÿ‘


                            jgb

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              It could readily deal with component instances too - it's just easy to write for a group...

                              TIG

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                Here's v1.5 http://sketchucation.com/forums/viewtopic.php?p=359994#p359994
                                it now works on groups AND component instances; makes the result unique, if needs be.

                                TIG

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                                • A Offline
                                  Anton_S
                                  last edited by

                                  ๐Ÿ‘ ๐Ÿ˜

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                                  • jgbJ Offline
                                    jgb
                                    last edited by

                                    @tig said:

                                    Here's v1.5 http://sketchucation.com/forums/viewtopic.php?p=359994#p359994
                                    it now works on groups AND component instances; makes the result unique, if needs be.

                                    Thanks a bunch. I'll check it on Sunday.


                                    jgb

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                                    • S Offline
                                      smicha
                                      last edited by

                                      Thank you TIG. Great work as always.

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                                      • jgbJ Offline
                                        jgb
                                        last edited by

                                        TIG;
                                        Seems to work fine with comps now. Thanks for the response.


                                        jgb

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                                        • B Offline
                                          Bertier
                                          last edited by

                                          @pout said:

                                          Hey Tig, ...
                                          Hey Pout good to see you there !
                                          Sorry not to see you in Boulder !

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                                          • S Offline
                                            Sergio Morera
                                            last edited by

                                            Brilliant as usual!

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