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    [Plugin] QuadFaceTools

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    • thomthomT Offline
      thomthom
      last edited by

      That's a pesky bug I've not been able to squash yet: https://bitbucket.org/thomthom/tt-library-2/issues/18/tt-settings-with-length-cause-errors

      Try this in the Ruby Console as a workaround:

      
      TT;;Plugins;;QuadFaceTools.settings[;uv_u_scale] = 1.0
      TT;;Plugins;;QuadFaceTools.settings[;uv_v_scale] = 1.0
      
      

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • tuna1957T Offline
        tuna1957
        last edited by

        πŸ‘ πŸ‘

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        • thomthomT Offline
          thomthom
          last edited by

          I'll try to find a fix that doesn't break other extensions. The challenge with this is that is happening inside of TT_Lib2 - which is shared my most of my other extensions. πŸ˜•

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • thomthomT Offline
            thomthom
            last edited by

            Hi everyone

            I have uploaded a new version of QFT - 0.10.0. It doesn't have new end-user features, but I implemented the error handler which Solid Inspector, SUbD and Vertex Tools already use. This means that if you run into Ruby errors you will get a dialog that let you submit it back to me.

            Please upgrade and make sure you hit submit when you run into errors. I'm trying to map out the various bugs in the extension. "Got to catch them all!" πŸ˜›

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • plot-parisP Offline
              plot-paris
              last edited by

              Hey guys,

              I run into this problem quite often, where I model a shape, making sure, every surface is a quad.

              But when I use SUbD to subdivide, it looks wrong.

              When I then use the "Flip Triangulation Tool" of QuadFaceTools, I can see that some faces (marked red in the model below) are not being recognized as quads.

              Does any one know how this happens? And more importantly, how to fix it?

              Cheers,
              Jakob

              QuadProblem_v01.skp

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              • BoxB Offline
                Box
                last edited by

                Sometimes you just need to tell it to make quads.


                Tri.gif

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                • plot-parisP Offline
                  plot-paris
                  last edited by

                  haha, I could have sworn I tried that. But obviously I didn't. 😳

                  Thanks a lot

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    That reminds me - I had this idea for a function that would automatically color the faces as you modelled. I added an issue to track this: https://bitbucket.org/thomthom/quadface-tools/issues/98/live-quad-validation

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Just need an icon...


                      QFT-LiveAnalysis.gif

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        Version 0.11.0 is out.

                        2016-08-01_23h07_36.png

                        2016-08-01_23h08_26.png

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • N Offline
                          numerobis
                          last edited by

                          😎 πŸ‘

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                          • cottyC Offline
                            cotty
                            last edited by

                            πŸ‘ and πŸ‘

                            my SketchUp gallery

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                            • pbacotP Offline
                              pbacot
                              last edited by

                              Nice!

                              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                              • ithilI Offline
                                ithil
                                last edited by

                                Very cool!!!
                                Thank you! πŸ‘

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                                • plot-parisP Offline
                                  plot-paris
                                  last edited by

                                  Working nicely! Very valuable tool for quick and clean quad face modelling.

                                  Could you make it so, that the green / red color is removed when disabling Live Mesh Analysis?
                                  That would show clearly, if the system is switched on or off.

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    @plot-paris said:

                                    Could you make it so, that the green / red color is removed when disabling Live Mesh Analysis?
                                    That would show clearly, if the system is switched on or off.

                                    hm... yea, that's not a bad idea. All though - it would remove the materials completely. It would not restore any materials that might previously been there as it's not being tracked and isn't easily trackable either.

                                    Logged in issue tracker: https://bitbucket.org/thomthom/quadface-tools/issues/100/remove-analysis-material-after-toggling-it

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • C Offline
                                      Carto
                                      last edited by

                                      Hello ThomThom,

                                      I'm currently attempting to size a UV texture using the UV Mapping tool with standard measurements (i.e inches 12", 12") but the value is ignored when typed. Did I type the values correctly or miss something else? Thanks.

                                      Regards

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        Hm... can you share a sample model? Maybe it's related to model units or something. (which version of QFT do you have?)

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • C Offline
                                          Carto
                                          last edited by

                                          Hello ThomThom,

                                          See attached model. I have the latest version 0.11.0


                                          UV_Example.skp

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            Oh, I see now. The input is accepting input as relative scale - not model units. The input currently represent how many times the texture tiles across the X and Y UV axes.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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