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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    Villa PM maxwell render and process

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    • marked001M Offline
      marked001
      last edited by

      very impressive post processing here, david... really impressed!

      http://www.revision21vis.com

      instagram: revi21on

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      • D Offline
        davidh
        last edited by

        Heres one with some additional foreground elements and a very dead tree!


        thru the trees.jpg

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        • RichardR Offline
          Richard
          last edited by

          Stunning work AGAIN mate!

          Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

          Also not so sure about the car in this one, they seem out of place in a ruins shot!

          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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          • D Offline
            davidh
            last edited by

            Hi Rich,
            The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


            foreground grass 1.jpg


            foreground grass 2.jpg

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            • jarynzlesaJ Offline
              jarynzlesa
              last edited by

              super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

              http://www.vizualizaceschodiste.mypage.cz/

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              • RichardR Offline
                Richard
                last edited by

                @davidh said:

                As I said before its a great model to test render with but its all about the lighting for me at the moment.

                Well ten points for that - the lighting is superbe!!!

                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                • omiKronO Offline
                  omiKron
                  last edited by

                  Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    whoa

                    The second one of the last series is superb.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • X Offline
                      xaideoe
                      last edited by

                      @richard said:

                      Stunning work AGAIN mate!

                      Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                      Also not so sure about the car in this one, they seem out of place in a ruins shot!

                      Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                      • DanielD Offline
                        Daniel
                        last edited by

                        beautiful images, David

                        My avatar is an anachronism.

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                        • FrederikF Offline
                          Frederik
                          last edited by

                          πŸ˜†
                          Not that it really matter, but take a look at the dates...
                          This thread is back from June 2011... πŸ˜„

                          Cheers
                          Kim Frederik

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