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    Villa PM maxwell render and process

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    • D Offline
      davidh
      last edited by

      Attached is a maxwell render of the Villa PM uploaded by Hieru.I have also attached a small step by step showing the process from sketchup to maxwell.The maxwell render is lit by a HDRI file and there are only 3 materials added to the model,the vast majority of the work was done in photoshop.Overall,from render to finished image it took about 3 hours.Regarding the model,I think it is one of the best models uploaded recently and is perfect for rendering setups,basically because there are a lot of different angles and popouts to the building along with many diagonals, that make it very easy to come up with dynamic views.(I have shown what I mean in the bottom image)I think these diagonals can really help to achieve better compositions.Again thanks to Hieru for uploading the model.


      Villa PM final.jpg


      Villa PM crop final.jpg


      Villa PM Render process.jpg


      Villa PM line.jpg

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      • HieruH Offline
        Hieru
        last edited by

        Wow 😲

        Glad you found the model useful and thanks for the insight on your process.

        Is there any chance you could share your Photoshop technique for adding dirt? I've been looking for online tutorials but I haven't had much success.

        PS - Whoever let the house get into such disrepair needs a good talking to πŸ˜‰ Sadly it does happen though:

        http://www.pushpullbar.com/forums/attachment.php?attachmentid=7477&stc=1&d=1132834916

        www.davidhier.co.uk

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        • L Offline
          leminilab
          last edited by

          😲 All I can say is: it looks awesome!

          ...

          And +1 on the dirt tutorial πŸŽ‰

          • "Live every day as if it were your last and then some day you'll be right."
          • "ThomThom rules!!!"
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          • jamalitoJ Offline
            jamalito
            last edited by

            😲 _ 😲
            okey okey I want to believe that is render not real photo
            breath . breath . breath
            wow great work really I thought you are speaking to really pic not render go head man I wish you more successful
            I wish to find like this tutorial because I have problem in make final render

            Albert Einstein:
            ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

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            • C Offline
              cadmunkey
              last edited by

              David, can you tell me where you got the background from? Is it purchased?

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              • D Offline
                davidh
                last edited by

                I have attached the 2 dirt maps i used in photoshop.I will upload a more detailed tutorial later but basically what I do is copy the dirtmap image into the rendered image in photoshop and use the distort tool (EDIT -TRANSFORM -DISTORT in the pull down menu)to align it over the area I want to grunge up.I then use the overlay blend and set this to about 40 -60% and thats it.If you do this with multiple textures in the same area you can really start to build up interesting textures.
                Regarding the background,it was a free download, a very hi res jpg .(sky 0008)
                the website http://vknt.be/free/skies/


                paint08.jpg


                4301-bump.jpg

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                • HieruH Offline
                  Hieru
                  last edited by

                  Thanks for the explanation. I didn't think it would be that simple - I assumed it would involve creating grunge brushes and using a technique to over paint in perspective.

                  www.davidhier.co.uk

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                  • C Offline
                    cadmunkey
                    last edited by

                    Thanks for sharing the resource David.

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                    • marked001M Offline
                      marked001
                      last edited by

                      very impressive post processing here, david... really impressed!

                      http://www.revision21vis.com

                      instagram: revi21on

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                      • D Offline
                        davidh
                        last edited by

                        Heres one with some additional foreground elements and a very dead tree!


                        thru the trees.jpg

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                        • RichardR Offline
                          Richard
                          last edited by

                          Stunning work AGAIN mate!

                          Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                          Also not so sure about the car in this one, they seem out of place in a ruins shot!

                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                          • D Offline
                            davidh
                            last edited by

                            Hi Rich,
                            The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


                            foreground grass 1.jpg


                            foreground grass 2.jpg

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                            • jarynzlesaJ Offline
                              jarynzlesa
                              last edited by

                              super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

                              http://www.vizualizaceschodiste.mypage.cz/

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                              • RichardR Offline
                                Richard
                                last edited by

                                @davidh said:

                                As I said before its a great model to test render with but its all about the lighting for me at the moment.

                                Well ten points for that - the lighting is superbe!!!

                                [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                                • omiKronO Offline
                                  omiKron
                                  last edited by

                                  Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    whoa

                                    The second one of the last series is superb.

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • X Offline
                                      xaideoe
                                      last edited by

                                      @richard said:

                                      Stunning work AGAIN mate!

                                      Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                                      Also not so sure about the car in this one, they seem out of place in a ruins shot!

                                      Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                                      • DanielD Offline
                                        Daniel
                                        last edited by

                                        beautiful images, David

                                        My avatar is an anachronism.

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                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          πŸ˜†
                                          Not that it really matter, but take a look at the dates...
                                          This thread is back from June 2011... πŸ˜„

                                          Cheers
                                          Kim Frederik

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