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    Villa PM maxwell render and process

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    • jamalitoJ Offline
      jamalito
      last edited by

      😲 _ 😲
      okey okey I want to believe that is render not real photo
      breath . breath . breath
      wow great work really I thought you are speaking to really pic not render go head man I wish you more successful
      I wish to find like this tutorial because I have problem in make final render

      Albert Einstein:
      ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

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      • C Offline
        cadmunkey
        last edited by

        David, can you tell me where you got the background from? Is it purchased?

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        • D Offline
          davidh
          last edited by

          I have attached the 2 dirt maps i used in photoshop.I will upload a more detailed tutorial later but basically what I do is copy the dirtmap image into the rendered image in photoshop and use the distort tool (EDIT -TRANSFORM -DISTORT in the pull down menu)to align it over the area I want to grunge up.I then use the overlay blend and set this to about 40 -60% and thats it.If you do this with multiple textures in the same area you can really start to build up interesting textures.
          Regarding the background,it was a free download, a very hi res jpg .(sky 0008)
          the website http://vknt.be/free/skies/


          paint08.jpg


          4301-bump.jpg

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          • HieruH Offline
            Hieru
            last edited by

            Thanks for the explanation. I didn't think it would be that simple - I assumed it would involve creating grunge brushes and using a technique to over paint in perspective.

            www.davidhier.co.uk

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            • C Offline
              cadmunkey
              last edited by

              Thanks for sharing the resource David.

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              • marked001M Offline
                marked001
                last edited by

                very impressive post processing here, david... really impressed!

                http://www.revision21vis.com

                instagram: revi21on

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                • D Offline
                  davidh
                  last edited by

                  Heres one with some additional foreground elements and a very dead tree!


                  thru the trees.jpg

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                  • RichardR Offline
                    Richard
                    last edited by

                    Stunning work AGAIN mate!

                    Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                    Also not so sure about the car in this one, they seem out of place in a ruins shot!

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                    • D Offline
                      davidh
                      last edited by

                      Hi Rich,
                      The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


                      foreground grass 1.jpg


                      foreground grass 2.jpg

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                      • jarynzlesaJ Offline
                        jarynzlesa
                        last edited by

                        super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

                        http://www.vizualizaceschodiste.mypage.cz/

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                        • RichardR Offline
                          Richard
                          last edited by

                          @davidh said:

                          As I said before its a great model to test render with but its all about the lighting for me at the moment.

                          Well ten points for that - the lighting is superbe!!!

                          [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                          • omiKronO Offline
                            omiKron
                            last edited by

                            Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              whoa

                              The second one of the last series is superb.

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • X Offline
                                xaideoe
                                last edited by

                                @richard said:

                                Stunning work AGAIN mate!

                                Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                                Also not so sure about the car in this one, they seem out of place in a ruins shot!

                                Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                                • DanielD Offline
                                  Daniel
                                  last edited by

                                  beautiful images, David

                                  My avatar is an anachronism.

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                                  • FrederikF Offline
                                    Frederik
                                    last edited by

                                    πŸ˜†
                                    Not that it really matter, but take a look at the dates...
                                    This thread is back from June 2011... πŸ˜„

                                    Cheers
                                    Kim Frederik

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