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Villa PM maxwell render and process

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  • D Offline
    davidh
    last edited by 19 Jun 2011, 07:50

    Attached is a maxwell render of the Villa PM uploaded by Hieru.I have also attached a small step by step showing the process from sketchup to maxwell.The maxwell render is lit by a HDRI file and there are only 3 materials added to the model,the vast majority of the work was done in photoshop.Overall,from render to finished image it took about 3 hours.Regarding the model,I think it is one of the best models uploaded recently and is perfect for rendering setups,basically because there are a lot of different angles and popouts to the building along with many diagonals, that make it very easy to come up with dynamic views.(I have shown what I mean in the bottom image)I think these diagonals can really help to achieve better compositions.Again thanks to Hieru for uploading the model.


    Villa PM final.jpg


    Villa PM crop final.jpg


    Villa PM Render process.jpg


    Villa PM line.jpg

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    • H Offline
      Hieru
      last edited by 19 Jun 2011, 12:06

      Wow 😲

      Glad you found the model useful and thanks for the insight on your process.

      Is there any chance you could share your Photoshop technique for adding dirt? I've been looking for online tutorials but I haven't had much success.

      PS - Whoever let the house get into such disrepair needs a good talking to πŸ˜‰ Sadly it does happen though:

      http://www.pushpullbar.com/forums/attachment.php?attachmentid=7477&stc=1&d=1132834916

      www.davidhier.co.uk

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      • L Offline
        leminilab
        last edited by 19 Jun 2011, 13:24

        😲 All I can say is: it looks awesome!

        ...

        And +1 on the dirt tutorial πŸŽ‰

        • "Live every day as if it were your last and then some day you'll be right."
        • "ThomThom rules!!!"
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        • J Offline
          jamalito
          last edited by 19 Jun 2011, 13:33

          😲 _ 😲
          okey okey I want to believe that is render not real photo
          breath . breath . breath
          wow great work really I thought you are speaking to really pic not render go head man I wish you more successful
          I wish to find like this tutorial because I have problem in make final render

          Albert Einstein:
          ((I am enough of an artist to draw freely upon my imagination. Imagination is more important than knowledge. Knowledge is limited. Imagination encircles the world.))

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          • C Offline
            cadmunkey
            last edited by 19 Jun 2011, 16:33

            David, can you tell me where you got the background from? Is it purchased?

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            • D Offline
              davidh
              last edited by 19 Jun 2011, 17:40

              I have attached the 2 dirt maps i used in photoshop.I will upload a more detailed tutorial later but basically what I do is copy the dirtmap image into the rendered image in photoshop and use the distort tool (EDIT -TRANSFORM -DISTORT in the pull down menu)to align it over the area I want to grunge up.I then use the overlay blend and set this to about 40 -60% and thats it.If you do this with multiple textures in the same area you can really start to build up interesting textures.
              Regarding the background,it was a free download, a very hi res jpg .(sky 0008)
              the website http://vknt.be/free/skies/


              paint08.jpg


              4301-bump.jpg

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              • H Offline
                Hieru
                last edited by 19 Jun 2011, 17:47

                Thanks for the explanation. I didn't think it would be that simple - I assumed it would involve creating grunge brushes and using a technique to over paint in perspective.

                www.davidhier.co.uk

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                • C Offline
                  cadmunkey
                  last edited by 19 Jun 2011, 17:48

                  Thanks for sharing the resource David.

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                  • M Offline
                    marked001
                    last edited by 20 Jun 2011, 02:11

                    very impressive post processing here, david... really impressed!

                    http://www.revision21vis.com

                    instagram: revi21on

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                    • D Offline
                      davidh
                      last edited by 20 Jun 2011, 11:23

                      Heres one with some additional foreground elements and a very dead tree!


                      thru the trees.jpg

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                      • RichardR Offline
                        Richard
                        last edited by 21 Jun 2011, 06:50

                        Stunning work AGAIN mate!

                        Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                        Also not so sure about the car in this one, they seem out of place in a ruins shot!

                        [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                        • D Offline
                          davidh
                          last edited by 21 Jun 2011, 08:42

                          Hi Rich,
                          The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


                          foreground grass 1.jpg


                          foreground grass 2.jpg

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                          • jarynzlesaJ Offline
                            jarynzlesa
                            last edited by 21 Jun 2011, 18:26

                            super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

                            http://www.vizualizaceschodiste.mypage.cz/

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                            • RichardR Offline
                              Richard
                              last edited by 21 Jun 2011, 22:17

                              @davidh said:

                              As I said before its a great model to test render with but its all about the lighting for me at the moment.

                              Well ten points for that - the lighting is superbe!!!

                              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                              • omiKronO Offline
                                omiKron
                                last edited by 22 Jun 2011, 08:20

                                Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by 22 Jun 2011, 08:37

                                  whoa

                                  The second one of the last series is superb.

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • X Offline
                                    xaideoe
                                    last edited by 14 May 2013, 12:16

                                    @richard said:

                                    Stunning work AGAIN mate!

                                    Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                                    Also not so sure about the car in this one, they seem out of place in a ruins shot!

                                    Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                                    • DanielD Offline
                                      Daniel
                                      last edited by 15 May 2013, 12:56

                                      beautiful images, David

                                      My avatar is an anachronism.

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                                      • FrederikF Offline
                                        Frederik
                                        last edited by 15 May 2013, 13:00

                                        πŸ˜†
                                        Not that it really matter, but take a look at the dates...
                                        This thread is back from June 2011... πŸ˜„

                                        Cheers
                                        Kim Frederik

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