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    Villa PM maxwell render and process

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    • C Offline
      cadmunkey
      last edited by

      Thanks for sharing the resource David.

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      • marked001M Offline
        marked001
        last edited by

        very impressive post processing here, david... really impressed!

        http://www.revision21vis.com

        instagram: revi21on

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        • D Offline
          davidh
          last edited by

          Heres one with some additional foreground elements and a very dead tree!


          thru the trees.jpg

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          • RichardR Offline
            Richard
            last edited by

            Stunning work AGAIN mate!

            Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

            Also not so sure about the car in this one, they seem out of place in a ruins shot!

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • D Offline
              davidh
              last edited by

              Hi Rich,
              The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


              foreground grass 1.jpg


              foreground grass 2.jpg

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              • jarynzlesaJ Offline
                jarynzlesa
                last edited by

                super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

                http://www.vizualizaceschodiste.mypage.cz/

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                • RichardR Offline
                  Richard
                  last edited by

                  @davidh said:

                  As I said before its a great model to test render with but its all about the lighting for me at the moment.

                  Well ten points for that - the lighting is superbe!!!

                  [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                  • omiKronO Offline
                    omiKron
                    last edited by

                    Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      whoa

                      The second one of the last series is superb.

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • X Offline
                        xaideoe
                        last edited by

                        @richard said:

                        Stunning work AGAIN mate!

                        Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                        Also not so sure about the car in this one, they seem out of place in a ruins shot!

                        Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                        • DanielD Offline
                          Daniel
                          last edited by

                          beautiful images, David

                          My avatar is an anachronism.

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                          • FrederikF Offline
                            Frederik
                            last edited by

                            πŸ˜†
                            Not that it really matter, but take a look at the dates...
                            This thread is back from June 2011... πŸ˜„

                            Cheers
                            Kim Frederik

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