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    [Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)

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    • L Offline
      LivioE
      last edited by

      ..bute are you sure it runs also within su8 ?

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      • TIGT Offline
        TIG Moderator
        last edited by

        @livioe said:

        ..bute are you sure it runs also within su8 ?
        It should work.
        Incompatibility is usually 'backwards' to earlier versions, that don't have all of the newer version's tools.
        Why not just install it and try it out.
        The worst that can happen is it doesn't work !
        Check that you have indeed installed it as directed [a common pitfall] !!
        If so then uninstall the few files you have installed.

        TIG

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        • OxerO Offline
          Oxer
          last edited by

          Hi,
          This plugin for me is very useful but I work on Mac and it didn't work because de keys codes and pathname are different between Pc and Mac.
          I have done changes in camera_key_maker.rb and the plugin works on Mac now.
          I use Apple Extended Keyboard.

          CHANGES KEYS CODE lines 295 to 360


          ONKEYDOWN (CAMERA MANUAL ANIMATION)

          ------------------------------------

          def onKeyDown(key, x, y, view)

          # 63234 LEFT, 63235 RIGHT, 63232 UP, 63233 DOWN

          if  @points_eye.size > 0
           size = (@points_eye.size) -1
          
           #previous/next Key   <--[--1] || [++1]-->
            **%(#BF0000)[if key == 63234 or key == 63235]**
          
            **%(#BF0000)[if key == 63234 # LEFT <--]**
             if @index && @index > 0
              @index -= 1
              eye    = @points_eye.at(@index)
              target = @points_target.at(@index)
             else
              @index = size
              eye    = @points_eye.at(size)
              target = @points_target.at(size)
             end
            else # RIGHT -->
             if @index && @index < size
              @index += 1
              eye    = @points_eye.at(@index)
              target = @points_target.at(@index)
             else
              @index = 0
              eye    = @points_eye.at(0)
              target = @points_target.at(0)
             end
            end # key 63234
          
            @camera.set eye, target,  @up.clone
            Sketchup::set_status_text("Llave de Cámara: #{@index+1}", SB_PROMPT)
            view.animation = nil
            @edit_cam    =  false
            @draw        =  true
            view.invalidate
          
           end # key 63234/63235
          
           # PLAY PREVIEW
          **%(#BF0000)[if key == 63232 # UP]**
          
            @edit_cam = false
          
            if @points_eye and @points_eye.size > 1
             $preview  = true
             view.animation = CameraAnimation.new(@points_eye, @points_target)
             #view.animation = cam_anim
             #place to last camera key
             @index    = (@points_eye.size) -1
            end
            #Animation stopped"
           end # 63232
          
           # EDIT current position camera key
           %(#BF0000)[**if key == 63233 # DOWN**]
            @edit_cam = true
            Sketchup::set_status_text("Editar Llave de Cámara: #{@index+1} , Editar curva manualmente solo Vistas [Arriba-Abajo-Izquierda-Derecha]", SB_PROMPT)
           end # key 63233
          
          end # @points_eye.size > 0
          
          @draw = true
          view.invalidate
          

          end #onKeyDown

          CHANGES PATHNAME

          line 637: pathname = Sketchup.find_support_file "camera_path.html" ,"Plugins/CameraKeyMaker"

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • R Offline
            richyrich33
            last edited by

            Just installed this plugin through sketchucation tools, works fine though when I press enter nothing happens, must be missing something here....?

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            • emerald15E Offline
              emerald15
              last edited by

              macgile -Something else caught my eye... in the '8.0th SketchUp' parody animation you have a clever treatment for the beam of the spotlights. I'm assuming this piece is still native sketchup...? so I'm guessing you used tubes of semi-transparent white material & hid all the edges? Or is there more to it - please share, I'd love to know.

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              • Obroni1973O Offline
                Obroni1973
                last edited by

                Hi from Germany.

                Would like to install your Sketchup Tool CameraKeyMaker, but the download links seem not to work well...

                Would really like to use ur tool, looks really good. Pls help me.......

                Thank you

                Matthias

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                • duanekempD Offline
                  duanekemp
                  last edited by

                  I know I'm coming in late in the game, but I have read this post from it's beginning until the May 16th post above. Yet, I cannot learn more about this plugin for SU 2013 or why it's not in the current extension warehouse. Has there been any further development on this plugin and has it yet been able to be confirmed to be used by exterior render engines such as Shaderlight and Vray?

                  Duane Kemp

                  Kemp Productions
                  Puidoux, Switzerland
                  Gallery:
                  https://duanekemp.artstation.com/

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                  • T Offline
                    tomaszdrgas
                    last edited by

                    Is it possible to set different Field of View, Shadows, Fog, group viseabilety etc. along the keypath? Like I can do it in standard sKetchup views and than sKetchup automaticly smoothly changes to next sceen?

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                    • S Offline
                      sarkarshomit
                      last edited by

                      Will this work with Sketchup 2015 or 2016 version? i remember it worked with earler versions....
                      I just loved this plugin but nowadays dont seem to get it to work using Su15 or Su16...please any help.

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                      • F Offline
                        faust07
                        last edited by

                        Have today, after a long period of non-use, the plugin installed in SketchUp Make 2016.
                        It is important not to forget to copy the script "bezier.rb" into the plugin folder. The plugin then works for my purpose to get paths of camera and target.

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                        • D Offline
                          dungnh
                          last edited by

                          I have an trouble with this plugin. Any advise ?

                          • My system : Windows 10 / SketchUp Pro 2017
                            I was install both of Camera Key Maker and Bezier Line but this plugin doesn't working with me.
                            I already saw Camera Key Maker in Tab " Camera " but when i click on that nothing was happen.
                            Anybody have the solutions for my situation ? Thanks all and I am sorry if my English not good enough to explain in detail.
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                          • B Offline
                            BLAlley
                            last edited by

                            Shame this was abandoned. This is exactly what I need but it doesn't work with SU 2016

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                            • OxerO Offline
                              Oxer
                              last edited by

                              For me it works fine in SU 2016 & SU2017.
                              Use:

                              1. Run the plugin, place the camera where you want and press Shift+Q --> this creates a Camera Key 1
                              2. Move the camera and press Shift+Q --> this creates a Camera Key 2 and so successively.
                              3. When you have finished press Enter, appear a popup window with different options, set them like you want.
                              4. Press OK button to create the scenes.
                              If you want edit the created curves change the Camera to Parallel Projection and the View to Top, then move the points of the curves.
                              I hope this can help you.

                              "The result is the end what is important is the process" by Oxer
                              [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                              • E Offline
                                ehc2000
                                last edited by

                                First, I managed to use Wayback Machine and find and download " bezier.rb "
                                (here's a link if people are having trouble: https://web.archive.org/web/20130718054436/http://rhin.crai.archi.fr/rld/plugin_details.php?id=33)

                                Then I made your changes for it to work on OS X, Oxer, thank you, but I still have trouble. I can't get it to work as you describe or as seen in this video: https://www.youtube.com/watch?v=4ZNesZRknQI

                                Basically, every time I want to move or reposition the camera using the Orbit or Pan tools, the Camera Key Maker on-screen display disappears and I need to go back to the menu and reselect Camera Key Maker to input the subsequent keys. Any thoughts on how to keep Camera Key Maker 'active' while I rotate the view using the Orbit or Pan tools? I can, for instance, keep it active when I zoom by scrolling on the trackpad, but I can't do anything else. I can add a shortcut for Camera Key Maker easily enough but I wonder if I'm missing something or if there's something broken, perhaps?

                                Would be thrilled if you have any suggestions. Thanks!

                                @oxer said:

                                For me it works fine in SU 2016 & SU2017.
                                Use:

                                1. Run the plugin, place the camera where you want and press Shift+Q --> this creates a Camera Key 1
                                2. Move the camera and press Shift+Q --> this creates a Camera Key 2 and so successively.
                                3. When you have finished press Enter, appear a popup window with different options, set them like you want.
                                4. Press OK button to create the scenes.
                                If you want edit the created curves change the Camera to Parallel Projection and the View to Top, then move the points of the curves.
                                I hope this can help you.

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                                • OxerO Offline
                                  Oxer
                                  last edited by

                                  I don't know what's your problem, for me works fine on OS X 10.11.6 and SU2017, try with this plugin modified to work on Mac.

                                  Camera Key Maker OS X

                                  Sometimes there is a conflict with another plugin.

                                  "The result is the end what is important is the process" by Oxer
                                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                  • E Offline
                                    ehc2000
                                    last edited by

                                    Sigh, same problem, though, in a way, it was worse, as now it can't remember the 1st Key I make every time I reopen Camera Key Maker.

                                    Could it be that I have too-old bezier.rb file?

                                    #-----------------------------------------------------------------------------

                                    Name : Bezier Curve Tool 1.0.2

                                    Description : A tool to create Bezier curves.

                                    Menu Item : Draw->Bezier Curves

                                    Context Menu: Edit Bezier Curve

                                    Usage : Select 4 points-

                                    : 1. Start point of the curve

                                    : 2. Endpoint of the curve

                                    : 3. Second control point. It determines the tangency at the start

                                    : 4. Next to last control point. It determines the tangency at the end

                                    Date : 8/26/2004

                                    Type : Tool

                                    #-----------------------------------------------------------------------------

                                    2010/09/18 - v1.0.2 - Fixed problem with Edit Bezier in SU8 due to SU8 bug.

                                    #-----------------------------------------------------------------------------

                                    I wish this would work!

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                                    • OxerO Offline
                                      Oxer
                                      last edited by

                                      I have installed the same version of bezier.rb v1.0.2, what version of OS X and Sketchup do you use?
                                      Try to deinstall (move the plugins to another folder) all plugins except bezier.rb and CameraKeyMaker, perhaps you have a conflict with other plugins.

                                      "The result is the end what is important is the process" by Oxer
                                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                      • E Offline
                                        ehc2000
                                        last edited by

                                        Thanks, I did what you suggested, but no luck.

                                        I've got SU 17.2.2554 and Mac OS X 10.11.0

                                        Hmm. Seems to be just not working for me.
                                        If anyone knows of any other suitable, free, camera tracking plugins, I'm all ears!

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                                        • OxerO Offline
                                          Oxer
                                          last edited by

                                          Open the Ruby Console and then run the plugin, is there some message in the Ruby Console?

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                          • E Offline
                                            ehc2000
                                            last edited by

                                            Nothing in the Ruby Console.

                                            1 Reply Last reply Reply Quote 0
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