[Plugin] CameraKeyMaker 1.0 (Update 2011-04-09)
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macgile -Something else caught my eye... in the '8.0th SketchUp' parody animation you have a clever treatment for the beam of the spotlights. I'm assuming this piece is still native sketchup...? so I'm guessing you used tubes of semi-transparent white material & hid all the edges? Or is there more to it - please share, I'd love to know.
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Hi from Germany.
Would like to install your Sketchup Tool CameraKeyMaker, but the download links seem not to work well...
Would really like to use ur tool, looks really good. Pls help me.......
Thank you
Matthias
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I know I'm coming in late in the game, but I have read this post from it's beginning until the May 16th post above. Yet, I cannot learn more about this plugin for SU 2013 or why it's not in the current extension warehouse. Has there been any further development on this plugin and has it yet been able to be confirmed to be used by exterior render engines such as Shaderlight and Vray?
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Is it possible to set different Field of View, Shadows, Fog, group viseabilety etc. along the keypath? Like I can do it in standard sKetchup views and than sKetchup automaticly smoothly changes to next sceen?
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Will this work with Sketchup 2015 or 2016 version? i remember it worked with earler versions....
I just loved this plugin but nowadays dont seem to get it to work using Su15 or Su16...please any help. -
Have today, after a long period of non-use, the plugin installed in SketchUp Make 2016.
It is important not to forget to copy the script "bezier.rb" into the plugin folder. The plugin then works for my purpose to get paths of camera and target. -
I have an trouble with this plugin. Any advise ?
- My system : Windows 10 / SketchUp Pro 2017
I was install both of Camera Key Maker and Bezier Line but this plugin doesn't working with me.
I already saw Camera Key Maker in Tab " Camera " but when i click on that nothing was happen.
Anybody have the solutions for my situation ? Thanks all and I am sorry if my English not good enough to explain in detail.
- My system : Windows 10 / SketchUp Pro 2017
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Shame this was abandoned. This is exactly what I need but it doesn't work with SU 2016
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For me it works fine in SU 2016 & SU2017.
Use:1. Run the plugin, place the camera where you want and press Shift+Q --> this creates a Camera Key 1
2. Move the camera and press Shift+Q --> this creates a Camera Key 2 and so successively.
3. When you have finished press Enter, appear a popup window with different options, set them like you want.
4. Press OK button to create the scenes.
If you want edit the created curves change the Camera to Parallel Projection and the View to Top, then move the points of the curves.
I hope this can help you. -
First, I managed to use Wayback Machine and find and download " bezier.rb "
(here's a link if people are having trouble: https://web.archive.org/web/20130718054436/http://rhin.crai.archi.fr/rld/plugin_details.php?id=33)Then I made your changes for it to work on OS X, Oxer, thank you, but I still have trouble. I can't get it to work as you describe or as seen in this video: https://www.youtube.com/watch?v=4ZNesZRknQI
Basically, every time I want to move or reposition the camera using the Orbit or Pan tools, the Camera Key Maker on-screen display disappears and I need to go back to the menu and reselect Camera Key Maker to input the subsequent keys. Any thoughts on how to keep Camera Key Maker 'active' while I rotate the view using the Orbit or Pan tools? I can, for instance, keep it active when I zoom by scrolling on the trackpad, but I can't do anything else. I can add a shortcut for Camera Key Maker easily enough but I wonder if I'm missing something or if there's something broken, perhaps?
Would be thrilled if you have any suggestions. Thanks!
@oxer said:
For me it works fine in SU 2016 & SU2017.
Use:1. Run the plugin, place the camera where you want and press Shift+Q --> this creates a Camera Key 1
2. Move the camera and press Shift+Q --> this creates a Camera Key 2 and so successively.
3. When you have finished press Enter, appear a popup window with different options, set them like you want.
4. Press OK button to create the scenes.
If you want edit the created curves change the Camera to Parallel Projection and the View to Top, then move the points of the curves.
I hope this can help you. -
I don't know what's your problem, for me works fine on OS X 10.11.6 and SU2017, try with this plugin modified to work on Mac.
Sometimes there is a conflict with another plugin.
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Sigh, same problem, though, in a way, it was worse, as now it can't remember the 1st Key I make every time I reopen Camera Key Maker.
Could it be that I have too-old bezier.rb file?
#-----------------------------------------------------------------------------
Name : Bezier Curve Tool 1.0.2
Description : A tool to create Bezier curves.
Menu Item : Draw->Bezier Curves
Context Menu: Edit Bezier Curve
Usage : Select 4 points-
: 1. Start point of the curve
: 2. Endpoint of the curve
: 3. Second control point. It determines the tangency at the start
: 4. Next to last control point. It determines the tangency at the end
Date : 8/26/2004
Type : Tool
#-----------------------------------------------------------------------------
2010/09/18 - v1.0.2 - Fixed problem with Edit Bezier in SU8 due to SU8 bug.
#-----------------------------------------------------------------------------
I wish this would work!
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I have installed the same version of bezier.rb v1.0.2, what version of OS X and Sketchup do you use?
Try to deinstall (move the plugins to another folder) all plugins except bezier.rb and CameraKeyMaker, perhaps you have a conflict with other plugins. -
Thanks, I did what you suggested, but no luck.
I've got SU 17.2.2554 and Mac OS X 10.11.0
Hmm. Seems to be just not working for me.
If anyone knows of any other suitable, free, camera tracking plugins, I'm all ears! -
Open the Ruby Console and then run the plugin, is there some message in the Ruby Console?
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Nothing in the Ruby Console.
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I have a Mac os High Sierra 10.13.3 . I follow all the instructions to download CAMERA KEY MAKER on my computer.
It appears on the extensions , I can see it on the bottom on CAMERA window , but when I try to use it nothing happens... any idea ?Thanks
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I donloaded it yesterday for my Pro version 2018, and I'm happy... thank you very much
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dariopiana, I installed it today (the modified version from Oxer) and is does work. I did notice that a had to hit "Shift + Q" a few time until i saw "Camera Key 1 added" come up on the status bar. I have up a few time until I noticed that. When you move the camera you have to select "Camera Key maker" again and then hit "Shift + Q" to add key 2 ... so on and so forth. Once you are done hit the "Return" key on the keyboard (not the "Enter" key).
There must be some type of glitch in SketchUp Pro 2018, but it did work.
Hope this helps.
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Hello - I've been testing out your plugin and have a quick question. Is it possible to save the path's information? For instance: I'll make the path, click out of Camera Key Maker to work in the model, then go back to my start scene, re-open Camera Key Maker, but find the path is no longer there. Am I missing information? This plugin is extremely helpful and would be perfect for use with my job, but I need to be able to seamlessly work between the path and the model. Thank you kindly.
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