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    FluidImporter free .obj importer Beta 1.0.5 Updated

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    • TIGT 離線
      TIG Moderator
      最後由 編輯

      I don't know why the UV mapping is messed up in this case...
      BUT it is fixable. 😄
      Import the OBJ and the UV mapping is rubbish...
      Now edit the 'ship' Material [oddly named 'cube1_auv' !] - edit its image ship.PNG.
      In Gimp [or PS] - rotate it 180 degrees and then flip it - see the thumbnail in the Materials Browser screen-shot, compared to the original ship.PNG [which I've also attached]...
      Save/close the image and the Material updates - the UV mapping is now corrected... 🤓


      Capture.PNG


      ship.png

      TIG

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      • A 離線
        AriseSavage
        最後由 編輯

        Thanks, now I have to figure out a way to batch process the images I assume to convert from Sketchup to my LibGDX obj scene loader.

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        • TIGT 離線
          TIG Moderator
          最後由 編輯

          You could rotate 180 and then flip the PNG images using Gimp or PS, before the OBJ import...
          There are batch plugins for Gimp to let you do this, en mass...
          See Gimp's BIMP http://alessandrofrancesconi.it/projects/bimp/

          TIG

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          • F 離線
            fluid
            最後由 編輯

            Just released v.1.0.1 featuring:

            • Units options
            • Flip YZ option
            • Read color and texture from material library
            • Triangulate polygons option
            • Should handle negative indices (not tested)

            Thanks to TIG for the suggestions.
            Check at the end of the page: http://www.fluidimporter.com/downloads

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            • R 離線
              Rivalz
              最後由 編輯

              When ever I install the new FluidImporter 2 for SketchUp 2015 64bit - OSX my sketchup will crash on start up. Placing the .plugin file in the package contents only causes it crash when I go to select file>import. If anyone has any ideas or more info please let me know.

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              • J 離線
                jumpjack
                最後由 編輯

                How do I install the plugin without running the executable? I extracted all the files using Uniextract, but now what?

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                • Rich O BrienR 離線
                  Rich O Brien Moderator
                  最後由 編輯

                  @jumpjack said:

                  How do I install the plugin without running the executable?

                  What's the purpose of not using the .exe?

                  Download the free D'oh Book for SketchUp 📖

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                  • J 離線
                    jumpjack
                    最後由 編輯

                    keeping my office pc clean

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                    • F 離線
                      fluid
                      最後由 編輯

                      We just released FluidImporter Pro, which imports the following formats: .obj, .fbx, .stl, .ply, .x, .3ds, .dae, .ase

                      Also the regular FluidImporter has been updated (it's now called FluidImporter Lite).

                      Please check http://www.fluidimporter.com for instruction on how to install and use it.

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                      • F 離線
                        fluid
                        最後由 編輯

                        We just released FluidImporter 3.1.0. You can get it here.

                        Here's what's new:

                        • Faster import
                        • FluidImporter is now a full .rbz extension, with a single file for Windows/OSX
                        • You can access FluidImporter funtionality through the menu Extensions -> FluidImporter
                        • Added edge smooth option
                        • Options are now saved so you don't lose your settings when closing SkechUp
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