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FluidImporter free .obj importer Beta 1.0.5 Updated

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  • D Offline
    dtrarch
    last edited by 28 Jul 2014, 18:25

    Very good app.

    I have the paid for version and it is fast and accurate. πŸ‘ πŸ‘
    Works very well for Artlantis import too (v4.1)

    dtr

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    • K Offline
      keitheseymour
      last edited by 18 Aug 2014, 10:13

      Would it be difficult to create a version that works for Sketchup8 on a Mac? It would be very much appreciated... πŸ˜„

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      • F Offline
        fluid
        last edited by 10 Sept 2014, 15:30

        We just released FluidImporter 2.1.4, you can get it here: http://www.fluidimporter.com/downloads.
        This version solves a lot of bugs and crashes, and is much faster for files containing many groups.

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        • F Offline
          fluid
          last edited by 15 Nov 2014, 19:47

          We just released FluidImporter 2.1.5. You can get it here.

          In this version:

          • Support for SketchuUp 2015 and 64bit versions
          • Bug fixes
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          • A Offline
            AriseSavage
            last edited by 11 Dec 2014, 10:26

            I've tried to import an OBJ file in all OBJ importers I could find, and also tested in other apps like Blender or Rhino and I can't get the texture mapped ok.

            When I use the model inside the rendering app based on libgdx, it appears fine, at least the top of it.

            Anyone knows why the ship.obj file doesn't look ok in sketchup?

            This is how the model should look like:
            Ship rendered (how it should like)


            The texture


            Full zip archive

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            • T Offline
              TIG Moderator
              last edited by 11 Dec 2014, 11:35

              I don't know why the UV mapping is messed up in this case...
              BUT it is fixable. πŸ˜„
              Import the OBJ and the UV mapping is rubbish...
              Now edit the 'ship' Material [oddly named 'cube1_auv' !] - edit its image ship.PNG.
              In Gimp [or PS] - rotate it 180 degrees and then flip it - see the thumbnail in the Materials Browser screen-shot, compared to the original ship.PNG [which I've also attached]...
              Save/close the image and the Material updates - the UV mapping is now corrected... πŸ€“


              Capture.PNG


              ship.png

              TIG

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              • A Offline
                AriseSavage
                last edited by 11 Dec 2014, 15:09

                Thanks, now I have to figure out a way to batch process the images I assume to convert from Sketchup to my LibGDX obj scene loader.

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                • T Offline
                  TIG Moderator
                  last edited by 11 Dec 2014, 17:10

                  You could rotate 180 and then flip the PNG images using Gimp or PS, before the OBJ import...
                  There are batch plugins for Gimp to let you do this, en mass...
                  See Gimp's BIMP http://alessandrofrancesconi.it/projects/bimp/

                  TIG

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                  • F Offline
                    fluid
                    last edited by 31 Dec 2014, 09:46

                    Just released v.1.0.1 featuring:

                    • Units options
                    • Flip YZ option
                    • Read color and texture from material library
                    • Triangulate polygons option
                    • Should handle negative indices (not tested)

                    Thanks to TIG for the suggestions.
                    Check at the end of the page: http://www.fluidimporter.com/downloads

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                    • R Offline
                      Rivalz
                      last edited by 5 Jan 2015, 17:36

                      When ever I install the new FluidImporter 2 for SketchUp 2015 64bit - OSX my sketchup will crash on start up. Placing the .plugin file in the package contents only causes it crash when I go to select file>import. If anyone has any ideas or more info please let me know.

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                      • J Offline
                        jumpjack
                        last edited by 3 Jul 2015, 09:27

                        How do I install the plugin without running the executable? I extracted all the files using Uniextract, but now what?

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by 3 Jul 2015, 09:59

                          @jumpjack said:

                          How do I install the plugin without running the executable?

                          What's the purpose of not using the .exe?

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • J Offline
                            jumpjack
                            last edited by 3 Jul 2015, 11:54

                            keeping my office pc clean

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                            • F Offline
                              fluid
                              last edited by 14 Jul 2015, 16:36

                              We just released FluidImporter Pro, which imports the following formats: .obj, .fbx, .stl, .ply, .x, .3ds, .dae, .ase

                              Also the regular FluidImporter has been updated (it's now called FluidImporter Lite).

                              Please check http://www.fluidimporter.com for instruction on how to install and use it.

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                              • F Offline
                                fluid
                                last edited by 29 Jul 2015, 13:07

                                We just released FluidImporter 3.1.0. You can get it here.

                                Here's what's new:

                                • Faster import
                                • FluidImporter is now a full .rbz extension, with a single file for Windows/OSX
                                • You can access FluidImporter funtionality through the menu Extensions -> FluidImporter
                                • Added edge smooth option
                                • Options are now saved so you don't lose your settings when closing SkechUp
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