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FluidImporter free .obj importer Beta 1.0.5 Updated

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  • A Offline
    AriseSavage
    last edited by 11 Dec 2014, 10:26

    I've tried to import an OBJ file in all OBJ importers I could find, and also tested in other apps like Blender or Rhino and I can't get the texture mapped ok.

    When I use the model inside the rendering app based on libgdx, it appears fine, at least the top of it.

    Anyone knows why the ship.obj file doesn't look ok in sketchup?

    This is how the model should look like:
    Ship rendered (how it should like)


    The texture


    Full zip archive

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    • T Offline
      TIG Moderator
      last edited by 11 Dec 2014, 11:35

      I don't know why the UV mapping is messed up in this case...
      BUT it is fixable. ๐Ÿ˜„
      Import the OBJ and the UV mapping is rubbish...
      Now edit the 'ship' Material [oddly named 'cube1_auv' !] - edit its image ship.PNG.
      In Gimp [or PS] - rotate it 180 degrees and then flip it - see the thumbnail in the Materials Browser screen-shot, compared to the original ship.PNG [which I've also attached]...
      Save/close the image and the Material updates - the UV mapping is now corrected... ๐Ÿค“


      Capture.PNG


      ship.png

      TIG

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      • A Offline
        AriseSavage
        last edited by 11 Dec 2014, 15:09

        Thanks, now I have to figure out a way to batch process the images I assume to convert from Sketchup to my LibGDX obj scene loader.

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        • T Offline
          TIG Moderator
          last edited by 11 Dec 2014, 17:10

          You could rotate 180 and then flip the PNG images using Gimp or PS, before the OBJ import...
          There are batch plugins for Gimp to let you do this, en mass...
          See Gimp's BIMP http://alessandrofrancesconi.it/projects/bimp/

          TIG

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          • F Offline
            fluid
            last edited by 31 Dec 2014, 09:46

            Just released v.1.0.1 featuring:

            • Units options
            • Flip YZ option
            • Read color and texture from material library
            • Triangulate polygons option
            • Should handle negative indices (not tested)

            Thanks to TIG for the suggestions.
            Check at the end of the page: http://www.fluidimporter.com/downloads

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            • R Offline
              Rivalz
              last edited by 5 Jan 2015, 17:36

              When ever I install the new FluidImporter 2 for SketchUp 2015 64bit - OSX my sketchup will crash on start up. Placing the .plugin file in the package contents only causes it crash when I go to select file>import. If anyone has any ideas or more info please let me know.

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              • J Offline
                jumpjack
                last edited by 3 Jul 2015, 09:27

                How do I install the plugin without running the executable? I extracted all the files using Uniextract, but now what?

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                • R Offline
                  Rich O Brien Moderator
                  last edited by 3 Jul 2015, 09:59

                  @jumpjack said:

                  How do I install the plugin without running the executable?

                  What's the purpose of not using the .exe?

                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                  • J Offline
                    jumpjack
                    last edited by 3 Jul 2015, 11:54

                    keeping my office pc clean

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                    • F Offline
                      fluid
                      last edited by 14 Jul 2015, 16:36

                      We just released FluidImporter Pro, which imports the following formats: .obj, .fbx, .stl, .ply, .x, .3ds, .dae, .ase

                      Also the regular FluidImporter has been updated (it's now called FluidImporter Lite).

                      Please check http://www.fluidimporter.com for instruction on how to install and use it.

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                      • F Offline
                        fluid
                        last edited by 29 Jul 2015, 13:07

                        We just released FluidImporter 3.1.0. You can get it here.

                        Here's what's new:

                        • Faster import
                        • FluidImporter is now a full .rbz extension, with a single file for Windows/OSX
                        • You can access FluidImporter funtionality through the menu Extensions -> FluidImporter
                        • Added edge smooth option
                        • Options are now saved so you don't lose your settings when closing SkechUp
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