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    FluidImporter free .obj importer Beta 1.0.5 Updated

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    • F Offline
      fluid
      last edited by

      Update:
      We are testing a new release of FluidImporter, it should resolve the above issues.

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      • K Offline
        KrisM
        last edited by

        4 emails to the developer and still no reply??
        I really want to try this.
        KrisM

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        • F Offline
          fluid
          last edited by

          Hi KrisM,
          Can you please contact us directly here:

          http://www.fluidimporter.com/contact/

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          • K Offline
            KrisM
            last edited by

            Thanks for your response. I have sent an email.
            KrisM

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            • P Offline
              Phil Rader AIA
              last edited by

              They are still working out the kinks on the Mac version. Have to give them credit for communicating with an end user and sending me test builds to see if it is working. Hope they get this working on the macs as I already have a use for it.

              http://www.philrader.com

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              • M Offline
                mac1
                last edited by

                Comments on Install for PC;

                1. The fluid importer web site states the free version is for SU 7 &8;
                2. Web site also states for those the windows version is 7 and 8
                3. The file for download is a zip file;
                4. Check properties of the zip file and you will note it has an unblock option. For zip files if you extract first then each file must be unblocked but if you unblock the zip file first before extraction all files will be unblocked at once;
                5. The extracted exe file installs in the program (x86)/importer directory not the plugin directory?
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                • F Offline
                  fluid
                  last edited by

                  We just released version 2.1.2, you can get if here: http://www.fluidimporter.com/downloads
                  Fixes:

                  • Solved issues making the plugin not show up on some MAC configurations
                  • Improved import accuracy
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                  • I Offline
                    imx
                    last edited by

                    @krism said:

                    Has anyone had any success with this plugin?
                    I downloaded the trial which tells me it's expired even though I have never used it and installed it on the same day as I downloaded it. Two emails to the developer have gone unanswered.
                    I tried the free version on SketchUp 8 but it doesn't work. I can't tell if it's a problem with my file or the plugin.
                    I would like to incorporate this plugin into my workflow but am somewhat frustrated. I would like to hear if this plugin actually works.

                    KrisM

                    Instal
                    Microsoft Visual C++ 2008 Redistributable Package (x86)
                    or
                    Microsoft Visual C++ 2008 Feature Pack Redistributable Package (x86)

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                    • vyctortumbuanV Offline
                      vyctortumbuan
                      last edited by

                      I cant use the demo version.

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                      • D Offline
                        dtrarch
                        last edited by

                        Very good app.

                        I have the paid for version and it is fast and accurate. πŸ‘ πŸ‘
                        Works very well for Artlantis import too (v4.1)

                        dtr

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                        • K Offline
                          keitheseymour
                          last edited by

                          Would it be difficult to create a version that works for Sketchup8 on a Mac? It would be very much appreciated... πŸ˜„

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                          • F Offline
                            fluid
                            last edited by

                            We just released FluidImporter 2.1.4, you can get it here: http://www.fluidimporter.com/downloads.
                            This version solves a lot of bugs and crashes, and is much faster for files containing many groups.

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                            • F Offline
                              fluid
                              last edited by

                              We just released FluidImporter 2.1.5. You can get it here.

                              In this version:

                              • Support for SketchuUp 2015 and 64bit versions
                              • Bug fixes
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                              • A Offline
                                AriseSavage
                                last edited by

                                I've tried to import an OBJ file in all OBJ importers I could find, and also tested in other apps like Blender or Rhino and I can't get the texture mapped ok.

                                When I use the model inside the rendering app based on libgdx, it appears fine, at least the top of it.

                                Anyone knows why the ship.obj file doesn't look ok in sketchup?

                                This is how the model should look like:
                                Ship rendered (how it should like)


                                The texture


                                Full zip archive

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                                • TIGT Offline
                                  TIG Moderator
                                  last edited by

                                  I don't know why the UV mapping is messed up in this case...
                                  BUT it is fixable. πŸ˜„
                                  Import the OBJ and the UV mapping is rubbish...
                                  Now edit the 'ship' Material [oddly named 'cube1_auv' !] - edit its image ship.PNG.
                                  In Gimp [or PS] - rotate it 180 degrees and then flip it - see the thumbnail in the Materials Browser screen-shot, compared to the original ship.PNG [which I've also attached]...
                                  Save/close the image and the Material updates - the UV mapping is now corrected... πŸ€“


                                  Capture.PNG


                                  ship.png

                                  TIG

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                                  • A Offline
                                    AriseSavage
                                    last edited by

                                    Thanks, now I have to figure out a way to batch process the images I assume to convert from Sketchup to my LibGDX obj scene loader.

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                                    • TIGT Offline
                                      TIG Moderator
                                      last edited by

                                      You could rotate 180 and then flip the PNG images using Gimp or PS, before the OBJ import...
                                      There are batch plugins for Gimp to let you do this, en mass...
                                      See Gimp's BIMP http://alessandrofrancesconi.it/projects/bimp/

                                      TIG

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                                      • F Offline
                                        fluid
                                        last edited by

                                        Just released v.1.0.1 featuring:

                                        • Units options
                                        • Flip YZ option
                                        • Read color and texture from material library
                                        • Triangulate polygons option
                                        • Should handle negative indices (not tested)

                                        Thanks to TIG for the suggestions.
                                        Check at the end of the page: http://www.fluidimporter.com/downloads

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                                        • R Offline
                                          Rivalz
                                          last edited by

                                          When ever I install the new FluidImporter 2 for SketchUp 2015 64bit - OSX my sketchup will crash on start up. Placing the .plugin file in the package contents only causes it crash when I go to select file>import. If anyone has any ideas or more info please let me know.

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                                          • J Offline
                                            jumpjack
                                            last edited by

                                            How do I install the plugin without running the executable? I extracted all the files using Uniextract, but now what?

                                            1 Reply Last reply Reply Quote 0
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