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    [Tutorial > Texturing] Texturing an arch - #2

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    • D 離線
      dominion
      最後由 編輯

      er if i do that it creates faces for each section of the texture, your 2nd image shows it as one face and your first shows dotted lines for the divide my has sild edges?

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      • GaieusG 離線
        Gaieus
        最後由 編輯

        Yes, I softened those edges so that when I turn off hidden geometry (which you can see in the first image as dotted), I can select the whole surface as one. If you select all after the array operation and right click > soften edges, check the "soften coplanar edges" box at the bottom right of the dialog.

        Gai...

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        • D 離線
          dominion
          最後由 編輯

          Ah I get it thanks

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          • GaieusG 離線
            Gaieus
            最後由 編輯

            So how is it going? Let's see some interesting results (I always make boring vaults only although now there is also a sugar cane I made this way)

            Gai...

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            • D 離線
              dominion
              最後由 編輯

              hohum not working, done it all but when i click restore uv it does nothing at all 😞

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              • GaieusG 離線
                Gaieus
                最後由 編輯

                Have you got the original (not-yet-bent) shape?

                Gai...

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                • D 離線
                  dominion
                  最後由 編輯

                  yea got it fine looks exactly as in your tut

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                  • GaieusG 離線
                    Gaieus
                    最後由 編輯

                    You mean it looks like the one in the tut before you make the bend and the UV restore or you mean that you could do it finally?

                    Gai...

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                    • D 離線
                      dominion
                      最後由 編輯

                      i can do the bend its just the uv restore that does not work

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                      • thomthomT 離線
                        thomthom
                        最後由 編輯

                        @dominion said:

                        i can do the bend its just the uv restore that does not work

                        If you open the Ruby Console - does it give you an error?

                        If not, any chance you can do a video capture`?

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • GaieusG 離線
                          Gaieus
                          最後由 編輯

                          And any chance you can share the file, too? Beforeit's bent...

                          Gai...

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            @gaieus said:

                            And any chance you can share the file, too? Beforeit's bent...

                            +1

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • O 離線
                              Odlanier
                              最後由 編輯

                              This is an old issue:

                              I read long time ago about the way to change the "avatar" (male figure in the SU default template).

                              I barley remember that you can use your own pic for this.

                              Q. After I build an avatar of myself, how can I make it face the camera all the time?

                              Thanks for your help.

                              Odlanier

                              We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.

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                              • O 離線
                                Odlanier
                                最後由 編輯

                                Maybe Gaieus knows about this,since he's been working on clay bricks, and tiles for long.

                                There was an hexagonal clay floor tile in SU 6 very pretty and very realistic.

                                After I installed SU7 it went missing and instead a white hexagonal tile now appears.

                                I tried editing it to give it the natural, warm and lovely color and texture it use ti have,but it does not come out so:

                                when you select a reddish, clayey color it comes out with cherry-red spots and yellowish tint.

                                Is there a way to recover that lovely hexagonal clay tile?

                                Thanks fellows,

                                We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.

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                                • massimoM 離線
                                  massimo Moderator
                                  最後由 編輯

                                  Maybe this one? Put it in your SU's materials-->tile folder. 😉


                                  Tile_Hexagon_Beige.skm

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                                  • GaieusG 離線
                                    Gaieus
                                    最後由 編輯

                                    @unknownuser said:

                                    ...After I build an avatar of myself, how can I make it face the camera all the time?...

                                    Hi Reinaldo,

                                    See below video for example.

                                    YouTube - Creating a Face-me component in SketchUp
                                    [flash=480,385:2k210aps]http://www.youtube.com/v/VvI6A7Njw4k?fs=1&hl=en_US[/flash:2k210aps]

                                    Gai...

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                                    • GarethG 離線
                                      Gareth
                                      最後由 編輯

                                      thanks for the Tutorial...

                                      ...i am trying it out.....but have a question or two...

                                      1. When you say Subdivide, do you mean Divide, as in Edge Divide...??....or is there something else i should be aware of..??

                                      2. Do you Group the column at some point along the way...??....if so at what step..??

                                      Thanks in advance,

                                      Gareth

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                                      • GaieusG 離線
                                        Gaieus
                                        最後由 編輯

                                        No, by subdividing I only meant that I copied the base rectangle along the (then still straight) "column". Otherwise Fredoscale cannot "bend" it. You make as many segments as you wish to eventually have in your arch - that's all.

                                        And there is no need to group - Fredoscale will (at least temporarily?) group the whole thing. But you can group it of course (especially when working in an environment with other geometry).

                                        Gai...

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                                        • O 離線
                                          Odlanier
                                          最後由 編輯

                                          Thanks Gaieus,

                                          I almost didn't recognize you with this new avatar.

                                          Cheers!

                                          We have only one Earth, Our children maybe just a half, theirs perhaps none; do something for our planet.

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                                          • GaieusG 離線
                                            Gaieus
                                            最後由 編輯

                                            My eyes are the same!
                                            😄

                                            Gai...

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