[Plugin][$] Vertex Tools
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ooooOOOO nice... has to be one of the most used tools in my workspace
What.. no release notes???
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@unknownuser said:
What.. no release notes???
No - because it's not released yet. It was just a heads up that it's finally in beta and due to release shortly.
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@thomthom said:
due to release shortly.
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Seems like I heard about those same words about a year ago -
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Hugely grateful for all the time you put in bro. You've definitely enhanced my 3D experiences with all your plugins. The gizmo looks great and can only make a perfect thing better.
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What about the new plugin that you were developing?
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@bravoddb said:
What about the new plugin that you were developing?
That's what, "...it's in beta..." means - i.e. the new version is undergoing testing before you lot get to use it... -
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Bezier Surface is part of the whole family of mesh control tools Thomthom is developing. So I imagine if Vertex Tools is out of the pipeline then it makes room for him to concentrate on this a bit more. Well, here's hoping
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Rich is correct - Bezier Surface is my second brain child. Once Vt1.1 is out I can port the gizmo back to Bezier Surface and that will make up for bit part of the development. The gizmo has been blocking many of my projects because it's been so complex to make right.
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[flash=800,600:2025kge5]http://www.youtube.com/v/X_RWTv1YVUI[/flash:2025kge5]
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Facinating! I've watched three times now and WOW!
I love the gizmo
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Hey Thom, could u please add a feature for random movement of verts like the jitter plugin it would be great for mellowing out the CG look when rendering or making organics shapes.
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@xrok1 said:
Hey Thom, could u please add a feature for random movement of verts like the jitter plugin it would be great for mellowing out the CG look when rendering or making organics shapes.
I'll add it to the list - but it won't make it for this release. It's about to be prepped for release and I don't haven't to delay it even further.
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Thanks, exellent plugin BTW!
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[flash=800,600:3aulug4f]http://www.youtube.com/v/xfM02PleFMg[/flash:3aulug4f]
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I'm loving this alien head modelling series!
I really hope you complete the modelling and render it - it'd be awesome!Btw:
@10:28 - There is a function in QT for that:
Build Corners@13:00 - There is a flip triangulation function as well:
Flip Triangulation ToolI have plans for a new tools for QuadFace Tools that acts like the native Line tool - but will try to create quads instead. Should save a few clicks.
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You know I'm a big fan of this QuadFace stuff still learning the power of that QT tool
I might show the whole unwrapping in Blender with texture baking. Time is against me
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@rich o brien said:
You know I'm a big fan of this QuadFace stuff still learning the power of that QT tool
I'll get some videos done - and eventually improve the documentation.
@rich o brien said:
I might show the whole unwrapping in Blender with texture baking
Sweet!
You're video deserves a thread of it's own - instead of buried down were.
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Is it cooked yet???? out of beta?
drools a little
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