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[Plugin][$] Vertex Tools

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  • T Offline
    thomthom
    last edited by 12 Apr 2019, 08:09

    There are two ways of scaling in Vertex Tools, via the Gizmo;
    ExtrudeEdges.png

    and via the Vertex Tools scale tool:
    2019-04-12_10h07_38.png

    Which one of these were you referring to?

    Thomas Thomassen β€” SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • S Offline
      SpookyChick1013
      last edited by 12 Apr 2019, 13:31

      The Gizmo, because that was the only thing I had ever seen in VT. I found out why I thought that was the only method of scaling. I apparently had settings tweaked so the Gizmo would show up anytime I clicked on scale. Even so, neither the Gizmo, nor the scale tool does what I need at the moment. The scale tool keeps tapering things for some reason...

      I guess I'll just have to find some other way to do things. A shame really, because in many other ways VT is great for Terrain forming.

      Thanks!

      https://kuromatsudriveyards.com

      Fo-su to tomo ni aran koto o...

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      • B Offline
        Box
        last edited by 19 Apr 2019, 01:32

        Have you considered using soft select and just pulling up.


        Soft.gif

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        • A Offline
          AndreaFryett
          last edited by 16 May 2019, 19:16

          FYI. I can't purchase.

          I tried both through sketch-up extensions warehouse and now through this website.
          The error I get on this site is "nothing to see here" when I try to follow the purchase link
          in sketch-up extensions I can not submit a payment, and If I go back and try again, it keeps adding quantity but I can't undo that.

          Thanks
          Andy

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          • S Offline
            SpookyChick1013
            last edited by 19 May 2019, 17:10

            @ Box: Hai, I use that methosd in some circumstances, but it doesn' work so well when trying to scale a mountain range, or something of that nature. I appreciate the suggestion though! 😎

            https://kuromatsudriveyards.com

            Fo-su to tomo ni aran koto o...

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            • T Offline
              thomthom
              last edited by 19 May 2019, 18:36

              @andreafryett said:

              FYI. I can't purchase.

              I tried both through sketch-up extensions warehouse and now through this website.
              The error I get on this site is "nothing to see here" when I try to follow the purchase link
              in sketch-up extensions I can not submit a payment, and If I go back and try again, it keeps adding quantity but I can't undo that.

              Thanks
              Andy

              The only place to purchase Vertex Tools is at its website: https://evilsoftwareempire.com/vertex-tools
              It cannot be bought from Extension Warehouse.

              If you are having problems from https://evilsoftwareempire.com/vertex-tools - can you send me a screenshot of what you see?

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • P Offline
                Pixero
                last edited by 20 May 2019, 06:17

                @Thomthom
                Why can't SketchUp incorporate the way your vertex tools don't destroy texture UVs when moving vertices?

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                • T Offline
                  thomthom
                  last edited by 20 May 2019, 09:38

                  @pixero said:

                  @Thomthom
                  Why can't SketchUp incorporate the way your vertex tools don't destroy texture UVs when moving vertices?

                  It's a matter of priorities of infinite amount of improvement requests vs a finite amount of time.

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • O Offline
                    optimaforever
                    last edited by 26 Aug 2019, 14:48

                    Vertex tools is really a must have in my toolset, it's so handy to have when dealing with complex geometry...

                    Is V2 allowing easier placement of gizmo for scaling/rotating/moving? By default, the scale/rotate uses a gizmo position centered on the selection. But sometimes I'd like to manually move the gizmo to define another center for the scaling/rotating, like on a vertex or the edge of the selection.

                    A quick and dirty way, like Ctrl + move along the axis would move the gizmo without altering the geometry... or something like that.

                    And what about a 'smart' offset of a loop/ring? Kind of SU offset tool but that works in 3d space too.
                    Imagine a curved road (in XY but also in Z too) and you'd need to quickly offset the rim edges to add the shoulder, curbing, drainage, walkway, etc.
                    In 2d space it's easy as SU offset tool works but if the site is not flat it's another story...

                    I suppose it's similar to the extrude with scaling demand I saw earlier in the thread...?

                    If the selection is planar I usually create a face and use FREDO JointPushpull's Follow pushpull which takes into account the connected faces, but it would be handy to be able to do that with a non coplanar edge selection.


                    smart offset edges

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                    • T Offline
                      turbodizayn
                      last edited by 16 Nov 2019, 12:39

                      Hi, I think feature to get softselection within preselected choice of objects will be most important thing of all other vertex tool features. I wrote about it many times ago. https://sketchucation.com/forums/viewtopic.php?f=323&t=70985

                      @algorad88 said:

                      @thomthom said:

                      Yes - in fact, it's already added to the upcoming v2.

                      Also coming in v2. πŸ˜„

                      Thanks for the great news πŸ‘ πŸ‘ πŸ‘

                      @thomthom said:

                      Can elaborate on this? Screenshots? Example model?

                      This is how Vertex Tools selects vertices if I type 30 for soft selection:

                      https://i.ibb.co/p2mLKcC/image.png

                      But I only want the bottom quads selected. So, firstly I have to group those quads and then modify the vertices:

                      https://i.ibb.co/wBWq7H4/image.png

                      But this method has some deficiencies:
                      first, we will have separated quads by modifying vertices.
                      second, to join them again, we need to move those vertices which both takes much time and may not be accurate
                      third, we need to explode the group to join the parts again.
                      But if there were an option just like grouping which let you choose which vertices to affect the soft selection, then we could eliminate those steps

                      https://i.ibb.co/h7d1Z9H/image.png

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                      • O Offline
                        optimaforever
                        last edited by 21 Nov 2019, 15:29

                        Hi Thom!

                        One thing that annoys me is the fact that I need to quit Vertextools mode to select quad loops or rings with QFT... Is it not possible to get loop/ring selections while in Vertex tool ?

                        Just wondering... πŸ˜‰

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                        • summerson1990S Offline
                          summerson1990
                          last edited by 23 Nov 2019, 17:53

                          Can’t activate my license. Suppose the problem with site’s server (evilsoftwareempire.com) it doesn’t work. Please fix it

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                          • T Offline
                            turbodizayn
                            last edited by 24 Nov 2019, 11:15

                            Hi,
                            Here is how soft editing realized in Rhino
                            http://docs.mcneel.com/rhino/6/help/en-us/index.htm#commands/softmove.htm
                            If tt_vertex tool has this feature ...!!!

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                            • J Offline
                              jukkoo
                              last edited by 21 Dec 2019, 18:20

                              @thomthom said:

                              @algorad88 said:

                              1st: to extrude with scale similar to the move tool by holding the Ctrl key?

                              Yes - in fact, it's already added to the upcoming v2.

                              Is this in the picture what you were talking about?
                              scale with CTRL?
                              I just got vertex tools and was hoping this was already an option. IT is actually an extremely useful tool when modeling with quad geometry.

                              When do you plan to complete v2? πŸ˜„

                              Don't get me wrong, I am extremely grateful for your efforts. Sketchup without your plugins would be half the program it is.

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                              • P Offline
                                pipinek
                                last edited by 6 Apr 2020, 18:12

                                Greetings,

                                Is there any possibility to have the toolbar kept on the screen instead of activated it each time one clicks on the empty screen?

                                Thank you in advance.

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                                • E Offline
                                  Einstein
                                  last edited by 8 Apr 2020, 10:42

                                  Hi!
                                  It seems that among Vertex Tools' shortcuts there's no one to call the general toolbar. There are only hotkeys for particular operations but I'd like to press V and activate the plugin toolbar. It would be cool to add such an option I think. Just a suggestion πŸ˜„

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                                  • P Offline
                                    pipinek
                                    last edited by 8 Apr 2020, 15:53

                                    @einstein said:

                                    Hi!
                                    It seems that among Vertex Tools' shortcuts there's no one to call the general toolbar. There are only hotkeys for particular operations but I'd like to press V and activate the plugin toolbar. It would be cool to add such an option I think. Just a suggestion πŸ˜„

                                    Thank you for the suggestion.

                                    I have been using a shortcut to activate the toolbar.
                                    I find it annoying to have to recall it every time using a single tool.

                                    I wish it could be an option to keep the toolbar permanently on the screen.

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                                    • E Offline
                                      Einstein
                                      last edited by 8 Apr 2020, 18:54

                                      @pipinek said:

                                      I have been using a shortcut to activate the toolbar.

                                      How did you do this? I'm looking for just this option.

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                                      • P Offline
                                        pipinek
                                        last edited by 8 Apr 2020, 19:36

                                        @einstein said:

                                        @pipinek said:

                                        I have been using a shortcut to activate the toolbar.

                                        How did you do this? I'm looking for just this option.

                                        Shortcuts:

                                        Tools/Vertex Tools/Edit Vertices

                                        Here you can associate a shortcut. The Vertex Toolbar will appear.

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                                        • GD3DesignG Offline
                                          GD3Design
                                          last edited by 24 May 2020, 13:40

                                          @thomthom said:

                                          Yes - in fact, it's already added to the upcoming v2.
                                          Also coming in v2. πŸ˜„

                                          Any news on v2? πŸ˜„ πŸ˜„ πŸ˜„

                                          Maybe a pre-sale 'crowd-fundy' thing to help production...? πŸ˜„

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